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-rw-r--r--lib/CodeGen/LiveIntervalUnion.cpp332
-rw-r--r--lib/CodeGen/LiveIntervalUnion.h191
-rw-r--r--lib/CodeGen/RegAllocBase.h79
-rw-r--r--lib/CodeGen/RegAllocBasic.cpp470
4 files changed, 548 insertions, 524 deletions
diff --git a/lib/CodeGen/LiveIntervalUnion.cpp b/lib/CodeGen/LiveIntervalUnion.cpp
index 46e83f80f8..3da201e0cc 100644
--- a/lib/CodeGen/LiveIntervalUnion.cpp
+++ b/lib/CodeGen/LiveIntervalUnion.cpp
@@ -21,85 +21,92 @@
#include <algorithm>
using namespace llvm;
-// Find the first segment in the range [segBegin,segments_.end()) that
-// intersects with seg. If no intersection is found, return the first segI
-// such that segI.start >= seg.end
+// Find the first segment in the range [SegBegin,Segments.end()) that
+// intersects with LS. If no intersection is found, return the first SI
+// such that SI.start >= LS.End.
//
// This logic is tied to the underlying LiveSegments data structure. For now, we
// use set::upper_bound to find the nearest starting position,
// then reverse iterate to find the first overlap.
//
-// Upon entry we have segBegin.start < seg.end
-// seg |--...
-// \ .
-// lvr ...-|
-//
-// After set::upper_bound, we have segI.start >= seg.start:
-// seg |--...
-// /
-// lvr |--...
+// Upon entry we have SegBegin.Start < LS.End
+// SegBegin |--...
+// \ .
+// LS ...-|
+//
+// After set::upper_bound, we have SI.start >= LS.start:
+// SI |--...
+// /
+// LS |--...
//
// Assuming intervals are disjoint, if an intersection exists, it must be the
// segment found or the one immediately preceeding it. We continue reverse
// iterating to return the first overlapping segment.
LiveIntervalUnion::SegmentIter
-LiveIntervalUnion::upperBound(SegmentIter segBegin,
- const LiveSegment &seg) {
- assert(seg.end > segBegin->start && "segment iterator precondition");
- // get the next LIU segment such that segI->start is not less than seg.start
- //
- // FIXME: Once we have a B+tree, we can make good use of segBegin as a hint to
+LiveIntervalUnion::upperBound(SegmentIter SegBegin,
+ const LiveSegment &LS) {
+ assert(LS.End > SegBegin->Start && "segment iterator precondition");
+
+ // Get the next LIU segment such that segI->Start is not less than seg.Start
+ //
+ // FIXME: Once we have a B+tree, we can make good use of SegBegin as a hint to
// upper_bound. For now, we're forced to search again from the root each time.
- SegmentIter segI = segments_.upper_bound(seg);
- while (segI != segBegin) {
- --segI;
- if (seg.start >= segI->end)
- return ++segI;
+ SegmentIter SI = Segments.upper_bound(LS);
+ while (SI != SegBegin) {
+ --SI;
+ if (LS.Start >= SI->End)
+ return ++SI;
}
- return segI;
+ return SI;
}
// Merge a LiveInterval's segments. Guarantee no overlaps.
//
-// Consider coalescing adjacent segments to save space, even though it makes
-// extraction more complicated.
-void LiveIntervalUnion::unify(LiveInterval &lvr) {
- // Insert each of the virtual register's live segments into the map
- SegmentIter segPos = segments_.begin();
- for (LiveInterval::iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
- lvrI != lvrEnd; ++lvrI ) {
- LiveSegment segment(lvrI->start, lvrI->end, &lvr);
- segPos = segments_.insert(segPos, segment);
- assert(*segPos == segment && "need equal val for equal key");
+// After implementing B+tree, segments will be coalesced.
+void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
+
+ // Insert each of the virtual register's live segments into the map.
+ SegmentIter SegPos = Segments.begin();
+ for (LiveInterval::iterator VirtRegI = VirtReg.begin(),
+ VirtRegEnd = VirtReg.end();
+ VirtRegI != VirtRegEnd; ++VirtRegI ) {
+
+ LiveSegment Seg(*VirtRegI, &VirtReg);
+ SegPos = Segments.insert(SegPos, Seg);
+
+ assert(*SegPos == Seg && "need equal val for equal key");
#ifndef NDEBUG
- // check for overlap (inductively)
- if (segPos != segments_.begin()) {
- assert(llvm::prior(segPos)->end <= segment.start &&
- "overlapping segments" );
+ // Check for overlap (inductively).
+ if (SegPos != Segments.begin()) {
+ assert(llvm::prior(SegPos)->End <= Seg.Start && "overlapping segments" );
}
- SegmentIter nextPos = llvm::next(segPos);
- if (nextPos != segments_.end())
- assert(segment.end <= nextPos->start && "overlapping segments" );
+ SegmentIter NextPos = llvm::next(SegPos);
+ if (NextPos != Segments.end())
+ assert(Seg.End <= NextPos->Start && "overlapping segments" );
#endif // NDEBUG
}
}
// Remove a live virtual register's segments from this union.
-void LiveIntervalUnion::extract(const LiveInterval &lvr) {
+void LiveIntervalUnion::extract(const LiveInterval &VirtReg) {
+
// Remove each of the virtual register's live segments from the map.
- SegmentIter segPos = segments_.begin();
- for (LiveInterval::const_iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
- lvrI != lvrEnd; ++lvrI) {
- LiveSegment seg(lvrI->start, lvrI->end, const_cast<LiveInterval*>(&lvr));
- segPos = upperBound(segPos, seg);
- assert(segPos != segments_.end() && "missing lvr segment");
- segments_.erase(segPos++);
+ SegmentIter SegPos = Segments.begin();
+ for (LiveInterval::const_iterator VirtRegI = VirtReg.begin(),
+ VirtRegEnd = VirtReg.end();
+ VirtRegI != VirtRegEnd; ++VirtRegI) {
+
+ LiveSegment Seg(*VirtRegI, const_cast<LiveInterval*>(&VirtReg));
+ SegPos = upperBound(SegPos, Seg);
+ assert(SegPos != Segments.end() && "missing VirtReg segment");
+
+ Segments.erase(SegPos++);
}
}
-raw_ostream& llvm::operator<<(raw_ostream& os, const LiveSegment &ls) {
- return os << '[' << ls.start << ',' << ls.end << ':' <<
- ls.liveVirtReg->reg << ")";
+raw_ostream& llvm::operator<<(raw_ostream& OS, const LiveSegment &LS) {
+ return OS << '[' << LS.Start << ',' << LS.End << ':' <<
+ LS.VirtReg->reg << ")";
}
void LiveSegment::dump() const {
@@ -107,35 +114,35 @@ void LiveSegment::dump() const {
}
void
-LiveIntervalUnion::print(raw_ostream &os,
- const AbstractRegisterDescription *rdesc) const {
- os << "LIU ";
- if (rdesc != NULL)
- os << rdesc->getName(repReg_);
+LiveIntervalUnion::print(raw_ostream &OS,
+ const AbstractRegisterDescription *RegDesc) const {
+ OS << "LIU ";
+ if (RegDesc != NULL)
+ OS << RegDesc->getName(RepReg);
else {
- os << repReg_;
+ OS << RepReg;
}
- for (LiveSegments::const_iterator segI = segments_.begin(),
- segEnd = segments_.end(); segI != segEnd; ++segI) {
- dbgs() << " " << *segI;
+ for (LiveSegments::const_iterator SI = Segments.begin(),
+ SegEnd = Segments.end(); SI != SegEnd; ++SI) {
+ dbgs() << " " << *SI;
}
- os << "\n";
+ OS << "\n";
}
-void LiveIntervalUnion::dump(const AbstractRegisterDescription *rdesc) const {
- print(dbgs(), rdesc);
+void LiveIntervalUnion::dump(const AbstractRegisterDescription *RegDesc) const {
+ print(dbgs(), RegDesc);
}
#ifndef NDEBUG
// Verify the live intervals in this union and add them to the visited set.
-void LiveIntervalUnion::verify(LvrBitSet& visitedVRegs) {
- SegmentIter segI = segments_.begin();
- SegmentIter segEnd = segments_.end();
- if (segI == segEnd) return;
- visitedVRegs.set(segI->liveVirtReg->reg);
- for (++segI; segI != segEnd; ++segI) {
- visitedVRegs.set(segI->liveVirtReg->reg);
- assert(llvm::prior(segI)->end <= segI->start && "overlapping segments" );
+void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
+ SegmentIter SI = Segments.begin();
+ SegmentIter SegEnd = Segments.end();
+ if (SI == SegEnd) return;
+ VisitedVRegs.set(SI->VirtReg->reg);
+ for (++SI; SI != SegEnd; ++SI) {
+ VisitedVRegs.set(SI->VirtReg->reg);
+ assert(llvm::prior(SI)->End <= SI->Start && "overlapping segments" );
}
}
#endif //!NDEBUG
@@ -146,147 +153,164 @@ void LiveIntervalUnion::verify(LvrBitSet& visitedVRegs) {
// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
// is responsible for advancing the LiveIntervalUnion segments to find a
// "notable" intersection, which requires query-specific logic.
