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authorEvan Cheng <evan.cheng@apple.com>2010-02-06 09:07:11 +0000
committerEvan Cheng <evan.cheng@apple.com>2010-02-06 09:07:11 +0000
commit00a99a35840451a291eb61a192a750908a4073ae (patch)
tree9339c885e326a6d881e123500e772ba97e35e9a6 /lib/CodeGen/DeadMachineInstructionElim.cpp
parente3e86dce64163a2082f3fc7be64c7dbb6e580493 (diff)
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Run codegen dce pass for all targets at all optimization levels. Previously it's
only run for x86 with fastisel. I've found it being very effective in eliminating some obvious dead code as result of formal parameter lowering especially when tail call optimization eliminated the need for some of the loads from fixed frame objects. It also shrinks a number of the tests. A couple of tests no longer make sense and are now eliminated. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@95493 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/DeadMachineInstructionElim.cpp')
-rw-r--r--lib/CodeGen/DeadMachineInstructionElim.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/lib/CodeGen/DeadMachineInstructionElim.cpp b/lib/CodeGen/DeadMachineInstructionElim.cpp
index 9d7ec06ac9..a0544d07ba 100644
--- a/lib/CodeGen/DeadMachineInstructionElim.cpp
+++ b/lib/CodeGen/DeadMachineInstructionElim.cpp
@@ -11,6 +11,7 @@
//
//===----------------------------------------------------------------------===//
+#define DEBUG_TYPE "codegen-dce"
#include "llvm/CodeGen/Passes.h"
#include "llvm/Pass.h"
#include "llvm/CodeGen/MachineFunctionPass.h"
@@ -19,8 +20,11 @@
#include "llvm/Support/raw_ostream.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
+#include "llvm/ADT/Statistic.h"
using namespace llvm;
+STATISTIC(NumDeletes, "Number of dead instructions deleted");
+
namespace {
class DeadMachineInstructionElim : public MachineFunctionPass {
virtual bool runOnMachineFunction(MachineFunction &MF);
@@ -126,6 +130,7 @@ bool DeadMachineInstructionElim::runOnMachineFunction(MachineFunction &MF) {
DEBUG(dbgs() << "DeadMachineInstructionElim: DELETING: " << *MI);
AnyChanges = true;
MI->eraseFromParent();
+ ++NumDeletes;
MIE = MBB->rend();
// MII is now pointing to the next instruction to process,
// so don't increment it.