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-rw-r--r--lib/CodeGen/LiveIntervalUnion.cpp332
1 files changed, 178 insertions, 154 deletions
diff --git a/lib/CodeGen/LiveIntervalUnion.cpp b/lib/CodeGen/LiveIntervalUnion.cpp
index 46e83f80f8..3da201e0cc 100644
--- a/lib/CodeGen/LiveIntervalUnion.cpp
+++ b/lib/CodeGen/LiveIntervalUnion.cpp
@@ -21,85 +21,92 @@
#include <algorithm>
using namespace llvm;
-// Find the first segment in the range [segBegin,segments_.end()) that
-// intersects with seg. If no intersection is found, return the first segI
-// such that segI.start >= seg.end
+// Find the first segment in the range [SegBegin,Segments.end()) that
+// intersects with LS. If no intersection is found, return the first SI
+// such that SI.start >= LS.End.
//
// This logic is tied to the underlying LiveSegments data structure. For now, we
// use set::upper_bound to find the nearest starting position,
// then reverse iterate to find the first overlap.
//
-// Upon entry we have segBegin.start < seg.end
-// seg |--...
-// \ .
-// lvr ...-|
-//
-// After set::upper_bound, we have segI.start >= seg.start:
-// seg |--...
-// /
-// lvr |--...
+// Upon entry we have SegBegin.Start < LS.End
+// SegBegin |--...
+// \ .
+// LS ...-|
+//
+// After set::upper_bound, we have SI.start >= LS.start:
+// SI |--...
+// /
+// LS |--...
//
// Assuming intervals are disjoint, if an intersection exists, it must be the
// segment found or the one immediately preceeding it. We continue reverse
// iterating to return the first overlapping segment.
LiveIntervalUnion::SegmentIter
-LiveIntervalUnion::upperBound(SegmentIter segBegin,
- const LiveSegment &seg) {
- assert(seg.end > segBegin->start && "segment iterator precondition");
- // get the next LIU segment such that segI->start is not less than seg.start
- //
- // FIXME: Once we have a B+tree, we can make good use of segBegin as a hint to
+LiveIntervalUnion::upperBound(SegmentIter SegBegin,
+ const LiveSegment &LS) {
+ assert(LS.End > SegBegin->Start && "segment iterator precondition");
+
+ // Get the next LIU segment such that segI->Start is not less than seg.Start
+ //
+ // FIXME: Once we have a B+tree, we can make good use of SegBegin as a hint to
// upper_bound. For now, we're forced to search again from the root each time.
- SegmentIter segI = segments_.upper_bound(seg);
- while (segI != segBegin) {
- --segI;
- if (seg.start >= segI->end)
- return ++segI;
+ SegmentIter SI = Segments.upper_bound(LS);
+ while (SI != SegBegin) {
+ --SI;
+ if (LS.Start >= SI->End)
+ return ++SI;
}
- return segI;
+ return SI;
}
// Merge a LiveInterval's segments. Guarantee no overlaps.
//
-// Consider coalescing adjacent segments to save space, even though it makes
-// extraction more complicated.
-void LiveIntervalUnion::unify(LiveInterval &lvr) {
- // Insert each of the virtual register's live segments into the map
- SegmentIter segPos = segments_.begin();
- for (LiveInterval::iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
- lvrI != lvrEnd; ++lvrI ) {
- LiveSegment segment(lvrI->start, lvrI->end, &lvr);
- segPos = segments_.insert(segPos, segment);
- assert(*segPos == segment && "need equal val for equal key");
+// After implementing B+tree, segments will be coalesced.
+void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
+
+ // Insert each of the virtual register's live segments into the map.
+ SegmentIter SegPos = Segments.begin();
+ for (LiveInterval::iterator VirtRegI = VirtReg.begin(),
+ VirtRegEnd = VirtReg.end();
+ VirtRegI != VirtRegEnd; ++VirtRegI ) {
+
+ LiveSegment Seg(*VirtRegI, &VirtReg);
+ SegPos = Segments.insert(SegPos, Seg);
+
+ assert(*SegPos == Seg && "need equal val for equal key");
#ifndef NDEBUG
- // check for overlap (inductively)
- if (segPos != segments_.begin()) {
- assert(llvm::prior(segPos)->end <= segment.start &&
- "overlapping segments" );
+ // Check for overlap (inductively).
