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#include <stddef.h>
#include "abi_namespace.h"
#include "typeinfo"
namespace ABI_NAMESPACE
{
// Primitive type info
struct __fundamental_type_info : public std::type_info
{
virtual ~__fundamental_type_info();
};
struct __array_type_info : public std::type_info
{
virtual ~__array_type_info();
};
struct __function_type_info : public std::type_info
{
virtual ~__function_type_info();
};
struct __enum_type_info : public std::type_info
{
virtual ~__enum_type_info();
};
// Base class for class type info. Used only for tentative definitions.
struct __class_type_info : public std::type_info
{
virtual ~__class_type_info();
virtual void *cast_to(void *obj, const struct __class_type_info *other) const;
virtual bool can_cast_to(const struct __class_type_info *other) const;
};
// Single-inheritance class.
struct __si_class_type_info : public __class_type_info
{
virtual ~__si_class_type_info();
const __class_type_info *__base_type;
virtual void *cast_to(void *obj, const struct __class_type_info *other) const;
virtual bool can_cast_to(const struct __class_type_info *other) const;
};
struct __base_class_type_info
{
const __class_type_info *__base_type;
private:
long __offset_flags;
enum __offset_flags_masks
{
__virtual_mask = 0x1,
__public_mask = 0x2,
__offset_shift = 8
};
public:
long offset() const
{
return __offset_flags >> __offset_shift;
}
long flags() const
{
return __offset_flags & ((1 << __offset_shift) - 1);
}
bool isPublic() const { return flags() & __public_mask; }
bool isVirtual() const { return flags() & __virtual_mask; }
};
struct __vmi_class_type_info : public __class_type_info
{
virtual ~__vmi_class_type_info();
unsigned int __flags;
unsigned int __base_count;
__base_class_type_info __base_info[1];
enum __flags_masks
{
__non_diamond_repeat_mask = 0x1,
__diamond_shaped_mask = 0x2
};
virtual void *cast_to(void *obj, const struct __class_type_info *other) const;
virtual bool can_cast_to(const struct __class_type_info *other) const;
};
struct __pbase_type_info : public std::type_info
{
virtual ~__pbase_type_info();
unsigned int __flags;
const std::type_info *__pointee;
enum __masks
{
__const_mask = 0x1,
__volatile_mask = 0x2,
__restrict_mask = 0x4,
__incomplete_mask = 0x8,
__incomplete_class_mask = 0x10
};
};
struct __pointer_type_info : public __pbase_type_info
{
virtual ~__pointer_type_info();
};
struct __pointer_to_member_type_info : public __pbase_type_info
{
virtual ~__pointer_to_member_type_info();
const __class_type_info *__context;
};
}
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