#include #include "abi_namespace.h" #include "typeinfo" namespace ABI_NAMESPACE { // Primitive type info struct __fundamental_type_info : public std::type_info { virtual ~__fundamental_type_info(); }; struct __array_type_info : public std::type_info { virtual ~__array_type_info(); }; struct __function_type_info : public std::type_info { virtual ~__function_type_info(); }; struct __enum_type_info : public std::type_info { virtual ~__enum_type_info(); }; // Base class for class type info. Used only for tentative definitions. struct __class_type_info : public std::type_info { virtual ~__class_type_info(); virtual void *cast_to(void *obj, const struct __class_type_info *other) const; virtual bool can_cast_to(const struct __class_type_info *other) const; }; // Single-inheritance class. struct __si_class_type_info : public __class_type_info { virtual ~__si_class_type_info(); const __class_type_info *__base_type; virtual void *cast_to(void *obj, const struct __class_type_info *other) const; virtual bool can_cast_to(const struct __class_type_info *other) const; }; struct __base_class_type_info { const __class_type_info *__base_type; private: long __offset_flags; enum __offset_flags_masks { __virtual_mask = 0x1, __public_mask = 0x2, __offset_shift = 8 }; public: long offset() const { return __offset_flags >> __offset_shift; } long flags() const { return __offset_flags & ((1 << __offset_shift) - 1); } bool isPublic() const { return flags() & __public_mask; } bool isVirtual() const { return flags() & __virtual_mask; } }; struct __vmi_class_type_info : public __class_type_info { virtual ~__vmi_class_type_info(); unsigned int __flags; unsigned int __base_count; __base_class_type_info __base_info[1]; enum __flags_masks { __non_diamond_repeat_mask = 0x1, __diamond_shaped_mask = 0x2 }; virtual void *cast_to(void *obj, const struct __class_type_info *other) const; virtual bool can_cast_to(const struct __class_type_info *other) const; }; struct __pbase_type_info : public std::type_info { virtual ~__pbase_type_info(); unsigned int __flags; const std::type_info *__pointee; enum __masks { __const_mask = 0x1, __volatile_mask = 0x2, __restrict_mask = 0x4, __incomplete_mask = 0x8, __incomplete_class_mask = 0x10 }; }; struct __pointer_type_info : public __pbase_type_info { virtual ~__pointer_type_info(); }; struct __pointer_to_member_type_info : public __pbase_type_info { virtual ~__pointer_to_member_type_info(); const __class_type_info *__context; }; }