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author | Hal Finkel <hfinkel@anl.gov> | 2013-04-09 17:27:09 +0000 |
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committer | Hal Finkel <hfinkel@anl.gov> | 2013-04-09 17:27:09 +0000 |
commit | f6f8198d85f278ff03aaf32c9db6ae0b3826395c (patch) | |
tree | b5b4e76c738f25c5402e812080d5af875f3edc55 /lib/Target/PowerPC/PPCRegisterInfo.h | |
parent | 307b8535ee4cb37ade40fdc7dd36baa7f27fa34c (diff) | |
download | llvm-f6f8198d85f278ff03aaf32c9db6ae0b3826395c.tar.gz llvm-f6f8198d85f278ff03aaf32c9db6ae0b3826395c.tar.bz2 llvm-f6f8198d85f278ff03aaf32c9db6ae0b3826395c.tar.xz |
Use virtual base registers on PPC
On PowerPC, non-vector loads and stores have r+i forms; however, in functions
with large stack frames these were not being used to access slots far from the
stack pointer because such slots were out of range for the signed 16-bit
immediate offset field. This increases register pressure because we need a
separate register for each offset (when the r+r form is used). By enabling
virtual base registers, we can deal with large stack frames without unduly
increasing register pressure.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@179105 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/PowerPC/PPCRegisterInfo.h')
-rw-r--r-- | lib/Target/PowerPC/PPCRegisterInfo.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/lib/Target/PowerPC/PPCRegisterInfo.h b/lib/Target/PowerPC/PPCRegisterInfo.h index 7e6683eeb2..7a48b4b979 100644 --- a/lib/Target/PowerPC/PPCRegisterInfo.h +++ b/lib/Target/PowerPC/PPCRegisterInfo.h @@ -61,6 +61,10 @@ public: return true; } + virtual bool requiresVirtualBaseRegisters(const MachineFunction &MF) const { + return true; + } + void lowerDynamicAlloc(MachineBasicBlock::iterator II) const; void lowerCRSpilling(MachineBasicBlock::iterator II, unsigned FrameIndex) const; @@ -77,6 +81,15 @@ public: int SPAdj, unsigned FIOperandNum, RegScavenger *RS = NULL) const; + // Support for virtual base registers. + bool needsFrameBaseReg(MachineInstr *MI, int64_t Offset) const; + void materializeFrameBaseRegister(MachineBasicBlock *MBB, + unsigned BaseReg, int FrameIdx, + int64_t Offset) const; + void resolveFrameIndex(MachineBasicBlock::iterator I, + unsigned BaseReg, int64_t Offset) const; + bool isFrameOffsetLegal(const MachineInstr *MI, int64_t Offset) const; + // Debug information queries. unsigned getFrameRegister(const MachineFunction &MF) const; |