+ if (SegPos != Segments.begin()) {
+ assert(llvm::prior(SegPos)->End <= Seg.Start && "overlapping segments" );
}
- SegmentIter nextPos = llvm::next(segPos);
- if (nextPos != segments_.end())
- assert(segment.end <= nextPos->start && "overlapping segments" );
+ SegmentIter NextPos = llvm::next(SegPos);
+ if (NextPos != Segments.end())
+ assert(Seg.End <= NextPos->Start && "overlapping segments" );
#endif // NDEBUG
}
}
// Remove a live virtual register's segments from this union.
-void LiveIntervalUnion::extract(const LiveInterval &lvr) {
+void LiveIntervalUnion::extract(const LiveInterval &VirtReg) {
+
// Remove each of the virtual register's live segments from the map.
- SegmentIter segPos = segments_.begin();
- for (LiveInterval::const_iterator lvrI = lvr.begin(), lvrEnd = lvr.end();
- lvrI != lvrEnd; ++lvrI) {
- LiveSegment seg(lvrI->start, lvrI->end, const_cast<LiveInterval*>(&lvr));
- segPos = upperBound(segPos, seg);
- assert(segPos != segments_.end() && "missing lvr segment");
- segments_.erase(segPos++);
+ SegmentIter SegPos = Segments.begin();
+ for (LiveInterval::const_iterator VirtRegI = VirtReg.begin(),
+ VirtRegEnd = VirtReg.end();
+ VirtRegI != VirtRegEnd; ++VirtRegI) {
+
+ LiveSegment Seg(*VirtRegI, const_cast<LiveInterval*>(&VirtReg));
+ SegPos = upperBound(SegPos, Seg);
+ assert(SegPos != Segments.end() && "missing VirtReg segment");
+
+ Segments.erase(SegPos++);
}
}
-raw_ostream& llvm::operator<<(raw_ostream& os, const LiveSegment &ls) {
- return os << '[' << ls.start << ',' << ls.end << ':' <<
- ls.liveVirtReg->reg << ")";
+raw_ostream& llvm::operator<<(raw_ostream& OS, const LiveSegment &LS) {
+ return OS << '[' << LS.Start << ',' << LS.End << ':' <<
+ LS.VirtReg->reg << ")";
}
void LiveSegment::dump() const {
@@ -107,35 +114,35 @@ void LiveSegment::dump() const {
}
void
-LiveIntervalUnion::print(raw_ostream &os,
- const AbstractRegisterDescription *rdesc) const {
- os << "LIU ";
- if (rdesc != NULL)
- os << rdesc->getName(repReg_);
+LiveIntervalUnion::print(raw_ostream &OS,
+ const AbstractRegisterDescription *RegDesc) const {
+ OS << "LIU ";
+ if (RegDesc != NULL)
+ OS << RegDesc->getName(RepReg);
else {
- os << repReg_;
+ OS << RepReg;
}
- for (LiveSegments::const_iterator segI = segments_.begin(),
- segEnd = segments_.end(); segI != segEnd; ++segI) {
- dbgs() << " " << *segI;
+ for (LiveSegments::const_iterator SI = Segments.begin(),
+ SegEnd = Segments.end(); SI != SegEnd; ++SI) {
+ dbgs() << " " << *SI;
}
- os << "\n";
+ OS << "\n";
}
-void LiveIntervalUnion::dump(const AbstractRegisterDescription *rdesc) const {
- print(dbgs(), rdesc);
+void LiveIntervalUnion::dump(const AbstractRegisterDescription *RegDesc) const {
+ print(dbgs(), RegDesc);
}
#ifndef NDEBUG
// Verify the live intervals in this union and add them to the visited set.
