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authorDavid Majnemer <david.majnemer@gmail.com>2013-04-14 21:15:43 +0000
committerDavid Majnemer <david.majnemer@gmail.com>2013-04-14 21:15:43 +0000
commit024d943bca85ee0b6bc1b9e5f13ec5276f16c13d (patch)
tree81479f985b66d217409d4160a4d0d47effb2b85c /lib/MC/MCAsmStreamer.cpp
parent687a9dfcb9a5f39e3252b2bd8d83642be02dc235 (diff)
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Reorders two transforms that collide with each other
One performs: (X == 13 | X == 14) -> X-13 <u 2 The other: (A == C1 || A == C2) -> (A & ~(C1 ^ C2)) == C1 The problem is that there are certain values of C1 and C2 that trigger both transforms but the first one blocks out the second, this generates suboptimal code. Reordering the transforms should be better in every case and allows us to do interesting stuff like turn: %shr = lshr i32 %X, 4 %and = and i32 %shr, 15 %add = add i32 %and, -14 %tobool = icmp ne i32 %add, 0 into: %and = and i32 %X, 240 %tobool = icmp ne i32 %and, 224 git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179493 91177308-0d34-0410-b5e6-96231b3b80d8
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