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-rw-r--r--lib/tsan/rtl/tsan_rtl.cc58
1 files changed, 42 insertions, 16 deletions
diff --git a/lib/tsan/rtl/tsan_rtl.cc b/lib/tsan/rtl/tsan_rtl.cc
index 9ed3a4c8..37f65eb6 100644
--- a/lib/tsan/rtl/tsan_rtl.cc
+++ b/lib/tsan/rtl/tsan_rtl.cc
@@ -470,6 +470,8 @@ void MemoryAccess(ThreadState *thr, uptr pc, uptr addr,
static void MemoryRangeSet(ThreadState *thr, uptr pc, uptr addr, uptr size,
u64 val) {
+ (void)thr;
+ (void)pc;
if (size == 0)
return;
// FIXME: fix me.
@@ -486,23 +488,42 @@ static void MemoryRangeSet(ThreadState *thr, uptr pc, uptr addr, uptr size,
// let it just crash as usual.
if (!IsAppMem(addr) || !IsAppMem(addr + size - 1))
return;
- (void)thr;
- (void)pc;
- // Some programs mmap like hundreds of GBs but actually used a small part.
- // So, it's better to report a false positive on the memory
- // then to hang here senselessly.
- const uptr kMaxResetSize = 4ull*1024*1024*1024;
- if (size > kMaxResetSize)
- size = kMaxResetSize;
+ // Don't want to touch lots of shadow memory.
+ // If a program maps 10MB stack, there is no need reset the whole range.
size = (size + (kShadowCell - 1)) & ~(kShadowCell - 1);
- u64 *p = (u64*)MemToShadow(addr);
- CHECK(IsShadowMem((uptr)p));
- CHECK(IsShadowMem((uptr)(p + size * kShadowCnt / kShadowCell - 1)));
- // FIXME: may overwrite a part outside the region
- for (uptr i = 0; i < size * kShadowCnt / kShadowCell;) {
- p[i++] = val;
- for (uptr j = 1; j < kShadowCnt; j++)
- p[i++] = 0;
+ if (size < 64*1024) {
+ u64 *p = (u64*)MemToShadow(addr);
+ CHECK(IsShadowMem((uptr)p));
+ CHECK(IsShadowMem((uptr)(p + size * kShadowCnt / kShadowCell - 1)));
+ // FIXME: may overwrite a part outside the region
+ for (uptr i = 0; i < size / kShadowCell * kShadowCnt;) {
+ p[i++] = val;
+ for (uptr j = 1; j < kShadowCnt; j++)
+ p[i++] = 0;
+ }
+ } else {
+ // The region is big, reset only beginning and end.
+ const uptr kPageSize = 4096;
+ u64 *begin = (u64*)MemToShadow(addr);
+ u64 *end = begin + size / kShadowCell * kShadowCnt;
+ u64 *p = begin;
+ // Set at least first kPageSize/2 to page boundary.
+ while ((p < begin + kPageSize / kShadowSize / 2) || ((uptr)p % kPageSize)) {
+ *p++ = val;
+ for (uptr j = 1; j < kShadowCnt; j++)
+ *p++ = 0;
+ }
+ // Reset middle part.
+ u64 *p1 = p;
+ p = RoundDown(end, kPageSize);
+ UnmapOrDie((void*)p1, (uptr)p - (uptr)p1);
+ MmapFixedNoReserve((uptr)p1, (uptr)p - (uptr)p1);
+ // Set the ending.
+ while (p < end) {
+ *p++ = val;
+ for (uptr j = 1; j < kShadowCnt; j++)
+ *p++ = 0;
+ }
}
}
@@ -511,6 +532,11 @@ void MemoryResetRange(ThreadState *thr, uptr pc, uptr addr, uptr size) {
}
void MemoryRangeFreed(ThreadState *thr, uptr pc, uptr addr, uptr size) {
+ // Processing more than 1k (4k of shadow) is expensive,
+ // can cause excessive memory consumption (user does not necessary touch
+ // the whole range) and most likely unnecessary.
+ if (size > 1024)
+ size = 1024;
CHECK_EQ(thr->is_freeing, false);
thr->is_freeing = true;
MemoryAccessRange(thr, pc, addr, size, true);