================================================= Choosing the Right Interface for Your Application ================================================= Clang provides infrastructure to write tools that need syntactic and semantic information about a program. This document will give a short introduction of the different ways to write clang tools, and their pros and cons. LibClang -------- `LibClang `_ is a stable high level C interface to clang. When in doubt LibClang is probably the interface you want to use. Consider the other interfaces only when you have a good reason not to use LibClang. Canonical examples of when to use LibClang: * Xcode * Clang Python Bindings Use LibClang when you...: * want to interface with clang from other languages than C++ * need a stable interface that takes care to be backwards compatible * want powerful high-level abstractions, like iterating through an AST with a cursor, and don't want to learn all the nitty gritty details of Clang's AST. Do not use LibClang when you...: * want full control over the Clang AST Clang Plugins ------------- :doc:`Clang Plugins ` allow you to run additional actions on the AST as part of a compilation. Plugins are dynamic libraries that are loaded at runtime by the compiler, and they're easy to integrate into your build environment. Canonical examples of when to use Clang Plugins: * special lint-style warnings or errors for your project * creating additional build artifacts from a single compile step Use Clang Plugins when you...: * need your tool to rerun if any of the dependencies change * want your tool to make or break a build * need full control over the Clang AST Do not use Clang Plugins when you...: * want to run tools outside of your build environment * want full control on how Clang is set up, including mapping of in-memory virtual files * need to run over a specific subset of files in your project which is not necessarily related to any changes which would trigger rebuilds LibTooling ---------- :doc:`LibTooling ` is a C++ interface aimed at writing standalone tools, as well as integrating into services that run clang tools. Canonical examples of when to use LibTooling: * a simple syntax checker * refactoring tools Use LibTooling when you...: * want to run tools over a single file, or a specific subset of files, independently of the build system * want full control over the Clang AST * want to share code with Clang Plugins Do not use LibTooling when you...: * want to run as part of the build triggered by dependency changes * want a stable interface so you don't need to change your code when the AST API changes * want high level abstractions like cursors and code completion out of the box * do not want to write your tools in C++ :doc:`Clang tools ` are a collection of specific developer tools built on top of the LibTooling infrastructure as part of the Clang project. They are targeted at automating and improving core development activities of C/C++ developers. Examples of tools we are building or planning as part of the Clang project: * Syntax checking (:program:`clang-check`) * Automatic fixing of compile errors (:program:`clang-fixit`) * Automatic code formatting (:program:`clang-format`) * Migration tools for new features in new language standards * Core refactoring tools