//===- ASTCommon.h - Common stuff for ASTReader/ASTWriter -*- C++ -*-=========// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines common functions that both ASTReader and ASTWriter use. // //===----------------------------------------------------------------------===// #ifndef LLVM_CLANG_SERIALIZATION_LIB_AST_COMMON_H #define LLVM_CLANG_SERIALIZATION_LIB_AST_COMMON_H #include "clang/AST/ASTContext.h" #include "clang/Serialization/ASTBitCodes.h" namespace clang { namespace serialization { enum DeclUpdateKind { UPD_CXX_ADDED_IMPLICIT_MEMBER, UPD_CXX_ADDED_TEMPLATE_SPECIALIZATION, UPD_CXX_ADDED_ANONYMOUS_NAMESPACE, UPD_CXX_INSTANTIATED_STATIC_DATA_MEMBER, UPD_CXX_INSTANTIATED_FUNCTION_DEFINITION, UPD_CXX_INSTANTIATED_CLASS_DEFINITION, UPD_CXX_RESOLVED_EXCEPTION_SPEC, UPD_CXX_DEDUCED_RETURN_TYPE, UPD_DECL_MARKED_USED, UPD_MANGLING_NUMBER, UPD_STATIC_LOCAL_NUMBER }; TypeIdx TypeIdxFromBuiltin(const BuiltinType *BT); template TypeID MakeTypeID(ASTContext &Context, QualType T, IdxForTypeTy IdxForType) { if (T.isNull()) return PREDEF_TYPE_NULL_ID; unsigned FastQuals = T.getLocalFastQualifiers(); T.removeLocalFastQualifiers(); if (T.hasLocalNonFastQualifiers()) return IdxForType(T).asTypeID(FastQuals); assert(!T.hasLocalQualifiers()); if (const BuiltinType *BT = dyn_cast(T.getTypePtr())) return TypeIdxFromBuiltin(BT).asTypeID(FastQuals); if (T == Context.AutoDeductTy) return TypeIdx(PREDEF_TYPE_AUTO_DEDUCT).asTypeID(FastQuals); if (T == Context.AutoRRefDeductTy) return TypeIdx(PREDEF_TYPE_AUTO_RREF_DEDUCT).asTypeID(FastQuals); if (T == Context.VaListTagTy) return TypeIdx(PREDEF_TYPE_VA_LIST_TAG).asTypeID(FastQuals); return IdxForType(T).asTypeID(FastQuals); } unsigned ComputeHash(Selector Sel); /// \brief Retrieve the "definitive" declaration that provides all of the /// visible entries for the given declaration context, if there is one. /// /// The "definitive" declaration is the only place where we need to look to /// find information about the declarations within the given declaration /// context. For example, C++ and Objective-C classes, C structs/unions, and /// Objective-C protocols, categories, and extensions are all defined in a /// single place in the source code, so they have definitive declarations /// associated with them. C++ namespaces, on the other hand, can have /// multiple definitions. const DeclContext *getDefinitiveDeclContext(const DeclContext *DC); /// \brief Determine whether the given declaration kind is redeclarable. bool isRedeclarableDeclKind(unsigned Kind); } // namespace serialization } // namespace clang #endif