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-rw-r--r--lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp627
1 files changed, 111 insertions, 516 deletions
diff --git a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
index 7130e0e174..1318b44542 100644
--- a/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
+++ b/lib/ExecutionEngine/RuntimeDyld/RuntimeDyldMachO.cpp
@@ -21,41 +21,55 @@ using namespace llvm::object;
namespace llvm {
-bool RuntimeDyldMachO::
-resolveRelocation(uint8_t *LocalAddress,
- uint64_t FinalAddress,
- uint64_t Value,
- bool isPCRel,
- unsigned Type,
- unsigned Size,
- int64_t Addend) {
+void RuntimeDyldMachO::resolveRelocation(uint8_t *LocalAddress,
+ uint64_t FinalAddress,
+ uint64_t Value,
+ uint32_t Type,
+ int64_t Addend) {
+ bool isPCRel = (Type >> 24) & 1;
+ unsigned MachoType = (Type >> 28) & 0xf;
+ unsigned Size = 1 << ((Type >> 25) & 3);
+
+ DEBUG(dbgs() << "resolveRelocation LocalAddress: " << format("%p", LocalAddress)
+ << " FinalAddress: " << format("%p", FinalAddress)
+ << " Value: " << format("%p", Value)
+ << " Addend: " << Addend
+ << " isPCRel: " << isPCRel
+ << " MachoType: " << MachoType
+ << " Size: " << Size
+ << "\n");
+
// This just dispatches to the proper target specific routine.
- switch (CPUType) {
+ switch (Arch) {
default: llvm_unreachable("Unsupported CPU type!");
- case mach::CTM_i386:
- return resolveI386Relocation(LocalAddress,
+ case Triple::x86_64:
+ resolveX86_64Relocation(LocalAddress,
+ FinalAddress,
+ (uintptr_t)Value,
+ isPCRel,
+ MachoType,
+ Size,
+ Addend);
+ break;
+ case Triple::x86:
+ resolveI386Relocation(LocalAddress,
FinalAddress,
(uintptr_t)Value,
isPCRel,
Type,
Size,
Addend);
- case mach::CTM_x86_64:
- return resolveX86_64Relocation(LocalAddress,
- FinalAddress,
- (uintptr_t)Value,
- isPCRel,
- Type,
- Size,
- Addend);
- case mach::CTM_ARM:
- return resolveARMRelocation(LocalAddress,
- FinalAddress,
- (uintptr_t)Value,
- isPCRel,
- Type,
- Size,
- Addend);
+ break;
+ case Triple::arm: // Fall through.
+ case Triple::thumb:
+ resolveARMRelocation(LocalAddress,
+ FinalAddress,
+ (uintptr_t)Value,
+ isPCRel,
+ MachoType,
+ Size,
+ Addend);
+ break;
}
}
@@ -190,503 +204,84 @@ resolveARMRelocation(uint8_t *LocalAddress,
return false;
}
-bool RuntimeDyldMachO::
-loadSegment32(const MachOObject *Obj,
- const MachOObject::LoadCommandInfo *SegmentLCI,
- const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
- // FIXME: This should really be combined w/ loadSegment64. Templatized
- // function on the 32/64 datatypes maybe?
- InMemoryStruct<macho::SegmentLoadCommand> SegmentLC;
- Obj->ReadSegmentLoadCommand(*SegmentLCI, SegmentLC);
- if (!SegmentLC)
- return Error("unable to load segment load command");
-
-
- SmallVector<unsigned, 16> SectionMap;
- for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
- InMemoryStruct<macho::Section> Sect;
- Obj->ReadSection(*SegmentLCI, SectNum, Sect);
- if (!Sect)
- return Error("unable to load section: '" + Twine(SectNum) + "'");
-
- // Allocate memory via the MM for the section.
- uint8_t *Buffer;
- uint32_t SectionID = Sections.size();
- if (Sect->Flags == 0x80000400)
- Buffer = MemMgr->allocateCodeSection(Sect->Size, Sect->Align, SectionID);
- else
- Buffer = MemMgr->allocateDataSection(Sect->Size, Sect->Align, SectionID);
-
- DEBUG(dbgs() << "Loading "
- << ((Sect->Flags == 0x80000400) ? "text" : "data")
- << " (ID #" << SectionID << ")"
- << " '" << Sect->SegmentName << ","
- << Sect->Name << "' of size " << Sect->Size
- << " to address " << Buffer << ".\n");
-
- // Copy the payload from the object file into the allocated buffer.
- uint8_t *Base = (uint8_t*)Obj->getData(SegmentLC->FileOffset,
- SegmentLC->FileSize).data();
- memcpy(Buffer, Base + Sect->Address, Sect->Size);
-
- // Remember what got allocated for this SectionID.
- Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size));
- SectionLocalMemToID[Buffer] = SectionID;
-
- // By default, the load address of a section is its memory buffer.
- SectionLoadAddress.push_back((uint64_t)Buffer);
-
- // Keep a map of object file section numbers to corresponding SectionIDs
- // while processing the file.
