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authorBob Wilson <bob.wilson@apple.com>2010-09-23 23:42:37 +0000
committerBob Wilson <bob.wilson@apple.com>2010-09-23 23:42:37 +0000
commit2a6e6161422154ea44f9e653e2d0bbfc3942af2b (patch)
tree64b52802ffcff0e3267ff1cab2cd5aebdf8568b8 /test/CodeGen/ARM
parent453900814e5245fd823b2b24ee9da9b5e8b4bfc4 (diff)
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Set alignment operand for NEON VST instructions.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@114709 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/ARM')
-rw-r--r--test/CodeGen/ARM/vld1.ll9
-rw-r--r--test/CodeGen/ARM/vst1.ll15
-rw-r--r--test/CodeGen/ARM/vst2.ll30
-rw-r--r--test/CodeGen/ARM/vst3.ll20
-rw-r--r--test/CodeGen/ARM/vst4.ll32
5 files changed, 64 insertions, 42 deletions
diff --git a/test/CodeGen/ARM/vld1.ll b/test/CodeGen/ARM/vld1.ll
index 26543261c1..2800475b2f 100644
--- a/test/CodeGen/ARM/vld1.ll
+++ b/test/CodeGen/ARM/vld1.ll
@@ -43,16 +43,17 @@ define <1 x i64> @vld1i64(i64* %A) nounwind {
define <16 x i8> @vld1Qi8(i8* %A) nounwind {
;CHECK: vld1Qi8:
;Check the alignment value. Max for this instruction is 128 bits:
-;CHECK: vld1.8 {d0, d1}, [r0, :128]
- %tmp1 = call <16 x i8> @llvm.arm.neon.vld1.v16i8(i8* %A, i32 32)
+;CHECK: vld1.8 {d0, d1}, [r0, :64]
+ %tmp1 = call <16 x i8> @llvm.arm.neon.vld1.v16i8(i8* %A, i32 8)
ret <16 x i8> %tmp1
}
define <8 x i16> @vld1Qi16(i16* %A) nounwind {
;CHECK: vld1Qi16:
-;CHECK: vld1.16
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vld1.16 {d0, d1}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
- %tmp1 = call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %tmp0, i32 1)
+ %tmp1 = call <8 x i16> @llvm.arm.neon.vld1.v8i16(i8* %tmp0, i32 32)
ret <8 x i16> %tmp1
}
diff --git a/test/CodeGen/ARM/vst1.ll b/test/CodeGen/ARM/vst1.ll
index 2b535ada30..c43b8aa992 100644
--- a/test/CodeGen/ARM/vst1.ll
+++ b/test/CodeGen/ARM/vst1.ll
@@ -2,9 +2,10 @@
define void @vst1i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst1i8:
-;CHECK: vst1.8
+;Check the alignment value. Max for this instruction is 64 bits:
+;CHECK: vst1.8 {d0}, [r0, :64]
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.v8i8(i8* %A, <8 x i8> %tmp1, i32 16)
ret void
}
@@ -46,18 +47,20 @@ define void @vst1i64(i64* %A, <1 x i64>* %B) nounwind {
define void @vst1Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK: vst1Qi8:
-;CHECK: vst1.8
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vst1.8 {d0, d1}, [r0, :64]
%tmp1 = load <16 x i8>* %B
- call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.v16i8(i8* %A, <16 x i8> %tmp1, i32 8)
ret void
}
define void @vst1Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst1Qi16:
-;CHECK: vst1.16
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vst1.16 {d0, d1}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst1.v8i16(i8* %tmp0, <8 x i16> %tmp1, i32 32)
ret void
}
diff --git a/test/CodeGen/ARM/vst2.ll b/test/CodeGen/ARM/vst2.ll
index aed15fd51c..1124640f6a 100644
--- a/test/CodeGen/ARM/vst2.ll
+++ b/test/CodeGen/ARM/vst2.ll
@@ -2,18 +2,20 @@
define void @vst2i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst2i8:
-;CHECK: vst2.8
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vst2.8 {d0, d1}, [r0, :64]
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8)
ret void
}
define void @vst2i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst2i16:
-;CHECK: vst2.16
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vst2.16 {d0, d1}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 32)
ret void
}
@@ -37,36 +39,40 @@ define void @vst2f(float* %A, <2 x float>* %B) nounwind {
define void @vst2i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK: vst2i64:
-;CHECK: vst1.64
+;Check the alignment value. Max for this instruction is 128 bits:
+;CHECK: vst1.64 {d0, d1}, [r0, :128]
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>* %B
- call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 32)
ret void
}
define void @vst2Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK: vst2Qi8:
-;CHECK: vst2.8
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst2.8 {d0, d1, d2, d3}, [r0, :64]
%tmp1 = load <16 x i8>* %B
- call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 8)
ret void
}
define void @vst2Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst2Qi16:
-;CHECK: vst2.16
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst2.16 {d0, d1, d2, d3}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
- call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 16)
ret void
}
define void @vst2Qi32(i32* %A, <4 x i32>* %B) nounwind {
;CHECK: vst2Qi32:
-;CHECK: vst2.32
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst2.32 {d0, d1, d2, d3}, [r0, :256]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <4 x i32>* %B
- call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst2.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 64)
ret void
}
diff --git a/test/CodeGen/ARM/vst3.ll b/test/CodeGen/ARM/vst3.ll
index 1feaed5a10..0a2df77aa0 100644
--- a/test/CodeGen/ARM/vst3.ll
+++ b/test/CodeGen/ARM/vst3.ll
@@ -2,9 +2,11 @@
define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst3i8:
-;CHECK: vst3.8
+;Check the alignment value. Max for this instruction is 64 bits:
+;This test runs at -O0 so do not check for specific register numbers.