-void LiveIntervalUnion::verify(LvrBitSet& visitedVRegs) {
- SegmentIter segI = segments_.begin();
- SegmentIter segEnd = segments_.end();
- if (segI == segEnd) return;
- visitedVRegs.set(segI->liveVirtReg->reg);
- for (++segI; segI != segEnd; ++segI) {
- visitedVRegs.set(segI->liveVirtReg->reg);
- assert(llvm::prior(segI)->end <= segI->start && "overlapping segments" );
+void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
+ SegmentIter SI = Segments.begin();
+ SegmentIter SegEnd = Segments.end();
+ if (SI == SegEnd) return;
+ VisitedVRegs.set(SI->VirtReg->reg);
+ for (++SI; SI != SegEnd; ++SI) {
+ VisitedVRegs.set(SI->VirtReg->reg);
+ assert(llvm::prior(SI)->End <= SI->Start && "overlapping segments" );
}
}
#endif //!NDEBUG
@@ -146,147 +153,164 @@ void LiveIntervalUnion::verify(LvrBitSet& visitedVRegs) {
// (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
// is responsible for advancing the LiveIntervalUnion segments to find a
// "notable" intersection, which requires query-specific logic.
-//
+//
// This design assumes only a fast mechanism for intersecting a single live
// virtual register segment with a set of LiveIntervalUnion segments. This may
-// be ok since most LVRs have very few segments. If we had a data
+// be ok since most VIRTREGs have very few segments. If we had a data
// structure that optimizd MxN intersection of segments, then we would bypass
// the loop that advances within the LiveInterval.
//
-// If no intersection exists, set lvrI = lvrEnd, and set segI to the first
+// If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first
// segment whose start point is greater than LiveInterval's end point.
//
// Assumes that segments are sorted by start position in both
// LiveInterval and LiveSegments.
-void LiveIntervalUnion::Query::findIntersection(InterferenceResult &ir) const {
- LiveInterval::iterator lvrEnd = lvr_->end();
- SegmentIter liuEnd = liu_->end();
- while (ir.liuSegI_ != liuEnd) {
+void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const {
+
+ // Search until reaching the end of the LiveUnion segments.
+ LiveInterval::iterator VirtRegEnd = VirtReg->end();
+ SegmentIter LiveUnionEnd = LiveUnion->end();
+ while (IR.LiveUnionI != LiveUnionEnd) {
+
// Slowly advance the live virtual reg iterator until we surpass the next
- // segment in this union. If this is ever used for coalescing of fixed
- // registers and we have a live vreg with thousands of segments, then use
- // upper bound instead.
- while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
- ++ir.lvrSegI_;
- if (ir.lvrSegI_ == lvrEnd)
- break;
- // lvrSegI_ may have advanced far beyond liuSegI_,
+ // segment in LiveUnion.
+ //
+ // Note: If this is ever used for coalescing of fixed registers and we have
+ // a live vreg with thousands of segments, then change this code to use
+ // upperBound instead.
+ while (IR.VirtRegI != VirtRegEnd &&
+ IR.VirtRegI->end <= IR.LiveUnionI->Start)
+ ++IR.VirtRegI;
+ if (IR.VirtRegI == VirtRegEnd)
+ break; // Retain current (nonoverlapping) LiveUnionI
+
+ // VirtRegI may have advanced far beyond LiveUnionI,
// do a fast intersection test to "catch up"
- LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
- ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
- // Check if no liuSegI_ exists with lvrSegI_->start < liuSegI_.end
- if (ir.liuSegI_ == liuEnd)
+ LiveSegment Seg(*IR.VirtRegI, VirtReg);
+ IR.LiveUnionI = LiveUnion->upperBound(IR.LiveUnionI, Seg);
+
+ // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end
+ if (IR.LiveUnionI == LiveUnionEnd)
break;
- if (ir.liuSegI_->start < ir.lvrSegI_->end) {
- assert(overlap(*ir.lvrSegI_, *ir.liuSegI_) && "upperBound postcondition");
+ if (IR.LiveUnionI->Start < IR.VirtRegI->end) {
+ assert(overlap(*IR.VirtRegI, *IR.LiveUnionI) &&
+ "upperBound postcondition");
break;
}
}
- if (ir.liuSegI_ == liuEnd)
- ir.lvrSegI_ = lvrEnd;
+ if (IR.LiveUnionI == LiveUnionEnd)
+ IR.VirtRegI = VirtRegEnd;
}
// Find the first intersection, and cache interference info
-// (retain segment iterators into both lvr_ and liu_).
