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authorMichael J. Spencer <bigcheesegs@gmail.com>2012-02-22 19:06:13 +0000
committerMichael J. Spencer <bigcheesegs@gmail.com>2012-02-22 19:06:13 +0000
commitc9c137b463b953fbf8942f655d67f6dc1a0f7965 (patch)
treefb821df0bf66e260540e0ac69de15d061ae47016 /include/llvm/CodeGen/MachineModuleInfo.h
parent2fc0977a988a49dacb0ca0954e40ddc4e8849d4c (diff)
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Properly emit _fltused with FastISel. Refactor to share code with SDAG.
Patch by Joe Groff! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151183 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include/llvm/CodeGen/MachineModuleInfo.h')
-rw-r--r--include/llvm/CodeGen/MachineModuleInfo.h16
1 files changed, 8 insertions, 8 deletions
diff --git a/include/llvm/CodeGen/MachineModuleInfo.h b/include/llvm/CodeGen/MachineModuleInfo.h
index 2bf7f1788f..6b88d4a949 100644
--- a/include/llvm/CodeGen/MachineModuleInfo.h
+++ b/include/llvm/CodeGen/MachineModuleInfo.h
@@ -161,10 +161,10 @@ class MachineModuleInfo : public ImmutablePass {
/// in this module.
bool DbgInfoAvailable;
- /// CallsExternalVAFunctionWithFloatingPointArguments - True if this module
- /// calls VarArg function with floating point arguments. This is used to emit
- /// an undefined reference to fltused on Windows targets.
- bool CallsExternalVAFunctionWithFloatingPointArguments;
+ /// UsesVAFloatArgument - True if this module calls VarArg function with
+ /// floating-point arguments. This is used to emit an undefined reference
+ /// to _fltused on Windows targets.
+ bool UsesVAFloatArgument;
public:
static char ID; // Pass identification, replacement for typeid
@@ -223,12 +223,12 @@ public:
bool callsUnwindInit() const { return CallsUnwindInit; }
void setCallsUnwindInit(bool b) { CallsUnwindInit = b; }
- bool callsExternalVAFunctionWithFloatingPointArguments() const {
- return CallsExternalVAFunctionWithFloatingPointArguments;
+ bool usesVAFloatArgument() const {
+ return UsesVAFloatArgument;
}
- void setCallsExternalVAFunctionWithFloatingPointArguments(bool b) {
- CallsExternalVAFunctionWithFloatingPointArguments = b;
+ void setUsesVAFloatArgument(bool b) {
+ UsesVAFloatArgument = b;
}
/// getFrameMoves - Returns a reference to a list of moves done in the current