// Copyright 2005, Google Inc. // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Google Inc. nor the names of its // contributors may be used to endorse or promote products derived from // this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // A sample program demonstrating using Google C++ testing framework. // // Author: wan@google.com (Zhanyong Wan) // In this example, we use a more advanced feature of Google Test called // test fixture. // // A test fixture is a place to hold objects and functions shared by // all tests in a test case. Using a test fixture avoids duplicating // the test code necessary to initialize and cleanup those common // objects for each test. It is also useful for defining sub-routines // that your tests need to invoke a lot. // // // // The tests share the test fixture in the sense of code sharing, not // data sharing. Each test is given its own fresh copy of the // fixture. You cannot expect the data modified by one test to be // passed on to another test, which is a bad idea. // // The reason for this design is that tests should be independent and // repeatable. In particular, a test should not fail as the result of // another test's failure. If one test depends on info produced by // another test, then the two tests should really be one big test. // // The macros for indicating the success/failure of a test // (EXPECT_TRUE, FAIL, etc) need to know what the current test is // (when Google Test prints the test result, it tells you which test // each failure belongs to). Technically, these macros invoke a // member function of the Test class. Therefore, you cannot use them // in a global function. That's why you should put test sub-routines // in a test fixture. // // #include "sample3-inl.h" #include "gtest/gtest.h" // To use a test fixture, derive a class from testing::Test. class QueueTest : public testing::Test { protected: // You should make the members protected s.t. they can be // accessed from sub-classes. // virtual void SetUp() will be called before each test is run. You // should define it if you need to initialize the varaibles. // Otherwise, this can be skipped. virtual void SetUp() { q1_.Enqueue(1); q2_.Enqueue(2); q2_.Enqueue(3); } // virtual void TearDown() will be called after each test is run. // You should define it if there is cleanup work to do. Otherwise, // you don't have to provide it. // // virtual void TearDown() { // } // A helper function that some test uses. static int Double(int n) { return 2*n; } // A helper function for testing Queue::Map(). void MapTester(const Queue * q) { // Creates a new queue, where each element is twice as big as the // corresponding one in q. const Queue * const new_q = q->Map(Double); // Verifies that the new queue has the same size as q. ASSERT_EQ(q->Size(), new_q->Size()); // Verifies the relationship between the elements of the two queues. for ( const QueueNode * n1 = q->Head(), * n2 = new_q->Head(); n1 != NULL; n1 = n1->next(), n2 = n2->next() ) { EXPECT_EQ(2 * n1->element(), n2->element()); } delete new_q; } // Declares the variables your tests want to use. Queue q0_; Queue q1_; Queue q2_; }; // When you have a test fixture, you define a test using TEST_F // instead of TEST. // Tests the default c'tor. TEST_F(QueueTest, DefaultConstructor) { // You can access data in the test fixture here. EXPECT_EQ(0u, q0_.Size()); } // Tests Dequeue(). TEST_F(QueueTest, Dequeue) { int * n = q0_.Dequeue(); EXPECT_TRUE(n == NULL); n = q1_.Dequeue(); ASSERT_TRUE(n != NULL); EXPECT_EQ(1, *n); EXPECT_EQ(0u, q1_.Size()); delete n; n = q2_.Dequeue(); ASSERT_TRUE(n != NULL); EXPECT_EQ(2, *n); EXPECT_EQ(1u, q2_.Size()); delete n; } // Tests the Queue::Map() function. TEST_F(QueueTest, Map) { MapTester(&q0_); MapTester(&q1_); MapTester(&q2_); }