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+By Chris:
+
+LLVM has been designed with two primary goals in mind. First we strive to
+enable the best possible division of labor between static and dynamic
+compilers, and second, we need a flexible and powerful interface
+between these two complementary stages of compilation. We feel that
+providing a solution to these two goals will yield an excellent solution
+to the performance problem faced by modern architectures and programming
+languages.
+
+A key insight into current compiler and runtime systems is that a
+compiler may fall in anywhere in a "continuum of compilation" to do its
+job. On one side, scripting languages statically compile nothing and
+dynamically compile (or equivalently, interpret) everything. On the far
+other side, traditional static compilers process everything statically and
+nothing dynamically. These approaches have typically been seen as a
+tradeoff between performance and portability. On a deeper level, however,
+there are two reasons that optimal system performance may be obtained by a
+system somewhere in between these two extremes: Dynamic application
+behavior and social constraints.
+
+From a technical perspective, pure static compilation cannot ever give
+optimal performance in all cases, because applications have varying dynamic
+behavior that the static compiler cannot take into consideration. Even
+compilers that support profile guided optimization generate poor code in
+the real world, because using such optimization tunes that application
+to one particular usage pattern, whereas real programs (as opposed to
+benchmarks) often have several different usage patterns.
+
+On a social level, static compilation is a very shortsighted solution to
+the performance problem. Instruction set architectures (ISAs) continuously
+evolve, and each implementation of an ISA (a processor) must choose a set
+of tradeoffs that make sense in the market context that it is designed for.
+With every new processor introduced, the vendor faces two fundamental
+problems: First, there is a lag time between when a processor is introduced
+to when compilers generate quality code for the architecture. Secondly,
+even when compilers catch up to the new architecture there is often a large
+body of legacy code that was compiled for previous generations and will
+not or can not be upgraded. Thus a large percentage of code running on a
+processor may be compiled quite sub-optimally for the current
+characteristics of the dynamic execution environment.
+
+For these reasons, LLVM has been designed from the beginning as a long-term
+solution to these problems. Its design allows the large body of platform
+independent, static, program optimizations currently in compilers to be
+reused unchanged in their current form. It also provides important static
+type information to enable powerful dynamic and link time optimizations
+to be performed quickly and efficiently. This combination enables an
+increase in effective system performance for real world environments.