-//
+//
// This design assumes only a fast mechanism for intersecting a single live
// virtual register segment with a set of LiveIntervalUnion segments. This may
-// be ok since most LVRs have very few segments. If we had a data
+// be ok since most VIRTREGs have very few segments. If we had a data
// structure that optimizd MxN intersection of segments, then we would bypass
// the loop that advances within the LiveInterval.
//
-// If no intersection exists, set lvrI = lvrEnd, and set segI to the first
+// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first
// segment whose start point is greater than LiveInterval's end point.
//
// Assumes that segments are sorted by start position in both
// LiveInterval and LiveSegments.
-void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
- LiveInterval::iterator lvrEnd = lvr_->end();
- SegmentIter liuEnd = liu_->end();
- while (ir.liuSegI_ != liuEnd) {
+void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const {
+
+ // Search until reaching the end of the LiveUnion segments.
+ LiveInterval::iterator VirtRegEnd = VirtReg->end();
+ SegmentIter LiveUnionEnd = LiveUnion->end();
+ while (IR.LiveUnionI != LiveUnionEnd) {
+
// Slowly advance the live virtual reg iterator until we surpass the next
- // segment in this union. If this is ever used for coalescing of fixed
- // registers and we have a live vreg with thousands of segments, then use
- // upper bound instead.
- while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
- ++ir.lvrSegI_;
- if (ir.lvrSegI_ == lvrEnd)
- break;
- // lvrSegI_ may have advanced far beyond liuSegI_,
+ // segment in LiveUnion.
+ //
+ // Note: If this is ever used for coalescing of fixed registers and we have
+ // a live vreg with thousands of segments, then change this code to use
+ // upperBound instead.
+ while (IR.VirtRegI != VirtRegEnd &&
+ IR.VirtRegI->end <= IR.LiveUnionI->Start)
+ ++IR.VirtRegI;
+ if (IR.VirtRegI == VirtRegEnd)
+ break; // Retain current (nonoverlapping) LiveUnionI
+
+ // VirtRegI may have advanced far beyond LiveUnionI,
// do a fast intersection test to "catch up"
- LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
- ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
- // Check if no liuSegI_ exists with lvrSegI_->start < liuSegI_.end
- if (ir.liuSegI_ == liuEnd)
+ LiveSegment Seg(*IR.VirtRegI, VirtReg);
+ IR.LiveUnionI = LiveUnion->upperBound(IR.LiveUnionI, Seg);
+
+ // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end
+ if (IR.LiveUnionI == LiveUnionEnd)
break;
- if (ir.liuSegI_->start < ir.lvrSegI_->end) {
- assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) && "upperBound postcondition");
+ if (IR.LiveUnionI->Start < IR.VirtRegI->end) {
+ assert(overlap(*IR.VirtRegI, *IR.LiveUnionI) &&
+ "upperBound postcondition");
break;
}
}
- if (ir.liuSegI_ == liuEnd)
- ir.lvrSegI_ = lvrEnd;
+ if (IR.LiveUnionI == LiveUnionEnd)
+ IR.VirtRegI = VirtRegEnd;
}
// Find the first intersection, and cache interference info
-// (retain segment iterators into both lvr_ and liu_).
+// (retain segment iterators into both VirtReg and LiveUnion).
LiveIntervalUnion::InterferenceResult
LiveIntervalUnion::Query::firstInterference() {
- if (firstInterference_ != LiveIntervalUnion::InterferenceResult()) {
- return firstInterference_;
+ if (FirstInterference != LiveIntervalUnion::InterferenceResult()) {
+ return FirstInterference;
}
- firstInterference_ = InterferenceResult(lvr_->begin(), liu_->begin());
- findIntersection(firstInterference_);
- return firstInterference_;
+ FirstInterference = InterferenceResult(VirtReg->begin(), LiveUnion->begin());
+ findIntersection(FirstInterference);
+ return FirstInterference;
}
// Treat the result as an iterator and advance to the next interfering pair
// of segments. This is a plain iterator with no filter.
-bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
- assert(isInterference(ir) && "iteration past end of interferences");
- // Advance either the lvr or liu segment to ensure that we visit all unique
- // overlapping pairs.
- if (ir.lvrSegI_->end < ir.liuSegI_->end) {
- if (++ir.lvrSegI_ == lvr_->end())
+bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const {
+ assert(isInterference(IR) && "iteration past end of interferences");
+
+ // Advance either the VirtReg or LiveUnion segment to ensure that we visit all
+ // unique overlapping pairs.
+ if (IR.VirtRegI->end < IR.LiveUnionI->End) {
+ if (++IR.VirtRegI == VirtReg->end())
return false;
}
else {
- if (++ir.liuSegI_ == liu_->end()) {
- ir.lvrSegI_ = lvr_->end();
+ if (++IR.LiveUnionI == LiveUnion->end()) {
+ IR.VirtRegI = VirtReg->end();
return false;
}
}
- if (overlap(*ir.lvrSegI_, *ir.liuSegI_))
+ // Short-circuit findIntersection() if possible.
+ if (overlap(*IR.VirtRegI, *IR.LiveUnionI))
return true;
- // find the next intersection
- findIntersection(ir);
- return isInterference(ir);
+
+ // Find the next intersection.
+ findIntersection(IR);
+ return isInterference(IR);
}
-// Scan the vector of interfering virtual registers in this union. Assuming it's
+// Scan the vector of interfering virtual registers in this union. Assume it's
// quite small.
-bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *lvr) const {
+bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
SmallVectorImpl<LiveInterval*>::const_iterator I =
- std::find(interferingVRegs_.begin(), interferingVRegs_.end(), lvr);
- return I != interferingVRegs_.end();
+ std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
+ return I != InterferingVRegs.end();
}
// Count the number of virtual registers in this union that interfere with this
-// query's live virtual register.
-//
-// The number of times that we either advance ir.lvrSegI_ or call
-// liu_.upperBound() will be no more than the number of holes in
-// lvr_. So each invocation of collectInterferingVirtReg() takes
-// time proportional to |lvr-holes| * time(liu_.upperBound()).
+// query's live virtual register.
+//
+// The number of times that we either advance IR.VirtRegI or call
+// LiveUnion.upperBound() will be no more than the number of holes in
+// VirtReg. So each invocation of collectInterferingVRegs() takes
+// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()).
//
// For comments on how to speed it up, see Query::findIntersection().
unsigned LiveIntervalUnion::Query::
-collectInterferingVRegs(unsigned maxInterferingRegs) {
- InterferenceResult ir = firstInterference();
- LiveInterval::iterator lvrEnd = lvr_->end();
- SegmentIter liuEnd = liu_->end();
- LiveInterval *recentInterferingVReg = NULL;
- while (ir.liuSegI_ != liuEnd) {
+collectInterferingVRegs(unsigned MaxInterferingRegs) {
+ InterferenceResult IR = firstInterference();
+ LiveInterval::iterator VirtRegEnd = VirtReg->end();
+ SegmentIter LiveUnionEnd = LiveUnion->end();
+ LiveInterval *RecentInterferingVReg = NULL;
+ while (IR.LiveUnionI != LiveUnionEnd) {
// Advance the union's iterator to reach an unseen interfering vreg.
do {
- if (ir.liuSegI_->liveVirtReg == recentInterferingVReg)
+ if (IR.LiveUnionI->VirtReg == RecentInterferingVReg)
continue;
- if (!isSeenInterference(ir.liuSegI_->liveVirtReg))
+ if (!isSeenInterference(IR.LiveUnionI->VirtReg))
break;
// Cache the most recent interfering vreg to bypass isSeenInterference.
- recentInterferingVReg = ir.liuSegI_->liveVirtReg;
+ RecentInterferingVReg = IR.LiveUnionI->VirtReg;
- } while( ++ir.liuSegI_ != liuEnd);
- if (ir.liuSegI_ == liuEnd)
+ } while( ++IR.LiveUnionI != LiveUnionEnd);
+ if (IR.LiveUnionI == LiveUnionEnd)
break;
- // Advance the live vreg reg iterator until surpassing the next
- // segment in this union. If this is ever used for coalescing of fixed
- // registers and we have a live vreg with thousands of segments, then use
- // upper bound instead.
- while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
- ++ir.lvrSegI_;
- if (ir.lvrSegI_ == lvrEnd)
+ // Advance the VirtReg iterator until surpassing the next segment in
+ // LiveUnion.
+ //
+ // Note: If this is ever used for coalescing of fixed registers and we have
+ // a live virtual register with thousands of segments, then use upperBound
+ // instead.
+ while (IR.VirtRegI != VirtRegEnd &&
+ IR.VirtRegI->end <= IR.LiveUnionI->Start)
+ ++IR.VirtRegI;
+ if (IR.VirtRegI == VirtRegEnd)
break;
// Check for intersection with the union's segment.
