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author | Arnold Schwaighofer <aschwaighofer@apple.com> | 2013-08-10 20:16:06 +0000 |
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committer | Arnold Schwaighofer <aschwaighofer@apple.com> | 2013-08-10 20:16:06 +0000 |
commit | 5cf14916c3b1dd1df32c825b8eb63b6d828aa7a5 (patch) | |
tree | 4b7ca529423bdbc885f273141faf23768d921169 /lib/Transforms/Scalar/SimplifyCFGPass.cpp | |
parent | d8de58e24cf5874c0d6f903d15333406787ea944 (diff) | |
download | llvm-5cf14916c3b1dd1df32c825b8eb63b6d828aa7a5.tar.gz llvm-5cf14916c3b1dd1df32c825b8eb63b6d828aa7a5.tar.bz2 llvm-5cf14916c3b1dd1df32c825b8eb63b6d828aa7a5.tar.xz |
Revert r188119 "Kill some duplicated code for removing unreachable BBs."
It is breaking builbots with libgmalloc enabled on Mac OS X.
$ cd llvm ; mkdir release ; cd release
$ ../configure --enable-optimized —prefix=$PWD/install
$ make
$ make check
$ Release+Asserts/bin/llvm-lit -v --param use_gmalloc=1 --param \
gmalloc_path=/usr/lib/libgmalloc.dylib \
../test/Instrumentation/DataFlowSanitizer/args-unreachable-bb.ll
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@188142 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Scalar/SimplifyCFGPass.cpp')
-rw-r--r-- | lib/Transforms/Scalar/SimplifyCFGPass.cpp | 165 |
1 files changed, 160 insertions, 5 deletions
diff --git a/lib/Transforms/Scalar/SimplifyCFGPass.cpp b/lib/Transforms/Scalar/SimplifyCFGPass.cpp index 8371f6d352..6d05640216 100644 --- a/lib/Transforms/Scalar/SimplifyCFGPass.cpp +++ b/lib/Transforms/Scalar/SimplifyCFGPass.cpp @@ -66,6 +66,161 @@ FunctionPass *llvm::createCFGSimplificationPass() { return new CFGSimplifyPass(); } +/// changeToUnreachable - Insert an unreachable instruction before the specified +/// instruction, making it and the rest of the code in the block dead. +static void changeToUnreachable(Instruction *I, bool UseLLVMTrap) { + BasicBlock *BB = I->getParent(); + // Loop over all of the successors, removing BB's entry from any PHI + // nodes. + for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) + (*SI)->removePredecessor(BB); + + // Insert a call to llvm.trap right before this. This turns the undefined + // behavior into a hard fail instead of falling through into random code. + if (UseLLVMTrap) { + Function *TrapFn = + Intrinsic::getDeclaration(BB->getParent()->getParent(), Intrinsic::trap); + CallInst *CallTrap = CallInst::Create(TrapFn, "", I); + CallTrap->setDebugLoc(I->getDebugLoc()); + } + new UnreachableInst(I->getContext(), I); + + // All instructions after this are dead. + BasicBlock::iterator BBI = I, BBE = BB->end(); + while (BBI != BBE) { + if (!BBI->use_empty()) + BBI->replaceAllUsesWith(UndefValue::get(BBI->getType())); + BB->getInstList().erase(BBI++); + } +} + +/// changeToCall - Convert the specified invoke into a normal call. +static void changeToCall(InvokeInst *II) { + SmallVector<Value*, 8> Args(II->op_begin(), II->op_end() - 3); + CallInst *NewCall = CallInst::Create(II->getCalledValue(), Args, "", II); + NewCall->takeName(II); + NewCall->setCallingConv(II->getCallingConv()); + NewCall->setAttributes(II->getAttributes()); + NewCall->setDebugLoc(II->getDebugLoc()); + II->replaceAllUsesWith(NewCall); + + // Follow the call by a branch to the normal destination. + BranchInst::Create(II->getNormalDest(), II); + + // Update PHI nodes in the unwind destination + II->getUnwindDest()->removePredecessor(II->getParent()); + II->eraseFromParent(); +} + +static bool markAliveBlocks(BasicBlock *BB, + SmallPtrSet<BasicBlock*, 128> &Reachable) { + + SmallVector<BasicBlock*, 128> Worklist; + Worklist.push_back(BB); + Reachable.insert(BB); + bool Changed = false; + do { + BB = Worklist.pop_back_val(); + + // Do a quick scan of the basic block, turning any obviously unreachable + // instructions into LLVM unreachable insts. The instruction combining pass + // canonicalizes unreachable insts into stores to null or undef. + for (BasicBlock::iterator BBI = BB->begin(), E = BB->end(); BBI != E;++BBI){ + if (CallInst *CI = dyn_cast<CallInst>(BBI)) { + if (CI->doesNotReturn()) { + // If we found a call to a no-return function, insert an unreachable + // instruction after