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authorAndrew Trick <atrick@apple.com>2013-11-17 01:36:23 +0000
committerAndrew Trick <atrick@apple.com>2013-11-17 01:36:23 +0000
commitbb756ca24401e190e3b704e5d92759c7a79cc6b7 (patch)
tree0c4bcba47b3a9717739a7c8f876a88363dc3ae02 /test/CodeGen/X86
parentb7dabccbce5fc6fcf7b36669eb04abcb001e7f9e (diff)
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Added a size field to the stack map record to handle subregister spills.
Implementing this on bigendian platforms could get strange. I added a target hook, getStackSlotRange, per Jakob's recommendation to make this as explicit as possible. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194942 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/CodeGen/X86')
-rw-r--r--test/CodeGen/X86/anyregcc.ll80
-rw-r--r--test/CodeGen/X86/stackmap.ll112
2 files changed, 132 insertions, 60 deletions
diff --git a/test/CodeGen/X86/anyregcc.ll b/test/CodeGen/X86/anyregcc.ll
index aa1ed434cb..97abdebc21 100644
--- a/test/CodeGen/X86/anyregcc.ll
+++ b/test/CodeGen/X86/anyregcc.ll
@@ -18,17 +18,17 @@
; CHECK-NEXT: .short 3
; Loc 0: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 4
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 4
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 2: Constant 3
; CHECK-NEXT: .byte 4
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 3
define i64 @test() nounwind ssp uwtable {
@@ -45,12 +45,12 @@ entry:
; CHECK-NEXT: .short 2
; Loc 0: Register <-- this is the return register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define i64 @property_access1(i8* %obj) nounwind ssp uwtable {
@@ -68,12 +68,12 @@ entry:
; CHECK-NEXT: .short 2
; Loc 0: Register <-- this is the return register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define i64 @property_access2() nounwind ssp uwtable {
@@ -92,12 +92,12 @@ entry:
; CHECK-NEXT: .short 2
; Loc 0: Register <-- this is the return register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register <-- this will be folded once folding for FI is implemented
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define i64 @property_access3() nounwind ssp uwtable {
@@ -116,72 +116,72 @@ entry:
; CHECK-NEXT: .short 14
; Loc 0: Register <-- this is the return register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 2: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 3: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 4: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 5: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 6: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 7: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 8: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 9: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 10: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 11: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 12: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 13: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define i64 @anyreg_test1(i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13) nounwind ssp uwtable {
@@ -199,72 +199,72 @@ entry:
; CHECK-NEXT: .short 14
; Loc 0: Register <-- this is the return register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 2: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 3: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 4: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 5: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 6: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 7: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 8: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 9: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 10: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 11: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 12: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 13: Register
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define i64 @anyreg_test2(i8* %a1, i8* %a2, i8* %a3, i8* %a4, i8* %a5, i8* %a6, i8* %a7, i8* %a8, i8* %a9, i8* %a10, i8* %a11, i8* %a12, i8* %a13) nounwind ssp uwtable {
@@ -284,17 +284,17 @@ entry:
; CHECK-NEXT: .short 3
; Loc 0: Register (some register that will be spilled to the stack)
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; Loc 1: Register RDI
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 5
; CHECK-NEXT: .long 0
; Loc 1: Register RSI
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 4
; CHECK-NEXT: .long 0
define i64 @patchpoint_spilldef(i64 %p1, i64 %p2, i64 %p3, i64 %p4) {
diff --git a/test/CodeGen/X86/stackmap.ll b/test/CodeGen/X86/stackmap.ll
index 71bb72e58c..ed95583028 100644
--- a/test/CodeGen/X86/stackmap.ll
+++ b/test/CodeGen/X86/stackmap.ll
@@ -9,7 +9,7 @@
; CHECK-NEXT: .long 1
; CHECK-NEXT: .quad 4294967296
; Num Callsites
-; CHECK-NEXT: .long 9
+; CHECK-NEXT: .long 11
; Constant arguments
;
@@ -19,22 +19,22 @@
; CHECK-NEXT: .short 4
; SmallConstant
; CHECK-NEXT: .byte 4
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 65535
; SmallConstant
; CHECK-NEXT: .byte 4
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 65536
; SmallConstant
; CHECK-NEXT: .byte 4
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 0
-; CHECK-NEXT: .long 4294967295
+; CHECK-NEXT: .long -1
; LargeConstant at index 0
; CHECK-NEXT: .byte 5
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short 0
; CHECK-NEXT: .long 0
@@ -52,11 +52,11 @@ entry:
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define void @osrinline(i64 %a, i64 %b) {
@@ -77,11 +77,11 @@ entry:
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define void @osrcold(i64 %a, i64 %b) {
@@ -137,11 +137,11 @@ entry:
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define void @jsVoidCall(i64 %dummy1, i64* %obj, i64 %arg, i64 %l1, i64 %l2) {
@@ -160,11 +160,11 @@ entry:
; CHECK-NEXT: .short 0
; CHECK-NEXT: .short 2
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
; CHECK-NEXT: .byte 1
-; CHECK-NEXT: .byte 0
+; CHECK-NEXT: .byte 8
; CHECK-NEXT: .short {{[0-9]+}}
; CHECK-NEXT: .long 0
define i64 @jsIntCall(i64 %dummy1, i64* %obj, i64 %arg, i64 %l1, i64 %l2) {
@@ -186,9 +186,9 @@ entry:
;
; Check that at least one is a spilled entry from RBP.