- if (overlap(*ir.lvrSegI_, *ir.liuSegI_)) {
- if (!ir.liuSegI_->liveVirtReg->isSpillable())
- seenUnspillableVReg_ = true;
-
- interferingVRegs_.push_back(ir.liuSegI_->liveVirtReg);
- if (interferingVRegs_.size() == maxInterferingRegs)
- return maxInterferingRegs;
+ if (overlap(*IR.VirtRegI, *IR.LiveUnionI)) {
+
+ if (!IR.LiveUnionI->VirtReg->isSpillable())
+ SeenUnspillableVReg = true;
+
+ InterferingVRegs.push_back(IR.LiveUnionI->VirtReg);
+ if (InterferingVRegs.size() == MaxInterferingRegs)
+ return MaxInterferingRegs;
// Cache the most recent interfering vreg to bypass isSeenInterference.
- recentInterferingVReg = ir.liuSegI_->liveVirtReg;
- ++ir.liuSegI_;
+ RecentInterferingVReg = IR.LiveUnionI->VirtReg;
+ ++IR.LiveUnionI;
continue;
}
- // lvrSegI_ may have advanced far beyond liuSegI_,
+ // VirtRegI may have advanced far beyond LiveUnionI,
// do a fast intersection test to "catch up"
- LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
- ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
+ LiveSegment Seg(*IR.VirtRegI, VirtReg);
+ IR.LiveUnionI = LiveUnion->upperBound(IR.LiveUnionI, Seg);
}
- return interferingVRegs_.size();
+ SeenAllInterferences = true;
+ return InterferingVRegs.size();
}
diff --git a/lib/CodeGen/LiveIntervalUnion.h b/lib/CodeGen/LiveIntervalUnion.h
index 38f6ac3abd..153ee2d669 100644
--- a/lib/CodeGen/LiveIntervalUnion.h
+++ b/lib/CodeGen/LiveIntervalUnion.h
@@ -26,7 +26,7 @@ namespace llvm {
#ifndef NDEBUG
// forward declaration
template <unsigned Element> class SparseBitVector;
-typedef SparseBitVector<128> LvrBitSet;
+typedef SparseBitVector<128> LiveVirtRegBitSet;
#endif
/// A LiveSegment is a copy of a LiveRange object used within
@@ -37,52 +37,54 @@ typedef SparseBitVector<128> LvrBitSet;
/// interval within a virtual register's liveness. To limit confusion, in this
/// file we refer it as a live segment.
///
-/// Note: This currently represents a half-open interval [start,end).
+/// Note: This currently represents a half-open interval [Start,End).
/// If LiveRange is modified to represent a closed interval, so should this.
struct LiveSegment {
- SlotIndex start;
- SlotIndex end;
- LiveInterval *liveVirtReg;
+ SlotIndex Start;
+ SlotIndex End;
+ LiveInterval *VirtReg;
- LiveSegment(SlotIndex s, SlotIndex e, LiveInterval *lvr)
- : start(s), end(e), liveVirtReg(lvr) {}
+ LiveSegment(const LiveRange& LR, LiveInterval *VReg)
+ : Start(LR.start), End(LR.end), VirtReg(VReg) {}
- bool operator==(const LiveSegment &ls) const {
- return start == ls.start && end == ls.end && liveVirtReg == ls.liveVirtReg;
+ bool operator==(const LiveSegment &LS) const {
+ return Start == LS.Start && End == LS.End && VirtReg == LS.VirtReg;
}
- bool operator!=(const LiveSegment &ls) const {
- return !operator==(ls);
+ bool operator!=(const LiveSegment &LS) const {
+ return !operator==(LS);
}
// Order segments by starting point only--we expect them to be disjoint.
- bool operator<(const LiveSegment &ls) const { return start < ls.start; }
+ bool operator<(const LiveSegment &LS) const { return Start < LS.Start; }
void dump() const;
- void print(raw_ostream &os) const;
+ void print(raw_ostream &OS) const;
};
-inline bool operator<(SlotIndex V, const LiveSegment &ls) {
- return V < ls.start;
+inline bool operator<(SlotIndex Idx, const LiveSegment &LS) {
+ return Idx < LS.Start;
}
-inline bool operator<(const LiveSegment &ls, SlotIndex V) {
- return ls.start < V;
+inline bool operator<(const LiveSegment &LS, SlotIndex Idx) {
+ return LS.Start < Idx;
}
/// Compare a live virtual register segment to a LiveIntervalUnion segment.
-inline bool overlap(const LiveRange &lvrSeg, const LiveSegment &liuSeg) {
- return lvrSeg.start < liuSeg.end && liuSeg.start < lvrSeg.end;
+inline bool overlap(const LiveRange &VirtRegSegment,
+ const LiveSegment &LiveUnionSegment) {
+ return VirtRegSegment.start < LiveUnionSegment.End &&
+ LiveUnionSegment.Start < VirtRegSegment.end;
}
template <> struct isPodLike<LiveSegment> { static const bool value = true; };
-raw_ostream& operator<<(raw_ostream& os, const LiveSegment &ls);
+raw_ostream& operator<<(raw_ostream& OS, const LiveSegment &LS);
/// Abstraction to provide info for the representative register.
class AbstractRegisterDescription {
public:
- virtual const char *getName(unsigned reg) const = 0;
+ virtual const char *getName(unsigned Reg) const = 0;
virtual ~AbstractRegisterDescription() {}
};
@@ -92,7 +94,7 @@ public:
/// eventually make exceptions to handle value-based interference.
class LiveIntervalUnion {
// A set of live virtual register segments that supports fast insertion,
- // intersection, and removal.
+ // intersection, and removal.
//
// FIXME: std::set is a placeholder until we decide how to
// efficiently represent it. Probably need to roll our own B-tree.
@@ -103,7 +105,7 @@ class LiveIntervalUnion {
// This is traditionally known as a live range, but we refer is as a live
// virtual register to avoid confusing it with the misnamed LiveRange
// class.
- typedef std::vector<LiveInterval*> LiveVirtRegs;
+ typedef std::vector<LiveInterval*> LiveVRegs;
public:
// SegmentIter can advance to the next segment ordered by starting position
@@ -115,41 +117,41 @@ public:
class Query;
private:
- unsigned repReg_; // representative register number
- LiveSegments segments_; // union of virtual reg segements
+ unsigned RepReg; // representative register number
+ LiveSegments Segments; // union of virtual reg segements
public:
// default ctor avoids placement new
- LiveIntervalUnion() : repReg_(0) {}
+ LiveIntervalUnion() : RepReg(0) {}
// Initialize the union by associating it with a representative register
// number.
- void init(unsigned repReg) { repReg_ = repReg; }
+ void init(unsigned Reg) { RepReg = Reg; }
// Iterate over all segments in the union of live virtual registers ordered
// by their starting position.
- SegmentIter begin() { return segments_.begin(); }
- SegmentIter end() { return segments_.end(); }
+ SegmentIter begin() { return Segments.begin(); }
+ SegmentIter end() { return Segments.end(); }
// Return an iterator to the first segment after or including begin that
- // intersects with lvrSeg.
- SegmentIter upperBound(SegmentIter begin, const LiveSegment &seg);
+ // intersects with LS.
+ SegmentIter upperBound(SegmentIter SegBegin, const LiveSegment &LS);
// Add a live virtual register to this union and merge its segments.
- // Holds a nonconst reference to the LVR for later maniplution.
- void unify(LiveInterval &lvr);
+ // Holds a nonconst reference to the VirtReg for later maniplution.
+ void unify(LiveInterval &VirtReg);
// Remove a live virtual register's segments from this union.
- void extract(const LiveInterval &lvr);
+ void extract(const LiveInterval &VirtReg);
- void dump(const AbstractRegisterDescription *regInfo) const;
+ void dump(const AbstractRegisterDescription *RegDesc) const;
+
+ // If tri != NULL, use it to decode RepReg
+ void print(raw_ostream &OS, const AbstractRegisterDescription *RegDesc) const;
- // If tri != NULL, use it to decode repReg_
- void print(raw_ostream &os, const AbstractRegisterDescription *rdesc) const;
-
#ifndef NDEBUG
// Verify the live intervals in this union and add them to the visited set.
- void verify(LvrBitSet& visitedVRegs);
+ void verify(LiveVirtRegBitSet& VisitedVRegs);
#endif
/// Cache a single interference test result in the form of two intersecting
@@ -159,85 +161,89 @@ public:
class InterferenceResult {
friend class Query;
- LiveInterval::iterator lvrSegI_; // current position in _lvr
- SegmentIter liuSegI_; // current position in _liu
-
+ LiveInterval::iterator VirtRegI; // current position in VirtReg
+ SegmentIter LiveUnionI; // current position in LiveUnion
+
// Internal ctor.
- InterferenceResult(LiveInterval::iterator lvrSegI, SegmentIter liuSegI)
- : lvrSegI_(lvrSegI), liuSegI_(liuSegI) {}
+ InterferenceResult(LiveInterval::iterator VRegI, SegmentIter UnionI)
+ : VirtRegI(VRegI), LiveUnionI(UnionI) {}
public:
// Public default ctor.
- InterferenceResult(): lvrSegI_(), liuSegI_() {}
+ InterferenceResult(): VirtRegI(), LiveUnionI() {}
// Note: this interface provides raw access to the iterators because the
// result has no way to tell if it's valid to dereference them.