- SectionMap.push_back(SectionID);
- }
-
- // Process the symbol table.
- SmallVector<StringRef, 64> SymbolNames;
- processSymbols32(Obj, SectionMap, SymbolNames, SymtabLC);
-
- // Process the relocations for each section we're loading.
- Relocations.grow(Relocations.size() + SegmentLC->NumSections);
- Referrers.grow(Referrers.size() + SegmentLC->NumSections);
- for (unsigned SectNum = 0; SectNum != SegmentLC->NumSections; ++SectNum) {
- InMemoryStruct<macho::Section> Sect;
- Obj->ReadSection(*SegmentLCI, SectNum, Sect);
- if (!Sect)
- return Error("unable to load section: '" + Twine(SectNum) + "'");
- for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
- InMemoryStruct<macho::RelocationEntry> RE;
- Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
- if (RE->Word0 & macho::RF_Scattered)
- return Error("NOT YET IMPLEMENTED: scattered relocations.");
- // Word0 of the relocation is the offset into the section where the
- // relocation should be applied. We need to translate that into an
- // offset into a function since that's our atom.
- uint32_t Offset = RE->Word0;
- bool isExtern = (RE->Word1 >> 27) & 1;
-
- // FIXME: Get the relocation addend from the target address.
- // FIXME: VERY imporant for internal relocations.
-
- // Figure out the source symbol of the relocation. If isExtern is true,
- // this relocation references the symbol table, otherwise it references
- // a section in the same object, numbered from 1 through NumSections
- // (SectionBases is [0, NumSections-1]).
- uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
- if (!isExtern) {
- assert(SourceNum > 0 && "Invalid relocation section number!");
- unsigned SectionID = SectionMap[SourceNum - 1];
- unsigned TargetID = SectionMap[SectNum];
- DEBUG(dbgs() << "Internal relocation at Section #"
- << TargetID << " + " << Offset
- << " from Section #"
- << SectionID << " (Word1: "
- << format("0x%x", RE->Word1) << ")\n");
-
- // Store the relocation information. It will get resolved when
- // the section addresses are assigned.
- uint32_t RelocationIndex = Relocations[SectionID].size();
- Relocations[SectionID].push_back(RelocationEntry(TargetID,
- Offset,
- RE->Word1,
- 0 /*Addend*/));
- Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex));
- } else {
- StringRef SourceName = SymbolNames[SourceNum];
-
- // Now store the relocation information. Associate it with the source
- // symbol. Just add it to the unresolved list and let the general
- // path post-load resolve it if we know where the symbol is.
- UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum,
- Offset,
- RE->Word1,
- 0 /*Addend*/));
- DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset
- << " from '" << SourceName << "(Word1: "
- << format("0x%x", RE->Word1) << ")\n");
- }
+void RuntimeDyldMachO::processRelocationRef(const ObjRelocationInfo &Rel,
+ const ObjectFile &Obj,
+ ObjSectionToIDMap &ObjSectionToID,
+ LocalSymbolMap &Symbols,
+ StubMap &Stubs) {
+
+ uint32_t RelType = (uint32_t) (Rel.Type & 0xffffffffL);
+ RelocationValueRef Value;
+ SectionEntry &Section = Sections[Rel.SectionID];
+ uint8_t *Target = Section.Address + Rel.Offset;
+
+ bool isExtern = (RelType >> 27) & 1;
+ if (isExtern) {
+ StringRef TargetName;
+ const SymbolRef &Symbol = Rel.Symbol;
+ Symbol.getName(TargetName);
+ // First look the symbol in object file symbols.
+ LocalSymbolMap::iterator lsi = Symbols.find(TargetName.data());
+ if (lsi != Symbols.end()) {
+ Value.SectionID = lsi->second.first;
+ Value.Addend = lsi->second.second;
+ } else {
+ // Second look the symbol in global symbol table.
+ StringMap<SymbolLoc>::iterator gsi = SymbolTable.find(TargetName.data());
+ if (gsi != SymbolTable.end()) {
+ Value.SectionID = gsi->second.first;
+ Value.Addend = gsi->second.second;
+ } else
+ Value.SymbolName = TargetName.data();
}
- }
-
- // Resolve the addresses of any symbols that were defined in this segment.
- for (int i = 0, e = SymbolNames.size(); i != e; ++i)
- resolveSymbol(SymbolNames[i]);
-
- return false;
-}
-
-
-bool RuntimeDyldMachO::
-loadSegment64(const MachOObject *Obj,
- const MachOObject::LoadCommandInfo *SegmentLCI,
- const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
- InMemoryStruct<macho::Segment64LoadCommand> Segment64LC;
- Obj->ReadSegment64LoadCommand(*SegmentLCI, Segment64LC);
- if (!Segment64LC)
- return Error("unable to load segment load command");
-
-
- SmallVector<unsigned, 16> SectionMap;
- for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
- InMemoryStruct<macho::Section64> Sect;
- Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
- if (!Sect)
- return Error("unable to load section: '" + Twine(SectNum) + "'");
-
- // Allocate memory via the MM for the section.
