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authorAndrew Kaylor <andrew.kaylor@intel.com>2012-11-05 20:57:16 +0000
committerAndrew Kaylor <andrew.kaylor@intel.com>2012-11-05 20:57:16 +0000
commit28989889bf3aa3314562d438aece245b71176ec4 (patch)
treefbb752fbef5ca0b065c72dfc34f0b1d6b674a5a7 /include
parent86aef0a4f093700420c76f313e5668c39db110aa (diff)
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Add a method to indicate section address re-assignment is finished.
Prior to this patch RuntimeDyld attempted to re-apply relocations every time reassignSectionAddress was called (via MCJIT::mapSectionAddress). In addition to being inefficient and redundant, this led to a problem when a section was temporarily moved too far away from another section with a relative relocation referencing the section being moved. To fix this, I'm adding a new method (finalizeObject) which the client can call to indicate that it is finished rearranging section addresses so the relocations can safely be applied. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@167400 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'include')
-rw-r--r--include/llvm/ExecutionEngine/ExecutionEngine.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/include/llvm/ExecutionEngine/ExecutionEngine.h b/include/llvm/ExecutionEngine/ExecutionEngine.h
index 04756ca601..8073d8f92c 100644
--- a/include/llvm/ExecutionEngine/ExecutionEngine.h
+++ b/include/llvm/ExecutionEngine/ExecutionEngine.h
@@ -249,6 +249,13 @@ public:
"EE!");
}
+ // finalizeObject - This method should be called after sections within an
+ // object have been relocated using mapSectionAddress. When this method is
+ // called the MCJIT execution engine will reapply relocations for a loaded
+ // object. This method has no effect for the legacy JIT engine or the
+ // interpeter.
+ virtual void finalizeObject() {}
+
/// runStaticConstructorsDestructors - This method is used to execute all of
/// the static constructors or destructors for a program.
///