- // Access the lvr segment.
- LiveInterval::iterator lvrSegPos() const { return lvrSegI_; }
+ // Access the VirtReg segment.
+ LiveInterval::iterator virtRegPos() const { return VirtRegI; }
- // Access the liu segment.
- SegmentIter liuSegPos() const { return liuSegI_; }
+ // Access the LiveUnion segment.
+ SegmentIter liveUnionPos() const { return LiveUnionI; }
- bool operator==(const InterferenceResult &ir) const {
- return lvrSegI_ == ir.lvrSegI_ && liuSegI_ == ir.liuSegI_;
+ bool operator==(const InterferenceResult &IR) const {
+ return VirtRegI == IR.VirtRegI && LiveUnionI == IR.LiveUnionI;
}
- bool operator!=(const InterferenceResult &ir) const {
- return !operator==(ir);
+ bool operator!=(const InterferenceResult &IR) const {
+ return !operator==(IR);
}
};
/// Query interferences between a single live virtual register and a live
/// interval union.
class Query {
- LiveIntervalUnion *liu_;
- LiveInterval *lvr_;
- InterferenceResult firstInterference_;
- SmallVector<LiveInterval*,4> interferingVRegs_;
- bool seenUnspillableVReg_;
+ LiveIntervalUnion *LiveUnion;
+ LiveInterval *VirtReg;
+ InterferenceResult FirstInterference;
+ SmallVector<LiveInterval*,4> InterferingVRegs;
+ bool SeenAllInterferences;
+ bool SeenUnspillableVReg;
public:
- Query(): liu_(), lvr_() {}
+ Query(): LiveUnion(), VirtReg() {}
- Query(LiveInterval *lvr, LiveIntervalUnion *liu):
- liu_(liu), lvr_(lvr), seenUnspillableVReg_(false) {}
+ Query(LiveInterval *VReg, LiveIntervalUnion *LIU):
+ LiveUnion(LIU), VirtReg(VReg), SeenAllInterferences(false),
+ SeenUnspillableVReg(false)
+ {}
void clear() {
- liu_ = NULL;
- lvr_ = NULL;
- firstInterference_ = InterferenceResult();
- interferingVRegs_.clear();
- seenUnspillableVReg_ = false;
+ LiveUnion = NULL;
+ VirtReg = NULL;
+ FirstInterference = InterferenceResult();
+ InterferingVRegs.clear();
+ SeenAllInterferences = false;
+ SeenUnspillableVReg = false;
}
-
- void init(LiveInterval *lvr, LiveIntervalUnion *liu) {
- if (lvr_ == lvr) {
+
+ void init(LiveInterval *VReg, LiveIntervalUnion *LIU) {
+ if (VirtReg == VReg) {
// We currently allow query objects to be reused acrossed live virtual
// registers, but always for the same live interval union.
- assert(liu_ == liu && "inconsistent initialization");
+ assert(LiveUnion == LIU && "inconsistent initialization");
// Retain cached results, e.g. firstInterference.
return;
}
- liu_ = liu;
- lvr_ = lvr;
- // Clear cached results.
- firstInterference_ = InterferenceResult();
- interferingVRegs_.clear();
- seenUnspillableVReg_ = false;
+ clear();
+ LiveUnion = LIU;
+ VirtReg = VReg;
}
- LiveInterval &lvr() const { assert(lvr_ && "uninitialized"); return *lvr_; }
+ LiveInterval &virtReg() const {
+ assert(VirtReg && "uninitialized");
+ return *VirtReg;
+ }
- bool isInterference(const InterferenceResult &ir) const {
- if (ir.lvrSegI_ != lvr_->end()) {
- assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) &&
+ bool isInterference(const InterferenceResult &IR) const {
+ if (IR.VirtRegI != VirtReg->end()) {
+ assert(overlap(*IR.VirtRegI, *IR.LiveUnionI) &&
"invalid segment iterators");
return true;
}
return false;
}
- // Does this live virtual register interfere with the union.
+ // Does this live virtual register interfere with the union?
bool checkInterference() { return isInterference(firstInterference()); }
// Get the first pair of interfering segments, or a noninterfering result.
@@ -246,32 +252,33 @@ public:
// Treat the result as an iterator and advance to the next interfering pair
// of segments. Visiting each unique interfering pairs means that the same
- // lvr or liu segment may be visited multiple times.
- bool nextInterference(InterferenceResult &ir) const;
+ // VirtReg or LiveUnion segment may be visited multiple times.
+ bool nextInterference(InterferenceResult &IR) const;
// Count the virtual registers in this union that interfere with this
// query's live virtual register, up to maxInterferingRegs.
- unsigned collectInterferingVRegs(unsigned maxInterferingRegs = UINT_MAX);
+ unsigned collectInterferingVRegs(unsigned MaxInterferingRegs = UINT_MAX);
// Was this virtual register visited during collectInterferingVRegs?
- bool isSeenInterference(LiveInterval *lvr) const;
+ bool isSeenInterference(LiveInterval *VReg) const;
+
+ // Did collectInterferingVRegs collect all interferences?
+ bool seenAllInterferences() const { return SeenAllInterferences; }
// Did collectInterferingVRegs encounter an unspillable vreg?
- bool seenUnspillableVReg() const {
- return seenUnspillableVReg_;
- }
+ bool seenUnspillableVReg() const { return SeenUnspillableVReg; }
// Vector generated by collectInterferingVRegs.
const SmallVectorImpl<LiveInterval*> &interferingVRegs() const {
- return interferingVRegs_;
+ return InterferingVRegs;
}
-
+
private:
Query(const Query&); // DO NOT IMPLEMENT
void operator=(const Query&); // DO NOT IMPLEMENT
-
+
// Private interface for queries
- void findIntersection(InterferenceResult &ir) const;
+ void findIntersection(InterferenceResult &IR) const;
};
};
diff --git a/lib/CodeGen/RegAllocBase.h b/lib/CodeGen/RegAllocBase.h
index c8c78567f8..8044a19238 100644
--- a/lib/CodeGen/RegAllocBase.h
+++ b/lib/CodeGen/RegAllocBase.h
@@ -11,11 +11,11 @@
// register allocation algorithm and interface for extending it. It provides the
// building blocks on which to construct other experimental allocators and test
// the validity of two principles:
-//
+//
// - If virtual and physical register liveness is modeled using intervals, then
// on-the-fly interference checking is cheap. Furthermore, interferences can be
// lazily cached and reused.
-//
+//
// - Register allocation complexity, and generated code performance is
// determined by the effectiveness of live range splitting rather than optimal
// coloring.
@@ -52,8 +52,8 @@ class Spiller;
// The default is to simply compare spill weights.
struct LessSpillWeightPriority
: public std::binary_function<LiveInterval,LiveInterval, bool> {
- bool operator()(const LiveInterval *left, const LiveInterval *right) const {
- return left->weight < right->weight;
+ bool operator()(const LiveInterval *Left, const LiveInterval *Right) const {
+ return Left->weight < Right->weight;
}
};
@@ -65,41 +65,40 @@ class LiveVirtRegQueue;
/// RegAllocBase provides the register allocation driver and interface that can
/// be extended to add interesting heuristics.
///
-/// More sophisticated allocators must override the selectOrSplit() method to
-/// implement live range splitting and must specify a comparator to determine
-/// register assignment priority. LessSpillWeightPriority is provided as a
-/// standard comparator.
+/// Register allocators must override the selectOrSplit() method to implement
+/// live range splitting. LessSpillWeightPriority is provided as a standard
+/// comparator, but we may add an interface to override it if necessary.
class RegAllocBase {
protected:
// Array of LiveIntervalUnions indexed by physical register.
- class LIUArray {
- unsigned nRegs_;
- OwningArrayPtr<LiveIntervalUnion> array_;
+ class LiveUnionArray {
+ unsigned NumRegs;
+ OwningArrayPtr<LiveIntervalUnion> Array;
public:
- LIUArray(): nRegs_(0) {}
+ LiveUnionArray(): NumRegs(0) {}
- unsigned numRegs() const { return nRegs_; }
+ unsigned numRegs() const { return NumRegs; }
- void init(unsigned nRegs);
+ void init(unsigned NRegs);
void clear();
-
- LiveIntervalUnion& operator[](unsigned physReg) {
- assert(physReg < nRegs_ && "physReg out of bounds");
- return array_[physReg];
+
+ LiveIntervalUnion& operator[](unsigned PhysReg) {
+ assert(PhysReg < NumRegs && "physReg out of bounds");
+ return Array[PhysReg];
}
};
-
- const TargetRegisterInfo *tri_;
- VirtRegMap *vrm_;
- LiveIntervals *lis_;
- LIUArray physReg2liu_;
+
+ const TargetRegisterInfo *TRI;
+ VirtRegMap *VRM;
+ LiveIntervals *LIS;
+ LiveUnionArray PhysReg2LiveUnion;
// Current queries, one per physreg. They must be reinitialized each time we
// query on a new live virtual register.