+;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 32)
ret void
}
@@ -37,19 +39,23 @@ define void @vst3f(float* %A, <2 x float>* %B) nounwind {
define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK: vst3i64:
-;CHECK: vst1.64
+;Check the alignment value. Max for this instruction is 64 bits:
+;This test runs at -O0 so do not check for specific register numbers.
+;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>* %B
- call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 16)
ret void
}
define void @vst3Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK: vst3Qi8:
-;CHECK: vst3.8
-;CHECK: vst3.8
+;Check the alignment value. Max for this instruction is 64 bits:
+;This test runs at -O0 so do not check for specific register numbers.
+;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]!
+;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]
%tmp1 = load <16 x i8>* %B
- call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 32)
ret void
}
diff --git a/test/CodeGen/ARM/vst4.ll b/test/CodeGen/ARM/vst4.ll
index d302f097fc..a339192b17 100644
--- a/test/CodeGen/ARM/vst4.ll
+++ b/test/CodeGen/ARM/vst4.ll
@@ -2,27 +2,30 @@
define void @vst4i8(i8* %A, <8 x i8>* %B) nounwind {
;CHECK: vst4i8:
-;CHECK: vst4.8
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst4.8 {d0, d1, d2, d3}, [r0, :64]
%tmp1 = load <8 x i8>* %B
- call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 8)
ret void
}
define void @vst4i16(i16* %A, <4 x i16>* %B) nounwind {
;CHECK: vst4i16:
-;CHECK: vst4.16
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst4.16 {d0, d1, d2, d3}, [r0, :128]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <4 x i16>* %B
- call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 16)
ret void
}
define void @vst4i32(i32* %A, <2 x i32>* %B) nounwind {
;CHECK: vst4i32:
-;CHECK: vst4.32
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst4.32 {d0, d1, d2, d3}, [r0, :256]
%tmp0 = bitcast i32* %A to i8*
%tmp1 = load <2 x i32>* %B
- call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 32)
ret void
}
@@ -37,26 +40,29 @@ define void @vst4f(float* %A, <2 x float>* %B) nounwind {
define void @vst4i64(i64* %A, <1 x i64>* %B) nounwind {
;CHECK: vst4i64:
-;CHECK: vst1.64
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst1.64 {d0, d1, d2, d3}, [r0, :256]
%tmp0 = bitcast i64* %A to i8*
%tmp1 = load <1 x i64>* %B
- call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 64)
ret void
}
define void @vst4Qi8(i8* %A, <16 x i8>* %B) nounwind {
;CHECK: vst4Qi8:
-;CHECK: vst4.8
-;CHECK: vst4.8
+;Check the alignment value. Max for this instruction is 256 bits:
+;CHECK: vst4.8 {d0, d2, d4, d6}, [r0, :256]!
+;CHECK: vst4.8 {d1, d3, d5, d7}, [r0, :256]
%tmp1 = load <16 x i8>* %B
- call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 1)
+ call void @llvm.arm.neon.vst4.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 64)
ret void
}
define void @vst4Qi16(i16* %A, <8 x i16>* %B) nounwind {
;CHECK: vst4Qi16:
-;CHECK: vst4.16
-;CHECK: vst4.16
+;Check for no alignment specifier.
+;CHECK: vst4.16 {d0, d2, d4, d6}, [r0]!
+;CHECK: vst4.16 {d1, d3, d5, d7}, [r0]
%tmp0 = bitcast i16* %A to i8*
%tmp1 = load <8 x i16>* %B
call void @llvm.arm.neon.vst4.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)