+// (retain segment iterators into both VirtReg and LiveUnion).
LiveIntervalUnion::InterferenceResult
LiveIntervalUnion::Query::firstInterference() {
- if (firstInterference_ != LiveIntervalUnion::InterferenceResult()) {
- return firstInterference_;
+ if (FirstInterference != LiveIntervalUnion::InterferenceResult()) {
+ return FirstInterference;
}
- firstInterference_ = InterferenceResult(lvr_->begin(), liu_->begin());
- findIntersection(firstInterference_);
- return firstInterference_;
+ FirstInterference = InterferenceResult(VirtReg->begin(), LiveUnion->begin());
+ findIntersection(FirstInterference);
+ return FirstInterference;
}
// Treat the result as an iterator and advance to the next interfering pair
// of segments. This is a plain iterator with no filter.
-bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &ir) const {
- assert(isInterference(ir) && "iteration past end of interferences");
- // Advance either the lvr or liu segment to ensure that we visit all unique
- // overlapping pairs.
- if (ir.lvrSegI_->end < ir.liuSegI_->end) {
- if (++ir.lvrSegI_ == lvr_->end())
+bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const {
+ assert(isInterference(IR) && "iteration past end of interferences");
+
+ // Advance either the VirtReg or LiveUnion segment to ensure that we visit all
+ // unique overlapping pairs.
+ if (IR.VirtRegI->end < IR.LiveUnionI->End) {
+ if (++IR.VirtRegI == VirtReg->end())
return false;
}
else {
- if (++ir.liuSegI_ == liu_->end()) {
- ir.lvrSegI_ = lvr_->end();
+ if (++IR.LiveUnionI == LiveUnion->end()) {
+ IR.VirtRegI = VirtReg->end();
return false;
}
}
- if (overlap(*ir.lvrSegI_, *ir.liuSegI_))
+ // Short-circuit findIntersection() if possible.
+ if (overlap(*IR.VirtRegI, *IR.LiveUnionI))
return true;
- // find the next intersection
- findIntersection(ir);
- return isInterference(ir);
+
+ // Find the next intersection.
+ findIntersection(IR);
+ return isInterference(IR);
}
-// Scan the vector of interfering virtual registers in this union. Assuming it's
+// Scan the vector of interfering virtual registers in this union. Assume it's
// quite small.
-bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *lvr) const {
+bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
SmallVectorImpl<LiveInterval*>::const_iterator I =
- std::find(interferingVRegs_.begin(), interferingVRegs_.end(), lvr);
- return I != interferingVRegs_.end();
+ std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
+ return I != InterferingVRegs.end();
}
// Count the number of virtual registers in this union that interfere with this
-// query's live virtual register.
-//
-// The number of times that we either advance ir.lvrSegI_ or call
-// liu_.upperBound() will be no more than the number of holes in
-// lvr_. So each invocation of collectInterferingVirtReg() takes
-// time proportional to |lvr-holes| * time(liu_.upperBound()).
+// query's live virtual register.
+//
+// The number of times that we either advance IR.VirtRegI or call
+// LiveUnion.upperBound() will be no more than the number of holes in
+// VirtReg. So each invocation of collectInterferingVRegs() takes
+// time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()).