it. Make sure there isn't *already* one there + // though. + ++BBI; + if (!isa<UnreachableInst>(BBI)) { + // Don't insert a call to llvm.trap right before the unreachable. + changeToUnreachable(BBI, false); + Changed = true; + } + break; + } + } + + // Store to undef and store to null are undefined and used to signal that + // they should be changed to unreachable by passes that can't modify the + // CFG. + if (StoreInst *SI = dyn_cast<StoreInst>(BBI)) { + // Don't touch volatile stores. + if (SI->isVolatile()) continue; + + Value *Ptr = SI->getOperand(1); + + if (isa<UndefValue>(Ptr) || + (isa<ConstantPointerNull>(Ptr) && + SI->getPointerAddressSpace() == 0)) { + changeToUnreachable(SI, true); + Changed = true; + break; + } + } + } + + // Turn invokes that call 'nounwind' functions into ordinary calls. + if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) { + Value *Callee = II->getCalledValue(); + if (isa<ConstantPointerNull>(Callee) || isa<UndefValue>(Callee)) { + changeToUnreachable(II, true); + Changed = true; + } else if (II->doesNotThrow()) { + if (II->use_empty() && II->onlyReadsMemory()) { + // jump to the normal destination branch. + BranchInst::Create(II->getNormalDest(), II); + II->getUnwindDest()->removePredecessor(II->getParent()); + II->eraseFromParent(); + } else + changeToCall(II); + Changed = true; + } + } + + Changed |= ConstantFoldTerminator(BB, true); + for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) + if (Reachable.insert(*SI)) + Worklist.push_back(*SI); + } while (!Worklist.empty()); + return Changed; +} + +/// removeUnreachableBlocksFromFn - Remove blocks that are not reachable, even +/// if they are in a dead cycle. Return true if a change was made, false +/// otherwise. +static bool removeUnreachableBlocksFromFn(Function &F) { + SmallPtrSet<BasicBlock*, 128> Reachable; + bool Changed = markAliveBlocks(F.begin(), Reachable); + + // If there are unreachable blocks in the CFG... + if (Reachable.size() == F.size()) + return Changed; + + assert(Reachable.size() < F.size()); + NumSimpl += F.size()-Reachable.size(); + + // Loop over all of the basic blocks that are not reachable, dropping all of + // their internal references... + for (Function::iterator BB = ++F.begin(), E = F.end(); BB != E; ++BB) { + if (Reachable.count(BB)) + continue; + + for (succ_iterator SI = succ_begin(BB), SE = succ_end(BB); SI != SE; ++SI) + if (Reachable.count(*SI)) + (*SI)->removePredecessor(BB); + BB->dropAllReferences(); + } + + for (Function::iterator I = ++F.begin(); I != F.end();) + if (!Reachable.count(I)) + I = F.getBasicBlockList().erase(I); + else + ++I; + + return true; +} + /// mergeEmptyReturnBlocks - If we have more than one empty (other than phi /// node) return blocks, merge them together to promote recursive block merging. static bool mergeEmptyReturnBlocks(Function &F) { @@ -170,7 +325,7 @@ static bool iterativelySimplifyCFG(Function &F, const TargetTransformInfo &TTI, bool CFGSimplifyPass::runOnFunction(Function &F) { const TargetTransformInfo &TTI = getAnalysis<TargetTransformInfo>(); const DataLayout *TD = getAnalysisIfAvailable<DataLayout>(); - bool EverChanged = removeUnreachableBlocks(F); + bool EverChanged = removeUnreachableBlocksFromFn(F); EverChanged |= mergeEmptyReturnBlocks(F); EverChanged |= iterativelySimplifyCFG(F, TTI, TD); @@ -178,16 +333,16 @@ bool CFGSimplifyPass::runOnFunction(Function &F) { if (!EverChanged) return false; // iterativelySimplifyCFG can (rarely) make some loops dead. If this happens, - // removeUnreachableBlocks is needed to nuke them, which means we should + // removeUnreachableBlocksFromFn is needed to nuke them, which means we should // iterate between the two optimizations. We structure the code like this to // avoid reruning iterativelySimplifyCFG if the second pass of - // removeUnreachableBlocks doesn't do anything. - if (!removeUnreachableBlocks(F)) + // removeUnreachableBlocksFromFn doesn't do anything. + if (!removeUnreachableBlocksFromFn(F)) return true; do { EverChanged = iterativelySimplifyCFG(F, TTI, TD); - EverChanged |= removeUnreachableBlocks(F); + EverChanged |= removeUnreachableBlocksFromFn(F); } while (EverChanged); return true; |