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-rw-r--r--lib/CodeGen/MachineInstr.cpp11
1 files changed, 8 insertions, 3 deletions
diff --git a/lib/CodeGen/MachineInstr.cpp b/lib/CodeGen/MachineInstr.cpp
index bfb722bf3b..7ff79b3a22 100644
--- a/lib/CodeGen/MachineInstr.cpp
+++ b/lib/CodeGen/MachineInstr.cpp
@@ -1343,7 +1343,12 @@ bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
AliasAnalysis *AA,
bool &SawStore) const {
// Ignore stuff that we obviously can't move.
- if (mayStore() || isCall()) {
+ //
+ // Treat volatile loads as stores. This is not strictly necessary for
+ // volatiles, but it is required for atomic loads. It is now allowed to move
+ // a load across an atomic load with Ordering > Monotonic.
+ if (mayStore() || isCall() ||
+ (mayLoad() && hasVolatileMemoryRef())) {
SawStore = true;
return false;
}
@@ -1359,8 +1364,8 @@ bool MachineInstr::isSafeToMove(const TargetInstrInfo *TII,
// load.
if (mayLoad() && !isInvariantLoad(AA))
// Otherwise, this is a real load. If there is a store between the load and
- // end of block, or if the load is volatile, we can't move it.
- return !SawStore && !hasVolatileMemoryRef();
+ // end of block, we can't move it.
+ return !SawStore;
return true;
}