//
// For comments on how to speed it up, see Query::findIntersection().
unsigned LiveIntervalUnion::Query::
-collectInterferingVRegs(unsigned maxInterferingRegs) {
- InterferenceResult ir = firstInterference();
- LiveInterval::iterator lvrEnd = lvr_->end();
- SegmentIter liuEnd = liu_->end();
- LiveInterval *recentInterferingVReg = NULL;
- while (ir.liuSegI_ != liuEnd) {
+collectInterferingVRegs(unsigned MaxInterferingRegs) {
+ InterferenceResult IR = firstInterference();
+ LiveInterval::iterator VirtRegEnd = VirtReg->end();
+ SegmentIter LiveUnionEnd = LiveUnion->end();
+ LiveInterval *RecentInterferingVReg = NULL;
+ while (IR.LiveUnionI != LiveUnionEnd) {
// Advance the union's iterator to reach an unseen interfering vreg.
do {
- if (ir.liuSegI_->liveVirtReg == recentInterferingVReg)
+ if (IR.LiveUnionI->VirtReg == RecentInterferingVReg)
continue;
- if (!isSeenInterference(ir.liuSegI_->liveVirtReg))
+ if (!isSeenInterference(IR.LiveUnionI->VirtReg))
break;
// Cache the most recent interfering vreg to bypass isSeenInterference.
- recentInterferingVReg = ir.liuSegI_->liveVirtReg;
+ RecentInterferingVReg = IR.LiveUnionI->VirtReg;
- } while( ++ir.liuSegI_ != liuEnd);
- if (ir.liuSegI_ == liuEnd)
+ } while( ++IR.LiveUnionI != LiveUnionEnd);
+ if (IR.LiveUnionI == LiveUnionEnd)
break;
- // Advance the live vreg reg iterator until surpassing the next
- // segment in this union. If this is ever used for coalescing of fixed
- // registers and we have a live vreg with thousands of segments, then use
- // upper bound instead.
- while (ir.lvrSegI_ != lvrEnd && ir.lvrSegI_->end <= ir.liuSegI_->start)
- ++ir.lvrSegI_;
- if (ir.lvrSegI_ == lvrEnd)
+ // Advance the VirtReg iterator until surpassing the next segment in
+ // LiveUnion.
+ //
+ // Note: If this is ever used for coalescing of fixed registers and we have
+ // a live virtual register with thousands of segments, then use upperBound
+ // instead.
+ while (IR.VirtRegI != VirtRegEnd &&
+ IR.VirtRegI->end <= IR.LiveUnionI->Start)
+ ++IR.VirtRegI;
+ if (IR.VirtRegI == VirtRegEnd)
break;
// Check for intersection with the union's segment.
- if (overlap(*ir.lvrSegI_, *ir.liuSegI_)) {
- if (!ir.liuSegI_->liveVirtReg->isSpillable())
- seenUnspillableVReg_ = true;
-
- interferingVRegs_.push_back(ir.liuSegI_->liveVirtReg);
- if (interferingVRegs_.size() == maxInterferingRegs)
- return maxInterferingRegs;
+ if (overlap(*IR.VirtRegI, *IR.LiveUnionI)) {
+
+ if (!IR.LiveUnionI->VirtReg->isSpillable())
+ SeenUnspillableVReg = true;
+
+ InterferingVRegs.push_back(IR.LiveUnionI->VirtReg);
+ if (InterferingVRegs.size() == MaxInterferingRegs)
+ return MaxInterferingRegs;
// Cache the most recent interfering vreg to bypass isSeenInterference.
- recentInterferingVReg = ir.liuSegI_->liveVirtReg;
- ++ir.liuSegI_;
+ RecentInterferingVReg = IR.LiveUnionI->VirtReg;
+ ++IR.LiveUnionI;
continue;
}
- // lvrSegI_ may have advanced far beyond liuSegI_,
+ // VirtRegI may have advanced far beyond LiveUnionI,
// do a fast intersection test to "catch up"
- LiveSegment seg(ir.lvrSegI_->start, ir.lvrSegI_->end, lvr_);
- ir.liuSegI_ = liu_->upperBound(ir.liuSegI_, seg);
+ LiveSegment Seg(*IR.VirtRegI, VirtReg);
+ IR.LiveUnionI = LiveUnion->upperBound(IR.LiveUnionI, Seg);
}
- return interferingVRegs_.size();
+ SeenAllInterferences = true;
+ return InterferingVRegs.size();
}