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authorDan Gohman <gohman@apple.com>2009-09-21 19:47:04 +0000
committerDan Gohman <gohman@apple.com>2009-09-21 19:47:04 +0000
commit28f02fdd76f4efc05d14649e0eec90ce8e71e17e (patch)
tree4871a48055d37956277077fbc4bea72781807c57 /lib/CodeGen/StackSlotColoring.cpp
parent78a130a31cb8eca6f4c46f80a8cc4e0aff472be0 (diff)
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Change MachineMemOperand's alignment value to be the alignment of
the base pointer, without the offset. This matches MemSDNode's new alignment behavior, and holds more interesting information. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@82473 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/StackSlotColoring.cpp')
-rw-r--r--lib/CodeGen/StackSlotColoring.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/CodeGen/StackSlotColoring.cpp b/lib/CodeGen/StackSlotColoring.cpp
index e62c0506b3..7d88dad6c8 100644
--- a/lib/CodeGen/StackSlotColoring.cpp
+++ b/lib/CodeGen/StackSlotColoring.cpp
@@ -473,7 +473,7 @@ void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI,
else {
MachineMemOperand MMO(PseudoSourceValue::getFixedStack(NewFI),
MMOs[i].getFlags(), MMOs[i].getOffset(),
- MMOs[i].getSize(), MMOs[i].getAlignment());
+ MMOs[i].getSize(), MMOs[i].getBaseAlignment());
MI->addMemOperand(MF, MMO);
}
}