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-rw-r--r--lib/Analysis/CaptureTracking.cpp147
-rw-r--r--lib/Analysis/MemoryDependenceAnalysis.cpp80
2 files changed, 110 insertions, 117 deletions
diff --git a/lib/Analysis/CaptureTracking.cpp b/lib/Analysis/CaptureTracking.cpp
index b2c27d1dfc..a84dafb5fb 100644
--- a/lib/Analysis/CaptureTracking.cpp
+++ b/lib/Analysis/CaptureTracking.cpp
@@ -17,24 +17,30 @@
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/CaptureTracking.h"
-#include "llvm/Constants.h"
-#include "llvm/Instructions.h"
-#include "llvm/Value.h"
-#include "llvm/Analysis/AliasAnalysis.h"
-#include "llvm/ADT/SmallSet.h"
-#include "llvm/ADT/SmallVector.h"
-#include "llvm/Support/CallSite.h"
using namespace llvm;
-/// As its comment mentions, PointerMayBeCaptured can be expensive.
-/// However, it's not easy for BasicAA to cache the result, because
-/// it's an ImmutablePass. To work around this, bound queries at a
-/// fixed number of uses.
-///
-/// TODO: Write a new FunctionPass AliasAnalysis so that it can keep
-/// a cache. Then we can move the code from BasicAliasAnalysis into
-/// that path, and remove this threshold.
-static int const Threshold = 20;
+namespace {
+ struct SimpleCaptureTracker {
+ explicit SimpleCaptureTracker(bool ReturnCaptures)
+ : ReturnCaptures(ReturnCaptures), Captured(false) {}
+
+ void tooManyUses() { Captured = true; }
+
+ bool shouldExplore(Use *U) { return true; }
+
+ bool captured(Instruction *I) {
+ if (isa<ReturnInst>(I) && !ReturnCaptures)
+ return false;
+
+ Captured = true;
+ return true;
+ }
+
+ bool ReturnCaptures;
+
+ bool Captured;
+ };
+}
/// PointerMayBeCaptured - Return true if this pointer value may be captured
/// by the enclosing function (which is required to exist). This routine can
@@ -45,104 +51,13 @@ static int const Threshold = 20;
/// counts as capturing it or not.
bool llvm::PointerMayBeCaptured(const Value *V,
bool ReturnCaptures, bool StoreCaptures) {
- assert(V->getType()->isPointerTy() && "Capture is for pointers only!");
- SmallVector<Use*, Threshold> Worklist;
- SmallSet<Use*, Threshold> Visited;
- int Count = 0;
-
- for (Value::const_use_iterator UI = V->use_begin(), UE = V->use_end();
- UI != UE; ++UI) {
- // If there are lots of uses, conservatively say that the value
- // is captured to avoid taking too much compile time.
- if (Count++ >= Threshold)
- return true;
-
- Use *U = &UI.getUse();
- Visited.insert(U);
- Worklist.push_back(U);
- }
-
- while (!Worklist.empty()) {
- Use *U = Worklist.pop_back_val();
- Instruction *I = cast<Instruction>(U->getUser());
- V = U->get();
-
- switch (I->getOpcode()) {
- case Instruction::Call:
- case Instruction::Invoke: {
- CallSite CS(I);
- // Not captured if the callee is readonly, doesn't return a copy through
- // its return value and doesn't unwind (a readonly function can leak bits
- // by throwing an exception or not depending on the input value).
- if (CS.onlyReadsMemory() && CS.doesNotThrow() && I->getType()->isVoidTy())
- break;
-
- // Not captured if only passed via 'nocapture' arguments. Note that
- // calling a function pointer does not in itself cause the pointer to
- // be captured. This is a subtle point considering that (for example)
- // the callee might return its own address. It is analogous to saying
- // that loading a value from a pointer does not cause the pointer to be
- // captured, even though the loaded value might be the pointer itself
- // (think of self-referential objects).