- OwningArrayPtr<LiveIntervalUnion::Query> queries_;
+ OwningArrayPtr<LiveIntervalUnion::Query> Queries;
- RegAllocBase(): tri_(0), vrm_(0), lis_(0) {}
+ RegAllocBase(): TRI(0), VRM(0), LIS(0) {}
virtual ~RegAllocBase() {}
@@ -108,13 +107,13 @@ protected:
// Get an initialized query to check interferences between lvr and preg. Note
// that Query::init must be called at least once for each physical register
- // before querying a new live virtual register. This ties queries_ and
- // physReg2liu_ together.
- LiveIntervalUnion::Query &query(LiveInterval &lvr, unsigned preg) {
- queries_[preg].init(&lvr, &physReg2liu_[preg]);
- return queries_[preg];
+ // before querying a new live virtual register. This ties Queries and
+ // PhysReg2LiveUnion together.
+ LiveIntervalUnion::Query &query(LiveInterval &VirtReg, unsigned PhysReg) {
+ Queries[PhysReg].init(&VirtReg, &PhysReg2LiveUnion[PhysReg]);
+ return Queries[PhysReg];
}
-
+
// The top-level driver. The output is a VirtRegMap that us updated with
// physical register assignments.
//
@@ -125,12 +124,12 @@ protected:
// Get a temporary reference to a Spiller instance.
virtual Spiller &spiller() = 0;
-
+
// A RegAlloc pass should override this to provide the allocation heuristics.
// Each call must guarantee forward progess by returning an available PhysReg
// or new set of split live virtual registers. It is up to the splitter to
// converge quickly toward fully spilled live ranges.
- virtual unsigned selectOrSplit(LiveInterval &lvr,
+ virtual unsigned selectOrSplit(LiveInterval &VirtReg,
SmallVectorImpl<LiveInterval*> &splitLVRs) = 0;
// A RegAlloc pass should call this when PassManager releases its memory.
@@ -139,24 +138,24 @@ protected:
// Helper for checking interference between a live virtual register and a
// physical register, including all its register aliases. If an interference
// exists, return the interfering register, which may be preg or an alias.
- unsigned checkPhysRegInterference(LiveInterval& lvr, unsigned preg);
+ unsigned checkPhysRegInterference(LiveInterval& VirtReg, unsigned PhysReg);
// Helper for spilling all live virtual registers currently unified under preg
// that interfere with the most recently queried lvr. Return true if spilling
// was successful, and append any new spilled/split intervals to splitLVRs.
- bool spillInterferences(LiveInterval &lvr, unsigned preg,
- SmallVectorImpl<LiveInterval*> &splitLVRs);
+ bool spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
+ SmallVectorImpl<LiveInterval*> &SplitVRegs);
#ifndef NDEBUG
// Verify each LiveIntervalUnion.
void verify();
#endif
-
+
private:
- void seedLiveVirtRegs(LiveVirtRegQueue &lvrQ);
+ void seedLiveVirtRegs(LiveVirtRegQueue &VirtRegQ);
- void spillReg(LiveInterval &lvr, unsigned reg,
- SmallVectorImpl<LiveInterval*> &splitLVRs);
+ void spillReg(LiveInterval &VirtReg, unsigned PhysReg,
+ SmallVectorImpl<LiveInterval*> &SplitVRegs);
};
} // end namespace llvm
diff --git a/lib/CodeGen/RegAllocBasic.cpp b/lib/CodeGen/RegAllocBasic.cpp
index 6af5e6c889..545a6bd5bc 100644
--- a/lib/CodeGen/RegAllocBasic.cpp
+++ b/lib/CodeGen/RegAllocBasic.cpp
@@ -59,10 +59,10 @@ VerifyRegAlloc("verify-regalloc",
namespace {
class PhysicalRegisterDescription : public AbstractRegisterDescription {
- const TargetRegisterInfo *tri_;
+ const TargetRegisterInfo *TRI;
public:
- PhysicalRegisterDescription(const TargetRegisterInfo *tri): tri_(tri) {}
- virtual const char *getName(unsigned reg) const { return tri_->getName(reg); }
+ PhysicalRegisterDescription(const TargetRegisterInfo *T): TRI(T) {}
+ virtual const char *getName(unsigned Reg) const { return TRI->getName(Reg); }
};
/// RABasic provides a minimal implementation of the basic register allocation
@@ -73,17 +73,18 @@ public:
class RABasic : public MachineFunctionPass, public RegAllocBase
{
// context
- MachineFunction *mf_;
- const TargetMachine *tm_;
- MachineRegisterInfo *mri_;
- BitVector reservedRegs_;
+ MachineFunction *MF;
+ const TargetMachine *TM;
+ MachineRegisterInfo *MRI;
+
+ BitVector ReservedRegs;
// analyses
- LiveStacks *ls_;
- RenderMachineFunction *rmf_;
+ LiveStacks *LS;
+ RenderMachineFunction *RMF;
// state
- std::auto_ptr<Spiller> spiller_;
+ std::auto_ptr<Spiller> SpillerInstance;
public:
RABasic();
@@ -94,14 +95,14 @@ public:
}
/// RABasic analysis usage.
- virtual void getAnalysisUsage(AnalysisUsage &au) const;
+ virtual void getAnalysisUsage(AnalysisUsage &AU) const;
virtual void releaseMemory();
- virtual Spiller &spiller() { return *spiller_; }
+ virtual Spiller &spiller() { return *SpillerInstance; }
- virtual unsigned selectOrSplit(LiveInterval &lvr,
- SmallVectorImpl<LiveInterval*> &splitLVRs);
+ virtual unsigned selectOrSplit(LiveInterval &VirtReg,
+ SmallVectorImpl<LiveInterval*> &SplitVRegs);
/// Perform register allocation.
virtual bool runOnMachineFunction(MachineFunction &mf);
@@ -116,25 +117,6 @@ char RABasic::ID = 0;
} // end anonymous namespace
-// We should not need to publish the initializer as long as no other passes
-// require RABasic.
-#if 0 // disable INITIALIZE_PASS
-INITIALIZE_PASS_BEGIN(RABasic, "basic-regalloc",
- "Basic Register Allocator", false, false)
-INITIALIZE_PASS_DEPENDENCY(LiveIntervals)
-INITIALIZE_PASS_DEPENDENCY(StrongPHIElimination)
-INITIALIZE_AG_DEPENDENCY(RegisterCoalescer)
-INITIALIZE_PASS_DEPENDENCY(CalculateSpillWeights)
-INITIALIZE_PASS_DEPENDENCY(LiveStacks)
-INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
-INITIALIZE_PASS_DEPENDENCY(VirtRegMap)
-#ifndef NDEBUG
-INITIALIZE_PASS_DEPENDENCY(RenderMachineFunction)
-#endif
-INITIALIZE_PASS_END(RABasic, "basic-regalloc",
- "Basic Register Allocator", false, false)
-#endif // disable INITIALIZE_PASS
-
RABasic::RABasic(): MachineFunctionPass(ID) {
initializeLiveIntervalsPass(*PassRegistry::getPassRegistry());
initializeSlotIndexesPass(*PassRegistry::getPassRegistry());
@@ -148,58 +130,62 @@ RABasic::RABasic(): MachineFunctionPass(ID) {
initializeRenderMachineFunctionPass(*PassRegistry::getPassRegistry());
}
-void RABasic::getAnalysisUsage(AnalysisUsage &au) const {
- au.setPreservesCFG();
- au.addRequired<AliasAnalysis>();
- au.addPreserved<AliasAnalysis>();
- au.addRequired<LiveIntervals>();
- au.addPreserved<SlotIndexes>();
+void RABasic::getAnalysisUsage(AnalysisUsage &AU) const {
+ AU.setPreservesCFG();
+ AU.addRequired<AliasAnalysis>();
+ AU.addPreserved<AliasAnalysis>();
+ AU.addRequired<LiveIntervals>();
+ AU.addPreserved<SlotIndexes>();
if (StrongPHIElim)
- au.addRequiredID(StrongPHIEliminationID);
- au.addRequiredTransitive<RegisterCoalescer>();
- au.addRequired<CalculateSpillWeights>();
- au.addRequired<LiveStacks>();
- au.addPreserved<LiveStacks>();
- au.addRequiredID(MachineDominatorsID);
- au.addPreservedID(MachineDominatorsID);
- au.addRequired<MachineLoopInfo>();
- au.addPreserved<MachineLoopInfo>();
- au.addRequired<VirtRegMap>();
- au.addPreserved<VirtRegMap>();
- DEBUG(au.addRequired<RenderMachineFunction>());
- MachineFunctionPass::getAnalysisUsage(au);
+ AU.addRequiredID(StrongPHIEliminationID);
+ AU.addRequiredTransitive<RegisterCoalescer>();
+ AU.addRequired<CalculateSpillWeights>();
+ AU.addRequired<LiveStacks>();
+ AU.addPreserved<LiveStacks>();
+ AU.addRequiredID(MachineDominatorsID);
+ AU.addPreservedID(MachineDominatorsID);
+ AU.addRequired<MachineLoopInfo>();
+ AU.addPreserved<MachineLoopInfo>();
+ AU.addRequired<VirtRegMap>();
+ AU.addPreserved<VirtRegMap>();
+ DEBUG(AU.addRequired<RenderMachineFunction>());
+ MachineFunctionPass::getAnalysisUsage(AU);
}
void RABasic::releaseMemory() {
- spiller_.reset(0);
+ SpillerInstance.reset(0);
RegAllocBase::releaseMemory();
}
#ifndef NDEBUG
// Verify each LiveIntervalUnion.
void RegAllocBase::verify() {
- LvrBitSet visitedVRegs;
- OwningArrayPtr<LvrBitSet> unionVRegs(new LvrBitSet[physReg2liu_.numRegs()]);
+ LiveVirtRegBitSet VisitedVRegs;
+ OwningArrayPtr<LiveVirtRegBitSet>
+ unionVRegs(new LiveVirtRegBitSet[PhysReg2LiveUnion.numRegs()]);
+
// Verify disjoint unions.