; Location: Indirect RBP + ...
-; CHECK: .byte 3
-; CHECK: .byte 0
-; CHECK: .short 6
+; CHECK: .byte 3
+; CHECK-NEXT: .byte 8
+; CHECK-NEXT: .short 6
define void @spilledValue(i64 %arg0, i64 %arg1, i64 %arg2, i64 %arg3, i64 %arg4, i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16) {
entry:
call void (i32, i32, i8*, i32, ...)* @llvm.experimental.patchpoint.void(i32 11, i32 15, i8* null, i32 5, i64 %arg0, i64 %arg1, i64 %arg2, i64 %arg3, i64 %arg4, i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16)
@@ -206,15 +206,87 @@ entry:
;
; Check that at least one is a spilled entry from RBP.
; Location: Indirect RBP + ...
-; CHECK: .byte 3
-; CHECK: .byte 0
-; CHECK: .short 6
+; CHECK: .byte 3
+; CHECK-NEXT: .byte 8
+; CHECK-NEXT: .short 6
define webkit_jscc void @spilledStackMapValue(i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16) {
entry:
call void (i32, i32, ...)* @llvm.experimental.stackmap(i32 12, i32 15, i64 %l0, i64 %l1, i64 %l2, i64 %l3, i64 %l4, i64 %l5, i64 %l6, i64 %l7, i64 %l8, i64 %l9, i64 %l10, i64 %l11, i64 %l12, i64 %l13, i64 %l14, i64 %l15, i64 %l16)
ret void
}
+; Spill a subregister stackmap operand.
+;
+; CHECK: .long 13
+; CHECK-LABEL: .long L{{.*}}-_spillSubReg
+; CHECK-NEXT: .short 0
+; 4 locations
+; CHECK-NEXT: .short 1
+;
+; Check that the subregister operand is a 4-byte spill.
+; Location: Indirect, 4-byte, RBP + ...
+; CHECK: .byte 3
+; CHECK-NEXT: .byte 4
+; CHECK-NEXT: .short 6
+define void @spillSubReg(i64 %arg) #0 {
+bb:
+ br i1 undef, label %bb1, label %bb2
+
+bb1:
+ unreachable
+
+bb2:
+ %tmp = load i64* inttoptr (i64 140685446136880 to i64*)
+ br i1 undef, label %bb16, label %bb17
+
+bb16:
+ unreachable
+
+bb17:
+ %tmp32 = trunc i64 %tmp to i32
+ br i1 undef, label %bb60, label %bb61
+
+bb60:
+ tail call void asm sideeffect "nop", "~{ax},~{bx},~{cx},~{dx},~{bp},~{si},~{di},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() nounwind
+ tail call void (i32, i32, ...)* @llvm.experimental.stackmap(i32 13, i32 5, i32 %tmp32)
+ unreachable
+
+bb61:
+ unreachable
+}
+
+; Map a single byte subregister. There is no DWARF register number, so
+; we expect the register to be encoded with the proper size and spill offset. We don't know which
+;
+; CHECK: .long 14
+; CHECK-LABEL: .long L{{.*}}-_subRegOffset
+; CHECK-NEXT: .short 0
+; 2 locations
+; CHECK-NEXT: .short 2
+;
+; Check that the subregister operands are 1-byte spills.
+; Location 0: Register, 4-byte, AL
+; CHECK-NEXT: .byte 1
+; CHECK-NEXT: .byte 1
+; CHECK-NEXT: .short 0
+; CHECK-NEXT: .long 0
+;
+; Location 1: Register, 4-byte, BL
+; CHECK-NEXT: .byte 1
+; CHECK-NEXT: .byte 1
+; CHECK-NEXT: .short 3
+; CHECK-NEXT: .long 0
+define void @subRegOffset(i16 %arg) {
+ %v = mul i16 %arg, 5
+ %a0 = trunc i16 %v to i8
+ tail call void asm sideeffect "nop", "~{bx}"() nounwind
+ %arghi = lshr i16 %v, 8
+ %a1 = trunc i16 %arghi to i8
+ tail call void asm sideeffect "nop", "~{cx},~{dx},~{bp},~{si},~{di},~{r8},~{r9},~{r10},~{r11},~{r12},~{r13},~{r14},~{r15}"() nounwind
+ tail call void (i32, i32, ...)* @llvm.experimental.stackmap(i32 14, i32 5, i8 %a0, i8 %a1)
+ ret void
+}
+
declare void @llvm.experimental.stackmap(i32, i32, ...)
declare void @llvm.experimental.patchpoint.void(i32, i32, i8*, i32, ...)
declare i64 @llvm.experimental.patchpoint.i64(i32, i32, i8*, i32, ...)