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author | Bob Wilson <bob.wilson@apple.com> | 2010-04-20 00:17:16 +0000 |
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committer | Bob Wilson <bob.wilson@apple.com> | 2010-04-20 00:17:16 +0000 |
commit | 02170c00341a345cbc4bc6697e2b8d849b25724b (patch) | |
tree | 7e859bb5934b15bf3dc969256a17970b1622d5c4 /test/CodeGen/ARM/vst4.ll | |
parent | 6bcf52f00a4fc352e90ff11681a0e69f9757eb37 (diff) | |
download | llvm-02170c00341a345cbc4bc6697e2b8d849b25724b.tar.gz llvm-02170c00341a345cbc4bc6697e2b8d849b25724b.tar.bz2 llvm-02170c00341a345cbc4bc6697e2b8d849b25724b.tar.xz |
Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics. The reason for those i8* types is that the intrinsics are
overloaded on the vector type and we don't have a way to declare an intrinsic
where one argument is an overloaded vector type and another argument is a
pointer to the vector element type. The bitcasts added here will match what
the frontend will typically generate when these intrinsics are used.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101840 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/vst4.ll')
-rw-r--r-- | test/CodeGen/ARM/vst4.ll | 21 |
1 files changed, 14 insertions, 7 deletions
diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll index d92c017c30..878f0efaa4 100644 --- a/test/CodeGen/ARM/vst4.ll +++ b/test/CodeGen/ARM/vst4.ll @@ -11,32 +11,36 @@ define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind { define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind { ;CHECK: vst4i16: ;CHECK: vst4.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <4 x i16>* %B - call void @llvm.arm.neon.vst4.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1) + call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1) ret void } define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind { ;CHECK: vst4i32: ;CHECK: vst4.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <2 x i32>* %B - call void @llvm.arm.neon.vst4.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1) + call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1) ret void } define void @vst4f(float* %A, <2 x float>* %B) nounwind { ;CHECK: vst4f: ;CHECK: vst4.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <2 x float>* %B - call void @llvm.arm.neon.vst4.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1) + call void @llvm.arm.neon.vst4.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1) ret void } define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind { ;CHECK: vst4i64: ;CHECK: vst1.64 + %tmp0 = bitcast i64* %A to i8* %tmp1 = load <1 x i64>* %B - call void @llvm.arm.neon.vst4.v1i64(i64* %A, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1) + call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1) ret void } @@ -53,8 +57,9 @@ define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind { ;CHECK: vst4Qi16: ;CHECK: vst4.16 ;CHECK: vst4.16 + %tmp0 = bitcast i16* %A to i8* %tmp1 = load <8 x i16>* %B - call void @llvm.arm.neon.vst4.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1) + call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1) ret void } @@ -62,8 +67,9 @@ define void @vst4Qi32(i32* %A, <4 x i32>* %B) nounwind { ;CHECK: vst4Qi32: ;CHECK: vst4.32 ;CHECK: vst4.32 + %tmp0 = bitcast i32* %A to i8* %tmp1 = load <4 x i32>* %B - call void @llvm.arm.neon.vst4.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1) + call void @llvm.arm.neon.vst4.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1) ret void } @@ -71,8 +77,9 @@ define void @vst4Qf(float* %A, <4 x float>* %B) nounwind { ;CHECK: vst4Qf: ;CHECK: vst4.32 ;CHECK: vst4.32 + %tmp0 = bitcast float* %A to i8* %tmp1 = load <4 x float>* %B - call void @llvm.arm.neon.vst4.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1) + call void @llvm.arm.neon.vst4.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1) ret void } |