- for (unsigned preg = 0; preg < physReg2liu_.numRegs(); ++preg) {
- DEBUG(PhysicalRegisterDescription prd(tri_); physReg2liu_[preg].dump(&prd));
- LvrBitSet &vregs = unionVRegs[preg];
- physReg2liu_[preg].verify(vregs);
+ for (unsigned PhysReg = 0; PhysReg < PhysReg2LiveUnion.numRegs(); ++PhysReg) {
+ DEBUG(PhysicalRegisterDescription PRD(TRI);
+ PhysReg2LiveUnion[PhysReg].dump(&PRD));
+ LiveVirtRegBitSet &VRegs = unionVRegs[PhysReg];
+ PhysReg2LiveUnion[PhysReg].verify(VRegs);
// Union + intersection test could be done efficiently in one pass, but
// don't add a method to SparseBitVector unless we really need it.
- assert(!visitedVRegs.intersects(vregs) && "vreg in multiple unions");
- visitedVRegs |= vregs;
+ assert(!VisitedVRegs.intersects(VRegs) && "vreg in multiple unions");
+ VisitedVRegs |= VRegs;
}
+
// Verify vreg coverage.
- for (LiveIntervals::iterator liItr = lis_->begin(), liEnd = lis_->end();
+ for (LiveIntervals::iterator liItr = LIS->begin(), liEnd = LIS->end();
liItr != liEnd; ++liItr) {
unsigned reg = liItr->first;
if (TargetRegisterInfo::isPhysicalRegister(reg)) continue;
- if (!vrm_->hasPhys(reg)) continue; // spilled?
- unsigned preg = vrm_->getPhys(reg);
- if (!unionVRegs[preg].test(reg)) {
+ if (!VRM->hasPhys(reg)) continue; // spilled?
+ unsigned PhysReg = VRM->getPhys(reg);
+ if (!unionVRegs[PhysReg].test(reg)) {
dbgs() << "LiveVirtReg " << reg << " not in union " <<
- tri_->getName(preg) << "\n";
+ TRI->getName(PhysReg) << "\n";
llvm_unreachable("unallocated live vreg");
}
}
@@ -212,31 +198,31 @@ void RegAllocBase::verify() {
//===----------------------------------------------------------------------===//
// Instantiate a LiveIntervalUnion for each physical register.
-void RegAllocBase::LIUArray::init(unsigned nRegs) {
- array_.reset(new LiveIntervalUnion[nRegs]);
- nRegs_ = nRegs;
- for (unsigned pr = 0; pr < nRegs; ++pr) {
- array_[pr].init(pr);
+void RegAllocBase::LiveUnionArray::init(unsigned NRegs) {
+ Array.reset(new LiveIntervalUnion[NRegs]);
+ NumRegs = NRegs;
+ for (unsigned RegNum = 0; RegNum < NRegs; ++RegNum) {
+ Array[RegNum].init(RegNum);
}
}
void RegAllocBase::init(const TargetRegisterInfo &tri, VirtRegMap &vrm,
LiveIntervals &lis) {
- tri_ = &tri;
- vrm_ = &vrm;
- lis_ = &lis;
- physReg2liu_.init(tri_->getNumRegs());
+ TRI = &tri;
+ VRM = &vrm;
+ LIS = &lis;
+ PhysReg2LiveUnion.init(TRI->getNumRegs());
// Cache an interferece query for each physical reg
- queries_.reset(new LiveIntervalUnion::Query[physReg2liu_.numRegs()]);
+ Queries.reset(new LiveIntervalUnion::Query[PhysReg2LiveUnion.numRegs()]);
}
-void RegAllocBase::LIUArray::clear() {
- nRegs_ = 0;
- array_.reset(0);
+void RegAllocBase::LiveUnionArray::clear() {
+ NumRegs = 0;
+ Array.reset(0);
}
void RegAllocBase::releaseMemory() {
- physReg2liu_.clear();
+ PhysReg2LiveUnion.clear();
}
namespace llvm {
@@ -248,22 +234,23 @@ namespace llvm {
/// to override the priority queue comparator.
class LiveVirtRegQueue {
typedef std::priority_queue
- <LiveInterval*, std::vector<LiveInterval*>, LessSpillWeightPriority> PQ;
- PQ pq_;
+ <LiveInterval*, std::vector<LiveInterval*>, LessSpillWeightPriority>
+ PriorityQ;
+ PriorityQ PQ;
public:
// Is the queue empty?
- bool empty() { return pq_.empty(); }
+ bool empty() { return PQ.empty(); }
// Get the highest priority lvr (top + pop)
LiveInterval *get() {
- LiveInterval *lvr = pq_.top();
- pq_.pop();
- return lvr;
+ LiveInterval *VirtReg = PQ.top();
+ PQ.pop();
+ return VirtReg;
}
// Add this lvr to the queue
- void push(LiveInterval *lvr) {
- pq_.push(lvr);
+ void push(LiveInterval *VirtReg) {
+ PQ.push(VirtReg);
}
};
} // end namespace llvm
@@ -271,128 +258,132 @@ public:
// Visit all the live virtual registers. If they are already assigned to a
// physical register, unify them with the corresponding LiveIntervalUnion,
// otherwise push them on the priority queue for later assignment.
-void RegAllocBase::seedLiveVirtRegs(LiveVirtRegQueue &lvrQ) {
- for (LiveIntervals::iterator liItr = lis_->begin(), liEnd = lis_->end();
- liItr != liEnd; ++liItr) {
- unsigned reg = liItr->first;
- LiveInterval &li = *liItr->second;
- if (TargetRegisterInfo::isPhysicalRegister(reg)) {
- physReg2liu_[reg].unify(li);
+void RegAllocBase::seedLiveVirtRegs(LiveVirtRegQueue &VirtRegQ) {
+ for (LiveIntervals::iterator I = LIS->begin(), E = LIS->end(); I != E; ++I) {
+ unsigned RegNum = I->first;
+ LiveInterval &VirtReg = *I->second;
+ if (TargetRegisterInfo::isPhysicalRegister(RegNum)) {
+ PhysReg2LiveUnion[RegNum].unify(VirtReg);
}
else {
- lvrQ.push(&li);
+ VirtRegQ.push(&VirtReg);
}
}
}
-// Top-level driver to manage the queue of unassigned LiveVirtRegs and call the
+// Top-level driver to manage the queue of unassigned VirtRegs and call the
// selectOrSplit implementation.
void RegAllocBase::allocatePhysRegs() {
- LiveVirtRegQueue lvrQ;
- seedLiveVirtRegs(lvrQ);
- while (!lvrQ.empty()) {
- LiveInterval *lvr = lvrQ.get();
- typedef SmallVector<LiveInterval*, 4> LVRVec;
- LVRVec splitLVRs;
- unsigned availablePhysReg = selectOrSplit(*lvr, splitLVRs);
- if (availablePhysReg) {
- DEBUG(dbgs() << "allocating: " << tri_->getName(availablePhysReg) <<
- " " << *lvr << '\n');
- assert(!vrm_->hasPhys(lvr->reg) && "duplicate vreg in interval unions");
- vrm_->assignVirt2Phys(lvr->reg, availablePhysReg);
- physReg2liu_[availablePhysReg].unify(*lvr);
+
+ // Push each vreg onto a queue or "precolor" by adding it to a physreg union.
+ LiveVirtRegQueue VirtRegQ;
+ seedLiveVirtRegs(VirtRegQ);
+
+ // Continue assigning vregs one at a time to available physical registers.
+ while (!VirtRegQ.empty()) {
+ // Pop the highest priority vreg.
+ LiveInterval *VirtReg = VirtRegQ.get();
+
+ // selectOrSplit requests the allocator to return an available physical
+ // register if possible and populate a list of new live intervals that
+ // result from splitting.
