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authorBob Wilson <bob.wilson@apple.com>2010-04-20 00:17:16 +0000
committerBob Wilson <bob.wilson@apple.com>2010-04-20 00:17:16 +0000
commit02170c00341a345cbc4bc6697e2b8d849b25724b (patch)
tree7e859bb5934b15bf3dc969256a17970b1622d5c4 /test/CodeGen/ARM/vld4.ll
parent6bcf52f00a4fc352e90ff11681a0e69f9757eb37 (diff)
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Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics. The reason for those i8* types is that the intrinsics are overloaded on the vector type and we don't have a way to declare an intrinsic where one argument is an overloaded vector type and another argument is a pointer to the vector element type. The bitcasts added here will match what the frontend will typically generate when these intrinsics are used. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101840 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/vld4.ll')
-rw-r--r--test/CodeGen/ARM/vld4.ll21
1 files changed, 14 insertions, 7 deletions
diff --git a/test/CodeGen/ARM/vld4.ll b/test/CodeGen/ARM/vld4.ll
index 0624f2977e..e800cb539a 100644
--- a/test/CodeGen/ARM/vld4.ll
+++ b/test/CodeGen/ARM/vld4.ll
@@ -24,7 +24,8 @@ define <8 x i8> @vld4i8(i8* %A) nounwind {
define <4 x i16> @vld4i16(i16* %A) nounwind {
;CHECK: vld4i16:
;CHECK: vld4.16
- %tmp1 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4.v4i16(i16* %A)
+ %tmp0 = bitcast i16* %A to i8*
+ %tmp1 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4.v4i16(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int16x4x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp1, 2
%tmp4 = add <4 x i16> %tmp2, %tmp3
@@ -34,7 +35,8 @@ define <4 x i16> @vld4i16(i16* %A) nounwind {
define <2 x i32> @vld4i32(i32* %A) nounwind {
;CHECK: vld4i32:
;CHECK: vld4.32
- %tmp1 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4.v2i32(i32* %A)
+ %tmp0 = bitcast i32* %A to i8*
+ %tmp1 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4.v2i32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int32x2x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp1, 2
%tmp4 = add <2 x i32> %tmp2, %tmp3
@@ -44,7 +46,8 @@ define <2 x i32> @vld4i32(i32* %A) nounwind {
define <2 x float> @vld4f(float* %A) nounwind {
;CHECK: vld4f:
;CHECK: vld4.32
- %tmp1 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4.v2f32(float* %A)
+ %tmp0 = bitcast float* %A to i8*
+ %tmp1 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4.v2f32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_float32x2x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp1, 2
%tmp4 = add <2 x float> %tmp2, %tmp3
@@ -54,7 +57,8 @@ define <2 x float> @vld4f(float* %A) nounwind {
define <1 x i64> @vld4i64(i64* %A) nounwind {
;CHECK: vld4i64:
;CHECK: vld1.64
- %tmp1 = call %struct.__neon_int64x1x4_t @llvm.arm.neon.vld4.v1i64(i64* %A)
+ %tmp0 = bitcast i64* %A to i8*
+ %tmp1 = call %struct.__neon_int64x1x4_t @llvm.arm.neon.vld4.v1i64(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int64x1x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int64x1x4_t %tmp1, 2
%tmp4 = add <1 x i64> %tmp2, %tmp3
@@ -76,7 +80,8 @@ define <8 x i16> @vld4Qi16(i16* %A) nounwind {
;CHECK: vld4Qi16:
;CHECK: vld4.16
;CHECK: vld4.16
- %tmp1 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4.v8i16(i16* %A)
+ %tmp0 = bitcast i16* %A to i8*
+ %tmp1 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4.v8i16(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int16x8x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp1, 2
%tmp4 = add <8 x i16> %tmp2, %tmp3
@@ -87,7 +92,8 @@ define <4 x i32> @vld4Qi32(i32* %A) nounwind {
;CHECK: vld4Qi32:
;CHECK: vld4.32
;CHECK: vld4.32
- %tmp1 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4.v4i32(i32* %A)
+ %tmp0 = bitcast i32* %A to i8*
+ %tmp1 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4.v4i32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_int32x4x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp1, 2
%tmp4 = add <4 x i32> %tmp2, %tmp3
@@ -98,7 +104,8 @@ define <4 x float> @vld4Qf(float* %A) nounwind {
;CHECK: vld4Qf:
;CHECK: vld4.32
;CHECK: vld4.32
- %tmp1 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4.v4f32(float* %A)
+ %tmp0 = bitcast float* %A to i8*
+ %tmp1 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4.v4f32(i8* %tmp0)
%tmp2 = extractvalue %struct.__neon_float32x4x4_t %tmp1, 0
%tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp1, 2
%tmp4 = add <4 x float> %tmp2, %tmp3