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-rw-r--r--include/llvm/Support/Allocator.h35
-rw-r--r--unittests/Support/AllocatorTest.cpp15
2 files changed, 47 insertions, 3 deletions
diff --git a/include/llvm/Support/Allocator.h b/include/llvm/Support/Allocator.h
index a2923fdd69..cc3675c938 100644
--- a/include/llvm/Support/Allocator.h
+++ b/include/llvm/Support/Allocator.h
@@ -138,9 +138,6 @@ template <typename AllocatorT = MallocAllocator, size_t SlabSize = 4096,
class BumpPtrAllocatorImpl
: public AllocatorBase<
BumpPtrAllocatorImpl<AllocatorT, SlabSize, SizeThreshold>> {
- BumpPtrAllocatorImpl(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
- void operator=(const BumpPtrAllocatorImpl &) LLVM_DELETED_FUNCTION;
-
public:
static_assert(SizeThreshold <= SlabSize,
"The SizeThreshold must be at most the SlabSize to ensure "
@@ -153,11 +150,43 @@ public:
BumpPtrAllocatorImpl(T &&Allocator)
: CurPtr(nullptr), End(nullptr), BytesAllocated(0),
Allocator(std::forward<T &&>(Allocator)) {}
+
+ // Manually implement a move constructor as we must clear the old allocators
+ // slabs as a matter of correctness.
+ BumpPtrAllocatorImpl(BumpPtrAllocatorImpl &&Old)
+ : CurPtr(Old.CurPtr), End(Old.End), Slabs(std::move(Old.Slabs)),
+ CustomSizedSlabs(std::move(Old.CustomSizedSlabs)),
+ BytesAllocated(Old.BytesAllocated),
+ Allocator(std::move(Old.Allocator)) {
+ Old.CurPtr = Old.End = nullptr;
+ Old.BytesAllocated = 0;
+ Old.Slabs.clear();
+ Old.CustomSizedSlabs.clear();
+ }
+
~BumpPtrAllocatorImpl() {
DeallocateSlabs(Slabs.begin(), Slabs.end());
DeallocateCustomSizedSlabs();
}
+ BumpPtrAllocatorImpl &operator=(BumpPtrAllocatorImpl &&RHS) {
+ DeallocateSlabs(Slabs.begin(), Slabs.end());
+ DeallocateCustomSizedSlabs();
+
+ CurPtr = RHS.CurPtr;
+ End = RHS.End;
+ BytesAllocated = RHS.BytesAllocated;
+ Slabs = std::move(RHS.Slabs);
+ CustomSizedSlabs = std::move(RHS.CustomSizedSlabs);
+ Allocator = std::move(RHS.Allocator);
+
+ RHS.CurPtr = RHS.End = nullptr;
+ RHS.BytesAllocated = 0;
+ RHS.Slabs.clear();
+ RHS.CustomSizedSlabs.clear();
+ return *this;
+ }
+
/// \brief Deallocate all but the current slab and reset the current pointer
/// to the beginning of it, freeing all memory allocated so far.
void Reset() {
diff --git a/unittests/Support/AllocatorTest.cpp b/unittests/Support/AllocatorTest.cpp
index 8c2ddadf7f..0fc84c7613 100644
--- a/unittests/Support/AllocatorTest.cpp
+++ b/unittests/Support/AllocatorTest.cpp
@@ -29,6 +29,21 @@ TEST(AllocatorTest, Basics) {
EXPECT_EQ(2, b[9]);
EXPECT_EQ(3, *c);
EXPECT_EQ(1U, Alloc.GetNumSlabs());
+
+ BumpPtrAllocator Alloc2 = std::move(Alloc);
+ EXPECT_EQ(0U, Alloc.GetNumSlabs());
+ EXPECT_EQ(1U, Alloc2.GetNumSlabs());
+
+ // Make sure the old pointers still work. These are especially interesting
+ // under ASan or Valgrind.
+ EXPECT_EQ(1, *a);
+ EXPECT_EQ(2, b[0]);
+ EXPECT_EQ(2, b[9]);
+ EXPECT_EQ(3, *c);
+
+ Alloc = std::move(Alloc2);
+ EXPECT_EQ(0U, Alloc2.GetNumSlabs());
+ EXPECT_EQ(1U, Alloc.GetNumSlabs());
}
// Allocate enough bytes to create three slabs.