+ typedef SmallVector<LiveInterval*, 4> VirtRegVec;
+ VirtRegVec SplitVRegs;
+ unsigned AvailablePhysReg = selectOrSplit(*VirtReg, SplitVRegs);
+
+ if (AvailablePhysReg) {
+ DEBUG(dbgs() << "allocating: " << TRI->getName(AvailablePhysReg) <<
+ " " << *VirtReg << '\n');
+ assert(!VRM->hasPhys(VirtReg->reg) && "duplicate vreg in union");
+ VRM->assignVirt2Phys(VirtReg->reg, AvailablePhysReg);
+ PhysReg2LiveUnion[AvailablePhysReg].unify(*VirtReg);
}
- for (LVRVec::iterator lvrI = splitLVRs.begin(), lvrEnd = splitLVRs.end();
- lvrI != lvrEnd; ++lvrI) {
- if ((*lvrI)->empty()) continue;
- DEBUG(dbgs() << "queuing new interval: " << **lvrI << "\n");
- assert(TargetRegisterInfo::isVirtualRegister((*lvrI)->reg) &&
+ for (VirtRegVec::iterator I = SplitVRegs.begin(), E = SplitVRegs.end();
+ I != E; ++I) {
+ LiveInterval* SplitVirtReg = *I;
+ if (SplitVirtReg->empty()) continue;
+ DEBUG(dbgs() << "queuing new interval: " << *SplitVirtReg << "\n");
+ assert(TargetRegisterInfo::isVirtualRegister(SplitVirtReg->reg) &&
"expect split value in virtual register");
- lvrQ.push(*lvrI);
+ VirtRegQ.push(SplitVirtReg);
}
}
}
-// Check if this live virtual reg interferes with a physical register. If not,
-// then check for interference on each register that aliases with the physical
-// register. Return the interfering register.
-unsigned RegAllocBase::checkPhysRegInterference(LiveInterval &lvr,
- unsigned preg) {
- if (query(lvr, preg).checkInterference())
- return preg;
- for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) {
- if (query(lvr, *asI).checkInterference())
- return *asI;
+// Check if this live virtual register interferes with a physical register. If
+// not, then check for interference on each register that aliases with the
+// physical register. Return the interfering register.
+unsigned RegAllocBase::checkPhysRegInterference(LiveInterval &VirtReg,
+ unsigned PhysReg) {
+ if (query(VirtReg, PhysReg).checkInterference())
+ return PhysReg;
+ for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI) {
+ if (query(VirtReg, *AliasI).checkInterference())
+ return *AliasI;
}
return 0;
}
-// Sort live virtual registers by their register number.
-struct LessLiveVirtualReg
- : public std::binary_function<LiveInterval, LiveInterval, bool> {
- bool operator()(const LiveInterval *left, const LiveInterval *right) const {
- return left->reg < right->reg;
- }
-};
-
-// Spill all interferences currently assigned to this physical register.
-void RegAllocBase::spillReg(LiveInterval& lvr, unsigned reg,
- SmallVectorImpl<LiveInterval*> &splitLVRs) {
- LiveIntervalUnion::Query &Q = query(lvr, reg);
- const SmallVectorImpl<LiveInterval*> &pendingSpills = Q.interferingVRegs();
-
- for (SmallVectorImpl<LiveInterval*>::const_iterator I = pendingSpills.begin(),
- E = pendingSpills.end(); I != E; ++I) {
- LiveInterval &spilledLVR = **I;
+// Helper for spillInteferences() that spills all interfering vregs currently
+// assigned to this physical register.
+void RegAllocBase::spillReg(LiveInterval& VirtReg, unsigned PhysReg,
+ SmallVectorImpl<LiveInterval*> &SplitVRegs) {
+ LiveIntervalUnion::Query &Q = query(VirtReg, PhysReg);
+ assert(Q.seenAllInterferences() && "need collectInterferences()");
+ const SmallVectorImpl<LiveInterval*> &PendingSpills = Q.interferingVRegs();
+
+ for (SmallVectorImpl<LiveInterval*>::const_iterator I = PendingSpills.begin(),
+ E = PendingSpills.end(); I != E; ++I) {
+ LiveInterval &SpilledVReg = **I;
DEBUG(dbgs() << "extracting from " <<
- tri_->getName(reg) << " " << spilledLVR << '\n');
+ TRI->getName(PhysReg) << " " << SpilledVReg << '\n');
// Deallocate the interfering vreg by removing it from the union.
// A LiveInterval instance may not be in a union during modification!
- physReg2liu_[reg].extract(spilledLVR);
+ PhysReg2LiveUnion[PhysReg].extract(SpilledVReg);
// Clear the vreg assignment.
- vrm_->clearVirt(spilledLVR.reg);
+ VRM->clearVirt(SpilledVReg.reg);
// Spill the extracted interval.
- spiller().spill(&spilledLVR, splitLVRs, pendingSpills);
+ spiller().spill(&SpilledVReg, SplitVRegs, PendingSpills);
}
// After extracting segments, the query's results are invalid. But keep the
// contents valid until we're done accessing pendingSpills.
Q.clear();
}
-// Spill or split all live virtual registers currently unified under preg that
-// interfere with lvr. The newly spilled or split live intervals are returned by
-// appending them to splitLVRs.
+// Spill or split all live virtual registers currently unified under PhysReg
+// that interfere with VirtReg. The newly spilled or split live intervals are
+// returned by appending them to SplitVRegs.
bool
-RegAllocBase::spillInterferences(LiveInterval &lvr, unsigned preg,
- SmallVectorImpl<LiveInterval*> &splitLVRs) {
+RegAllocBase::spillInterferences(LiveInterval &VirtReg, unsigned PhysReg,
+ SmallVectorImpl<LiveInterval*> &SplitVRegs) {
// Record each interference and determine if all are spillable before mutating
// either the union or live intervals.
// Collect interferences assigned to the requested physical register.
- LiveIntervalUnion::Query &QPreg = query(lvr, preg);
- unsigned numInterferences = QPreg.collectInterferingVRegs();
+ LiveIntervalUnion::Query &QPreg = query(VirtReg, PhysReg);
+ unsigned NumInterferences = QPreg.collectInterferingVRegs();
if (QPreg.seenUnspillableVReg()) {
return false;
}
// Collect interferences assigned to any alias of the physical register.
- for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI) {
- LiveIntervalUnion::Query &QAlias = query(lvr, *asI);
- numInterferences += QAlias.collectInterferingVRegs();
+ for (const unsigned *asI = TRI->getAliasSet(PhysReg); *asI; ++asI) {
+ LiveIntervalUnion::Query &QAlias = query(VirtReg, *asI);
+ NumInterferences += QAlias.collectInterferingVRegs();
if (QAlias.seenUnspillableVReg()) {
return false;
}
}
- DEBUG(dbgs() << "spilling " << tri_->getName(preg) <<
- " interferences with " << lvr << "\n");
- assert(numInterferences > 0 && "expect interference");
-
- // Spill each interfering vreg allocated to preg or an alias.
- spillReg(lvr, preg, splitLVRs);
- for (const unsigned *asI = tri_->getAliasSet(preg); *asI; ++asI)
- spillReg(lvr, *asI, splitLVRs);
+ DEBUG(dbgs() << "spilling " << TRI->getName(PhysReg) <<
+ " interferences with " << VirtReg << "\n");
+ assert(NumInterferences > 0 && "expect interference");
+
+ // Spill each interfering vreg allocated to PhysReg or an alias.
+ spillReg(VirtReg, PhysReg, SplitVRegs);
+ for (const unsigned *AliasI = TRI->getAliasSet(PhysReg); *AliasI; ++AliasI)
+ spillReg(VirtReg, *AliasI, SplitVRegs);
return true;
}
@@ -403,134 +394,135 @@ RegAllocBase::spillInterferences(LiveInterval &lvr, unsigned preg,
// Driver for the register assignment and splitting heuristics.
// Manages iteration over the LiveIntervalUnions.
//
-// Minimal implementation of register assignment and splitting--spills whenever
-// we run out of registers.
+// This is a minimal implementation of register assignment and splitting that
+// spills whenever we run out of registers.
//
// selectOrSplit can only be called once per live virtual register. We then do a
// single interference test for each register the correct class until we find an
// available register. So, the number of interference tests in the worst case is
// |vregs| * |machineregs|. And since the number of interference tests is
-// minimal, there is no value in caching them.
-unsigned RABasic::selectOrSplit(LiveInterval &lvr,
- SmallVectorImpl<LiveInterval*> &splitLVRs) {
+// minimal, there is no value in caching them outside the scope of
+// selectOrSplit().
+unsigned RABasic::selectOrSplit(LiveInterval &VirtReg,
+ SmallVectorImpl<LiveInterval*> &SplitVRegs) {
// Populate a list of physical register spill candidates.
- SmallVector<unsigned, 8> pregSpillCands;
+ SmallVector<unsigned, 8> PhysRegSpillCands;
// Check for an available register in this class.
- const TargetRegisterClass *trc = mri_->getRegClass(lvr.reg);
- for (TargetRegisterClass::iterator trcI = trc->allocation_order_begin(*mf_),
- trcEnd = trc->allocation_order_end(*mf_);
- trcI != trcEnd; ++trcI) {
- unsigned preg = *trcI;
- if (reservedRegs_.test(preg)) continue;
-
- // Check interference and intialize queries for this lvr as a side effect.
