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authorChandler Carruth <chandlerc@gmail.com>2012-03-16 06:10:13 +0000
committerChandler Carruth <chandlerc@gmail.com>2012-03-16 06:10:13 +0000
commitf91f5af802bd4487c49ee17cd0d3e46c6456263e (patch)
treead044f54abd72ef3a09627ca697c064561280cd0 /include/llvm/Analysis/InlineCost.h
parenteb5cd610700661bc46c660640c36949033247d2d (diff)
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Start removing the use of an ad-hoc 'never inline' set and instead
directly query the function information which this set was representing. This simplifies the interface of the inline cost analysis, and makes the always-inline pass significantly more efficient. Previously, always-inline would first make a single set of every function in the module *except* those marked with the always-inline attribute. It would then query this set at every call site to see if the function was a member of the set, and if so, refuse to inline it. This is quite wasteful. Instead, simply check the function attribute directly when looking at the callsite. The normal inliner also had similar redundancy. It added every function in the module with the noinline attribute to its set to ignore, even though inside the cost analysis function we *already tested* the noinline attribute and produced the same result. The only tricky part of removing this is that we have to be able to correctly remove only the functions inlined by the always-inline pass when finalizing, which requires a bit of a hack. Still, much less of a hack than the set of all non-always-inline functions was. While I was touching this function, I switched a heavy-weight set to a vector with sort+unique. The algorithm already had a two-phase insert and removal pattern, we were just needlessly paying the uniquing cost on every insert. This probably speeds up some compiles by a small amount (-O0 compiles with lots of always-inline, so potentially heavy libc++ users), but I've not tried to measure it. I believe there is no functional change here, but yell if you spot one. None are intended. Finally, the direction this is going in is to greatly simplify the inline cost query interface so that we can replace its implementation with a much more clever one. Along the way, all the APIs get simplified, so it seems incrementally good. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@152903 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/Analysis/InlineCost.h')
-rw-r--r--include/llvm/Analysis/InlineCost.h7
1 files changed, 2 insertions, 5 deletions
diff --git a/include/llvm/Analysis/InlineCost.h b/include/llvm/Analysis/InlineCost.h
index 19a9c8192b..c804c46528 100644
--- a/include/llvm/Analysis/InlineCost.h
+++ b/include/llvm/Analysis/InlineCost.h
@@ -166,16 +166,13 @@ namespace llvm {
/// getInlineCost - The heuristic used to determine if we should inline the
/// function call or not.
///
- InlineCost getInlineCost(CallSite CS,
- SmallPtrSet<const Function *, 16> &NeverInline);
+ InlineCost getInlineCost(CallSite CS);
/// getCalledFunction - The heuristic used to determine if we should inline
/// the function call or not. The callee is explicitly specified, to allow
/// you to calculate the cost of inlining a function via a pointer. The
/// result assumes that the inlined version will always be used. You should
/// weight it yourself in cases where this callee will not always be called.
- InlineCost getInlineCost(CallSite CS,
- Function *Callee,
- SmallPtrSet<const Function *, 16> &NeverInline);
+ InlineCost getInlineCost(CallSite CS, Function *Callee);
/// getInlineFudgeFactor - Return a > 1.0 factor if the inliner should use a
/// higher threshold to determine if the function call should be inlined.