- CallSite::arg_iterator B = CS.arg_begin(), E = CS.arg_end();
- for (CallSite::arg_iterator A = B; A != E; ++A)
- if (A->get() == V && !CS.paramHasAttr(A - B + 1, Attribute::NoCapture))
- // The parameter is not marked 'nocapture' - captured.
- return true;
- // Only passed via 'nocapture' arguments, or is the called function - not
- // captured.
- break;
- }
- case Instruction::Load:
- // Loading from a pointer does not cause it to be captured.
- break;
- case Instruction::VAArg:
- // "va-arg" from a pointer does not cause it to be captured.
- break;
- case Instruction::Ret:
- if (ReturnCaptures)
- return true;
- break;
- case Instruction::Store:
- if (V == I->getOperand(0))
- // Stored the pointer - conservatively assume it may be captured.
- // TODO: If StoreCaptures is not true, we could do Fancy analysis
- // to determine whether this store is not actually an escape point.
- // In that case, BasicAliasAnalysis should be updated as well to
- // take advantage of this.
- return true;
- // Storing to the pointee does not cause the pointer to be captured.
- break;
- case Instruction::BitCast:
- case Instruction::GetElementPtr:
- case Instruction::PHI:
- case Instruction::Select:
- // The original value is not captured via this if the new value isn't.
- for (Instruction::use_iterator UI = I->use_begin(), UE = I->use_end();
- UI != UE; ++UI) {
- Use *U = &UI.getUse();
- if (Visited.insert(U))
- Worklist.push_back(U);
- }
- break;
- case Instruction::ICmp:
- // Don't count comparisons of a no-alias return value against null as
- // captures. This allows us to ignore comparisons of malloc results
- // with null, for example.
- if (isNoAliasCall(V->stripPointerCasts()))
- if (ConstantPointerNull *CPN =
- dyn_cast<ConstantPointerNull>(I->getOperand(1)))
- if (CPN->getType()->getAddressSpace() == 0)
- break;
- // Otherwise, be conservative. There are crazy ways to capture pointers
- // using comparisons.
- return true;
- default:
- // Something else - be conservative and say it is captured.
- return true;
- }
- }
-
- // All uses examined - not captured.
- return false;
+ // TODO: If StoreCaptures is not true, we could do Fancy analysis
+ // to determine whether this store is not actually an escape point.
+ // In that case, BasicAliasAnalysis should be updated as well to
+ // take advantage of this.
+ (void)StoreCaptures;
+
+ SimpleCaptureTracker SCT(ReturnCaptures);
+ PointerMayBeCaptured(V, SCT);
+ return SCT.Captured;
}
diff --git a/lib/Analysis/MemoryDependenceAnalysis.cpp b/lib/Analysis/MemoryDependenceAnalysis.cpp
index 92967c08dc..323c84f7f6 100644
--- a/lib/Analysis/MemoryDependenceAnalysis.cpp
+++ b/lib/Analysis/MemoryDependenceAnalysis.cpp
@@ -22,6 +22,7 @@
#include "llvm/Function.h"
#include "llvm/LLVMContext.h"
#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/CaptureTracking.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Analysis/InstructionSimplify.h"
#include "llvm/Analysis/MemoryBuiltins.h"
@@ -91,6 +92,7 @@ void MemoryDependenceAnalysis::getAnalysisUsage(AnalysisUsage &AU) const {
bool MemoryDependenceAnalysis::runOnFunction(Function &) {
AA = &getAnalysis<AliasAnalysis>();
TD = getAnalysisIfAvailable<TargetData>();
+ DT = getAnalysisIfAvailable<DominatorTree>();
if (PredCache == 0)
PredCache.reset(new PredIteratorCache());
return false;
@@ -331,6 +333,82 @@ getLoadLoadClobberFullWidthSize(const Value *MemLocBase, int64_t MemLocOffs,
return 0;
}
+namespace {
+ /// Only find pointer captures which happen before the given instruction. Uses
+ /// the dominator tree to determine whether one instruction is before another.