- unsigned interfReg = checkPhysRegInterference(lvr, preg);
+ const TargetRegisterClass *TRC = MRI->getRegClass(VirtReg.reg);
+ DEBUG(dbgs() << "RegClass: " << TRC->getName() << ' ');
+
+ for (TargetRegisterClass::iterator I = TRC->allocation_order_begin(*MF),
+ E = TRC->allocation_order_end(*MF);
+ I != E; ++I) {
+
+ unsigned PhysReg = *I;
+ if (ReservedRegs.test(PhysReg)) continue;
+
+ // Check interference and as a side effect, intialize queries for this
+ // VirtReg and its aliases.
+ unsigned interfReg = checkPhysRegInterference(VirtReg, PhysReg);
if (interfReg == 0) {
// Found an available register.
- return preg;
+ return PhysReg;
}
LiveInterval *interferingVirtReg =
- queries_[interfReg].firstInterference().liuSegPos()->liveVirtReg;
+ Queries[interfReg].firstInterference().liveUnionPos()->VirtReg;
- // The current lvr must either spillable, or one of its interferences must
- // have less spill weight.
- if (interferingVirtReg->weight < lvr.weight ) {
- pregSpillCands.push_back(preg);
+ // The current VirtReg must either spillable, or one of its interferences
+ // must have less spill weight.
+ if (interferingVirtReg->weight < VirtReg.weight ) {
+ PhysRegSpillCands.push_back(PhysReg);
}
}
// Try to spill another interfering reg with less spill weight.
//
// FIXME: RAGreedy will sort this list by spill weight.
- for (SmallVectorImpl<unsigned>::iterator pregI = pregSpillCands.begin(),
- pregE = pregSpillCands.end(); pregI != pregE; ++pregI) {
+ for (SmallVectorImpl<unsigned>::iterator PhysRegI = PhysRegSpillCands.begin(),
+ PhysRegE = PhysRegSpillCands.end(); PhysRegI != PhysRegE; ++PhysRegI) {
- if (!spillInterferences(lvr, *pregI, splitLVRs)) continue;
+ if (!spillInterferences(VirtReg, *PhysRegI, SplitVRegs)) continue;
- unsigned interfReg = checkPhysRegInterference(lvr, *pregI);
- if (interfReg != 0) {
+ unsigned InterferingReg = checkPhysRegInterference(VirtReg, *PhysRegI);
+ if (InterferingReg != 0) {
const LiveSegment &seg =
- *queries_[interfReg].firstInterference().liuSegPos();
- dbgs() << "spilling cannot free " << tri_->getName(*pregI) <<
- " for " << lvr.reg << " with interference " << *seg.liveVirtReg << "\n";
+ *Queries[InterferingReg].firstInterference().liveUnionPos();
+
+ dbgs() << "spilling cannot free " << TRI->getName(*PhysRegI) <<
+ " for " << VirtReg.reg << " with interference " << *seg.VirtReg << "\n";
llvm_unreachable("Interference after spill.");
}
// Tell the caller to allocate to this newly freed physical register.
- return *pregI;
+ return *PhysRegI;
}
- // No other spill candidates were found, so spill the current lvr.
- DEBUG(dbgs() << "spilling: " << lvr << '\n');
+ // No other spill candidates were found, so spill the current VirtReg.
+ DEBUG(dbgs() << "spilling: " << VirtReg << '\n');
SmallVector<LiveInterval*, 1> pendingSpills;
- spiller().spill(&lvr, splitLVRs, pendingSpills);
+
+ spiller().spill(&VirtReg, SplitVRegs, pendingSpills);
// The live virtual register requesting allocation was spilled, so tell
// the caller not to allocate anything during this round.
return 0;
}
-// Add newly allocated physical register to the MBB live in sets.
+// Add newly allocated physical registers to the MBB live in sets.
void RABasic::addMBBLiveIns() {
- SmallVector<MachineBasicBlock*, 8> liveInMBBs;
- MachineBasicBlock &entryMBB = *mf_->begin();
+ typedef SmallVector<MachineBasicBlock*, 8> MBBVec;
+ MBBVec liveInMBBs;
+ MachineBasicBlock &entryMBB = *MF->begin();
+
+ for (unsigned PhysReg = 0; PhysReg < PhysReg2LiveUnion.numRegs(); ++PhysReg) {
+ LiveIntervalUnion &LiveUnion = PhysReg2LiveUnion[PhysReg];
+
+ for (LiveIntervalUnion::SegmentIter SI = LiveUnion.begin(),
+ SegEnd = LiveUnion.end();
+ SI != SegEnd; ++SI) {
- for (unsigned preg = 0; preg < physReg2liu_.numRegs(); ++preg) {
- LiveIntervalUnion &liu = physReg2liu_[preg];
- for (LiveIntervalUnion::SegmentIter segI = liu.begin(), segE = liu.end();
- segI != segE; ++segI) {
// Find the set of basic blocks which this range is live into...
- if (lis_->findLiveInMBBs(segI->start, segI->end, liveInMBBs)) {
- // And add the physreg for this interval to their live-in sets.
- for (unsigned i = 0; i != liveInMBBs.size(); ++i) {
- if (liveInMBBs[i] != &entryMBB) {
- if (!liveInMBBs[i]->isLiveIn(preg)) {
- liveInMBBs[i]->addLiveIn(preg);
- }
- }
- }
- liveInMBBs.clear();
+ liveInMBBs.clear();
+ if (!LIS->findLiveInMBBs(SI->Start, SI->End, liveInMBBs)) continue;
+
+ // And add the physreg for this interval to their live-in sets.
+ for (MBBVec::iterator I = liveInMBBs.begin(), E = liveInMBBs.end();
+ I != E; ++I) {
+ MachineBasicBlock *MBB = *I;
+ if (MBB == &entryMBB) continue;
+ if (MBB->isLiveIn(PhysReg)) continue;
+ MBB->addLiveIn(PhysReg);
}
}
}
}
-namespace llvm {
-Spiller *createInlineSpiller(MachineFunctionPass &pass,
- MachineFunction &mf,
- VirtRegMap &vrm);
-}
-
bool RABasic::runOnMachineFunction(MachineFunction &mf) {
DEBUG(dbgs() << "********** BASIC REGISTER ALLOCATION **********\n"
<< "********** Function: "
<< ((Value*)mf.getFunction())->getName() << '\n');
- mf_ = &mf;
- tm_ = &mf.getTarget();
- mri_ = &mf.getRegInfo();
+ MF = &mf;
+ TM = &mf.getTarget();
+ MRI = &mf.getRegInfo();
- DEBUG(rmf_ = &getAnalysis<RenderMachineFunction>());
+ DEBUG(RMF = &getAnalysis<RenderMachineFunction>());
- const TargetRegisterInfo *TRI = tm_->getRegisterInfo();
+ const TargetRegisterInfo *TRI = TM->getRegisterInfo();
RegAllocBase::init(*TRI, getAnalysis<VirtRegMap>(),
getAnalysis<LiveIntervals>());
- reservedRegs_ = TRI->getReservedRegs(*mf_);
+ ReservedRegs = TRI->getReservedRegs(*MF);
- // We may want to force InlineSpiller for this register allocator. For
- // now we're also experimenting with the standard spiller.
- //
- //spiller_.reset(createInlineSpiller(*this, *mf_, *vrm_));
- spiller_.reset(createSpiller(*this, *mf_, *vrm_));
+ SpillerInstance.reset(createSpiller(*this, *MF, *VRM));
allocatePhysRegs();
addMBBLiveIns();
// Diagnostic output before rewriting
- DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *vrm_ << "\n");
+ DEBUG(dbgs() << "Post alloc VirtRegMap:\n" << *VRM << "\n");
// optional HTML output
- DEBUG(rmf_->renderMachineFunction("After basic register allocation.", vrm_));
+ DEBUG(RMF->renderMachineFunction("After basic register allocation.", VRM));
// FIXME: Verification currently must run before VirtRegRewriter. We should
// make the rewriter a separate pass and override verifyAnalysis instead. When
@@ -540,9 +532,11 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) {
// Verify accuracy of LiveIntervals. The standard machine code verifier
// ensures that each LiveIntervals covers all uses of the virtual reg.
- // FIXME: MachineVerifier is currently broken when using the standard
- // spiller. Enable it for InlineSpiller only.
- // mf_->verify(this);
+ // FIXME: MachineVerifier is badly broken when using the standard
+ // spiller. Always use -spiller=inline with -verify-regalloc. Even with the
+ // inline spiller, some tests fail to verify because the coalescer does not
+ // always generate verifiable code.
+ MF->verify(this);
// Verify that LiveIntervals are partitioned into unions and disjoint within
// the unions.
@@ -552,7 +546,7 @@ bool RABasic::runOnMachineFunction(MachineFunction &mf) {
// Run rewriter
std::auto_ptr<VirtRegRewriter> rewriter(createVirtRegRewriter());
- rewriter->runOnMachineFunction(*mf_, *vrm_, lis_);
+ rewriter->runOnMachineFunction(*MF, *VRM, LIS);
// The pass output is in VirtRegMap. Release all the transient data.
releaseMemory();