summaryrefslogtreecommitdiff
path: root/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
diff options
context:
space:
mode:
authorAndrew Trick <atrick@apple.com>2012-07-07 04:00:00 +0000
committerAndrew Trick <atrick@apple.com>2012-07-07 04:00:00 +0000
commit2661b411ccc81b1fe19194d3f43b2630cbef3f28 (patch)
tree0decaebaee6c3a1a9d42df6b5619de1ffb2fac7d /lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
parent06495cd7f2a91c4f659eac5e55b1c08b014d0a08 (diff)
downloadllvm-2661b411ccc81b1fe19194d3f43b2630cbef3f28.tar.gz
llvm-2661b411ccc81b1fe19194d3f43b2630cbef3f28.tar.bz2
llvm-2661b411ccc81b1fe19194d3f43b2630cbef3f28.tar.xz
I'm introducing a new machine model to simultaneously allow simple
subtarget CPU descriptions and support new features of MachineScheduler. MachineModel has three categories of data: 1) Basic properties for coarse grained instruction cost model. 2) Scheduler Read/Write resources for simple per-opcode and operand cost model (TBD). 3) Instruction itineraties for detailed per-cycle reservation tables. These will all live side-by-side. Any subtarget can use any combination of them. Instruction itineraries will not change in the near term. In the long run, I expect them to only be relevant for in-order VLIW machines that have complex contraints and require a precise scheduling/bundling model. Once itineraries are only actively used by VLIW-ish targets, they could be replaced by something more appropriate for those targets. This tablegen backend rewrite sets things up for introducing MachineModel type #2: per opcode/operand cost model. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159891 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp')
-rw-r--r--lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
index 01622cb295..c3794d5f78 100644
--- a/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
+++ b/lib/CodeGen/SelectionDAG/ResourcePriorityQueue.cpp
@@ -318,7 +318,7 @@ void ResourcePriorityQueue::reserveResources(SUnit *SU) {
// If packet is now full, reset the state so in the next cycle
// we start fresh.
- if (Packet.size() >= InstrItins->Props.IssueWidth) {
+ if (Packet.size() >= InstrItins->SchedModel->IssueWidth) {
ResourcesModel->clearResources();
Packet.clear();
}