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authorAndrew Trick <atrick@apple.com>2012-02-21 04:51:23 +0000
committerAndrew Trick <atrick@apple.com>2012-02-21 04:51:23 +0000
commit19273aec441411b4d571fdb87c6daa0fbe7a33a0 (patch)
treeea01b1d19560a814c4686c3edebacac5b9e40f06 /lib/CodeGen/PrologEpilogInserter.cpp
parente8ccb049136506cb71b84a55000bad3c1440ee7c (diff)
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Clear virtual registers after they are no longer referenced.
Passes after RegAlloc should be able to rely on MRI->getNumVirtRegs() == 0. This makes sharing code for pre/postRA passes more robust. Now, to check if a pass is running before the RA pipeline begins, use MRI->isSSA(). To check if a pass is running after the RA pipeline ends, use !MRI->getNumVirtRegs(). PEI resets virtual regs when it's done scavenging. PTX will either have to provide its own PEI pass or assign physregs. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151032 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/PrologEpilogInserter.cpp')
-rw-r--r--lib/CodeGen/PrologEpilogInserter.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp
index 39fda501c1..9f92978f93 100644
--- a/lib/CodeGen/PrologEpilogInserter.cpp
+++ b/lib/CodeGen/PrologEpilogInserter.cpp
@@ -69,6 +69,8 @@ bool PEI::runOnMachineFunction(MachineFunction &Fn) {
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
const TargetFrameLowering *TFI = Fn.getTarget().getFrameLowering();
+ assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs");
+
RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
@@ -123,6 +125,9 @@ bool PEI::runOnMachineFunction(MachineFunction &Fn) {
if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
scavengeFrameVirtualRegs(Fn);
+ // Clear any vregs created by virtual scavenging.
+ Fn.getRegInfo().clearVirtRegs();
+
delete RS;
clearAllSets();
return true;
@@ -803,6 +808,10 @@ void PEI::replaceFrameIndices(MachineFunction &Fn) {
/// scavengeFrameVirtualRegs - Replace all frame index virtual registers
/// with physical registers. Use the register scavenger to find an
/// appropriate register to use.
+///
+/// FIXME: Iterating over the instruction stream is unnecessary. We can simply
+/// iterate over the vreg use list, which at this point only contains machine
+/// operands for which eliminateFrameIndex need a new scratch reg.
void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
// Run through the instructions and find any virtual registers.
for (MachineFunction::iterator BB = Fn.begin(),