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authorJF Bastien <jfb@google.com>2014-06-25 15:21:42 +0000
committerJF Bastien <jfb@google.com>2014-06-25 15:21:42 +0000
commitb4840d7a4d357b3f79071cccdeaadefe278b912a (patch)
tree8f88b049eebe2f703c17b70044f1ec35f5cc397e /lib/IR
parentb209f33bc7e73f8125f6b911a4c8b21a1cccc125 (diff)
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Random Number Generator (llvm)
Provides an abstraction for a random number generator (RNG) that produces a stream of pseudo-random numbers. The current implementation uses C++11 facilities and is therefore not cryptographically secure. The RNG is salted with the text of the current command line invocation. In addition, a user may specify a seed (reproducible builds). In clang, the seed can be set via -frandom-seed=X In the back end, the seed can be set via -rng-seed=X This is the llvm part of the patch. clang part: D3391 URL: http://reviews.llvm.org/D3390 Author: yln I'm landing this for the second time, it broke Windows bots the first time around. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@211705 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/IR')
-rw-r--r--lib/IR/Module.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/lib/IR/Module.cpp b/lib/IR/Module.cpp
index eea14df3f3..9889f00974 100644
--- a/lib/IR/Module.cpp
+++ b/lib/IR/Module.cpp
@@ -24,6 +24,8 @@
#include "llvm/IR/LLVMContext.h"
#include "llvm/IR/LeakDetector.h"
#include "llvm/Support/Dwarf.h"
+#include "llvm/Support/Path.h"
+#include "llvm/Support/RandomNumberGenerator.h"
#include <algorithm>
#include <cstdarg>
#include <cstdlib>
@@ -44,7 +46,7 @@ template class llvm::SymbolTableListTraits<GlobalAlias, Module>;
//
Module::Module(StringRef MID, LLVMContext &C)
- : Context(C), Materializer(), ModuleID(MID), DL("") {
+ : Context(C), Materializer(), ModuleID(MID), RNG(nullptr), DL("") {
ValSymTab = new ValueSymbolTable();
NamedMDSymTab = new StringMap<NamedMDNode *>();
Context.addModule(this);
@@ -59,6 +61,7 @@ Module::~Module() {
NamedMDList.clear();
delete ValSymTab;
delete static_cast<StringMap<NamedMDNode *> *>(NamedMDSymTab);
+ delete RNG;
}
/// getNamedValue - Return the first global value in the module with
@@ -355,6 +358,16 @@ const DataLayout *Module::getDataLayout() const {
return &DL;
}
+// We want reproducible builds, but ModuleID may be a full path so we just use
+// the filename to salt the RNG (although it is not guaranteed to be unique).
+RandomNumberGenerator &Module::getRNG() const {
+ if (RNG == nullptr) {
+ StringRef Salt = sys::path::filename(ModuleID);
+ RNG = new RandomNumberGenerator(Salt);
+ }
+ return *RNG;
+}
+
//===----------------------------------------------------------------------===//
// Methods to control the materialization of GlobalValues in the Module.
//