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authorBob Wilson <bob.wilson@apple.com>2010-04-20 00:17:16 +0000
committerBob Wilson <bob.wilson@apple.com>2010-04-20 00:17:16 +0000
commit02170c00341a345cbc4bc6697e2b8d849b25724b (patch)
tree7e859bb5934b15bf3dc969256a17970b1622d5c4 /test/CodeGen/ARM/vstlane.ll
parent6bcf52f00a4fc352e90ff11681a0e69f9757eb37 (diff)
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Fix tests for Neon load/store intrinsics to match the i8* types expected by
the intrinsics. The reason for those i8* types is that the intrinsics are overloaded on the vector type and we don't have a way to declare an intrinsic where one argument is an overloaded vector type and another argument is a pointer to the vector element type. The bitcasts added here will match what the frontend will typically generate when these intrinsics are used. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@101840 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM/vstlane.ll')
-rw-r--r--test/CodeGen/ARM/vstlane.ll54
1 files changed, 36 insertions, 18 deletions
diff --git a/test/CodeGen/ARM/vstlane.ll b/test/CodeGen/ARM/vstlane.ll
index 3bfb14f17b..cf50756d46 100644
--- a/test/CodeGen/ARM/vstlane.ll
+++ b/test/CodeGen/ARM/vstlane.ll
@@ -11,48 +11,54 @@ define void @vst2lanei8(i8* %A, <8 x i8>* %B) nounwind {
define void @vst2lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst2lanei16:
;CHECK: vst2.16
+ %tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst2lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
ret void
}
define void @vst2lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst2lanei32:
;CHECK: vst2.32
+ %tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst2lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
ret void
}
define void @vst2lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK: vst2lanef:
;CHECK: vst2.32
+ %tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst2lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
ret void
}
define void @vst2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst2laneQi16:
;CHECK: vst2.16
+ %tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst2lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
ret void
}
define void @vst2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst2laneQi32:
;CHECK: vst2.32
+ %tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst2lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
+ call void @llvm.arm.neon.vst2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
ret void
}
define void @vst2laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst2laneQf:
;CHECK: vst2.32
+ %tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
- call void @llvm.arm.neon.vst2lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, i32 3)
+ call void @llvm.arm.neon.vst2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 3)
ret void
}
@@ -76,48 +82,54 @@ define void @vst3lanei8(i8* %A, <8 x i8>* %B) nounwind {
define void @vst3lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst3lanei16:
;CHECK: vst3.16
+ %tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst3lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
ret void
}
define void @vst3lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst3lanei32:
;CHECK: vst3.32
+ %tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst3lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
ret void
}
define void @vst3lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK: vst3lanef:
;CHECK: vst3.32
+ %tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst3lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
ret void
}
define void @vst3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst3laneQi16:
;CHECK: vst3.16
+ %tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst3lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6)
+ call void @llvm.arm.neon.vst3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 6)
ret void
}
define void @vst3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst3laneQi32:
;CHECK: vst3.32
+ %tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst3lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0)
+ call void @llvm.arm.neon.vst3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 0)
ret void
}
define void @vst3laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst3laneQf:
;CHECK: vst3.32
+ %tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
- call void @llvm.arm.neon.vst3lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
ret void
}
@@ -142,48 +154,54 @@ define void @vst4lanei8(i8* %A, <8 x i8>* %B) nounwind {
define void @vst4lanei16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst4lanei16:
;CHECK: vst4.16
+ %tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst4lane.v4i16(i16* %A, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
ret void
}
define void @vst4lanei32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst4lanei32:
;CHECK: vst4.32
+ %tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst4lane.v2i32(i32* %A, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
ret void
}
define void @vst4lanef(float* %A, <2 x float>* %B) nounwind {
;CHECK: vst4lanef:
;CHECK: vst4.32
+ %tmp0 = bitcast float* %A to i8*
%tmp1 = load <2 x float>* %B
- call void @llvm.arm.neon.vst4lane.v2f32(float* %A, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
ret void
}
define void @vst4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst4laneQi16:
;CHECK: vst4.16
+ %tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst4lane.v8i16(i16* %A, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7)
+ call void @llvm.arm.neon.vst4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 7)
ret void
}
define void @vst4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst4laneQi32:
;CHECK: vst4.32
+ %tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst4lane.v4i32(i32* %A, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
+ call void @llvm.arm.neon.vst4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2)
ret void
}
define void @vst4laneQf(float* %A, <4 x float>* %B) nounwind {
;CHECK: vst4laneQf:
;CHECK: vst4.32
+ %tmp0 = bitcast float* %A to i8*
%tmp1 = load <4 x float>* %B
- call void @llvm.arm.neon.vst4lane.v4f32(float* %A, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
ret void
}