+ struct CapturesBefore {
+ CapturesBefore(const Instruction *I, DominatorTree *DT)
+ : BeforeHere(I), DT(DT), Captured(false) {}
+
+ void tooManyUses() { Captured = true; }
+
+ bool shouldExplore(Use *U) {
+ Instruction *I = cast<Instruction>(U->getUser());
+ if (BeforeHere != I && DT->dominates(BeforeHere, I))
+ return false;
+ return true;
+ }
+
+ bool captured(Instruction *I) {
+ if (BeforeHere != I && DT->dominates(BeforeHere, I))
+ return false;
+ Captured = true;
+ return true;
+ }
+
+ const Instruction *BeforeHere;
+ DominatorTree *DT;
+
+ bool Captured;
+ };
+}
+
+AliasAnalysis::ModRefResult
+MemoryDependenceAnalysis::getModRefInfo(const Instruction *Inst,
+ const AliasAnalysis::Location &MemLoc) {
+ AliasAnalysis::ModRefResult MR = AA->getModRefInfo(Inst, MemLoc);
+ if (MR != AliasAnalysis::ModRef) return MR;
+
+ // FIXME: this is really just shoring-up a deficiency in alias analysis.
+ // BasicAA isn't willing to spend linear time determining whether an alloca
+ // was captured before or after this particular call, while we are. However,
+ // with a smarter AA in place, this test is just wasting compile time.
+ if (!DT) return AliasAnalysis::ModRef;
+ const Value *Object = GetUnderlyingObject(MemLoc.Ptr, TD);
+ if (!isIdentifiedObject(Object) || isa<GlobalVariable>(Object))
+ return AliasAnalysis::ModRef;
+ ImmutableCallSite CS(Inst);
+ if (!CS.getInstruction()) return AliasAnalysis::ModRef;
+
+ CapturesBefore CB(Inst, DT);
+ llvm::PointerMayBeCaptured(Object, CB);
+
+ if (isa<Constant>(Object) || CS.getInstruction() == Object || CB.Captured)
+ return AliasAnalysis::ModRef;
+
+ unsigned ArgNo = 0;
+ for (ImmutableCallSite::arg_iterator CI = CS.arg_begin(), CE = CS.arg_end();
+ CI != CE; ++CI, ++ArgNo) {
+ // Only look at the no-capture or byval pointer arguments. If this
+ // pointer were passed to arguments that were neither of these, then it
+ // couldn't be no-capture.
+ if (!(*CI)->getType()->isPointerTy() ||
+ (!CS.paramHasAttr(ArgNo+1, Attribute::NoCapture) &&
+ !CS.paramHasAttr(ArgNo+1, Attribute::ByVal)))
+ continue;
+
+ // If this is a no-capture pointer argument, see if we can tell that it
+ // is impossible to alias the pointer we're checking. If not, we have to
+ // assume that the call could touch the pointer, even though it doesn't
+ // escape.
+ if (!AA->isNoAlias(AliasAnalysis::Location(*CI),
+ AliasAnalysis::Location(Object))) {
+ return AliasAnalysis::ModRef;
+ }
+ }
+ return AliasAnalysis::NoModRef;
+}
+
/// getPointerDependencyFrom - Return the instruction on which a memory
/// location depends. If isLoad is true, this routine ignores may-aliases with
/// read-only operations. If isLoad is false, this routine ignores may-aliases
@@ -478,7 +556,7 @@ getPointerDependencyFrom(const AliasAnalysis::Location &MemLoc, bool isLoad,
}
// See if this instruction (e.g. a call or vaarg) mod/ref's the pointer.
- switch (AA->getModRefInfo(Inst, MemLoc)) {
+ switch (getModRefInfo(Inst, MemLoc)) {
case AliasAnalysis::NoModRef:
// If the call has no effect on the queried pointer, just ignore it.
continue;