- uint8_t *Buffer;
- uint32_t SectionID = Sections.size();
- unsigned Align = 1 << Sect->Align; // .o file has log2 alignment.
- if (Sect->Flags == 0x80000400)
- Buffer = MemMgr->allocateCodeSection(Sect->Size, Align, SectionID);
- else
- Buffer = MemMgr->allocateDataSection(Sect->Size, Align, SectionID);
-
- DEBUG(dbgs() << "Loading "
- << ((Sect->Flags == 0x80000400) ? "text" : "data")
- << " (ID #" << SectionID << ")"
- << " '" << Sect->SegmentName << ","
- << Sect->Name << "' of size " << Sect->Size
- << " (align " << Align << ")"
- << " to address " << Buffer << ".\n");
-
- // Copy the payload from the object file into the allocated buffer.
- uint8_t *Base = (uint8_t*)Obj->getData(Segment64LC->FileOffset,
- Segment64LC->FileSize).data();
- memcpy(Buffer, Base + Sect->Address, Sect->Size);
-
- // Remember what got allocated for this SectionID.
- Sections.push_back(sys::MemoryBlock(Buffer, Sect->Size));
- SectionLocalMemToID[Buffer] = SectionID;
-
- // By default, the load address of a section is its memory buffer.
- SectionLoadAddress.push_back((uint64_t)Buffer);
-
- // Keep a map of object file section numbers to corresponding SectionIDs
- // while processing the file.
- SectionMap.push_back(SectionID);
- }
-
- // Process the symbol table.
- SmallVector<StringRef, 64> SymbolNames;
- processSymbols64(Obj, SectionMap, SymbolNames, SymtabLC);
-
- // Process the relocations for each section we're loading.
- Relocations.grow(Relocations.size() + Segment64LC->NumSections);
- Referrers.grow(Referrers.size() + Segment64LC->NumSections);
- for (unsigned SectNum = 0; SectNum != Segment64LC->NumSections; ++SectNum) {
- InMemoryStruct<macho::Section64> Sect;
- Obj->ReadSection64(*SegmentLCI, SectNum, Sect);
- if (!Sect)
- return Error("unable to load section: '" + Twine(SectNum) + "'");
- for (unsigned j = 0; j != Sect->NumRelocationTableEntries; ++j) {
- InMemoryStruct<macho::RelocationEntry> RE;
- Obj->ReadRelocationEntry(Sect->RelocationTableOffset, j, RE);
- if (RE->Word0 & macho::RF_Scattered)
- return Error("NOT YET IMPLEMENTED: scattered relocations.");
- // Word0 of the relocation is the offset into the section where the
- // relocation should be applied. We need to translate that into an
- // offset into a function since that's our atom.
- uint32_t Offset = RE->Word0;
- bool isExtern = (RE->Word1 >> 27) & 1;
-
- // FIXME: Get the relocation addend from the target address.
- // FIXME: VERY imporant for internal relocations.
-
- // Figure out the source symbol of the relocation. If isExtern is true,
- // this relocation references the symbol table, otherwise it references
- // a section in the same object, numbered from 1 through NumSections
- // (SectionBases is [0, NumSections-1]).
- uint32_t SourceNum = RE->Word1 & 0xffffff; // 24-bit value
- if (!isExtern) {
- assert(SourceNum > 0 && "Invalid relocation section number!");
- unsigned SectionID = SectionMap[SourceNum - 1];
- unsigned TargetID = SectionMap[SectNum];
- DEBUG(dbgs() << "Internal relocation at Section #"
- << TargetID << " + " << Offset
- << " from Section #"
- << SectionID << " (Word1: "
- << format("0x%x", RE->Word1) << ")\n");
-
- // Store the relocation information. It will get resolved when
- // the section addresses are assigned.
- uint32_t RelocationIndex = Relocations[SectionID].size();
- Relocations[SectionID].push_back(RelocationEntry(TargetID,
- Offset,
- RE->Word1,
- 0 /*Addend*/));
- Referrers[TargetID].push_back(Referrer(SectionID, RelocationIndex));
- } else {
- StringRef SourceName = SymbolNames[SourceNum];
-
- // Now store the relocation information. Associate it with the source
- // symbol. Just add it to the unresolved list and let the general
- // path post-load resolve it if we know where the symbol is.
- UnresolvedRelocations[SourceName].push_back(RelocationEntry(SectNum,
- Offset,
- RE->Word1,
- 0 /*Addend*/));
- DEBUG(dbgs() << "Relocation at Section #" << SectNum << " + " << Offset
- << " from '" << SourceName << "(Word1: "
- << format("0x%x", RE->Word1) << ")\n");
- }
+ } else {
+ error_code err;
+ uint8_t sectionIndex = static_cast<uint8_t>(RelType & 0xFF);
+ section_iterator si = Obj.begin_sections(),
+ se = Obj.end_sections();
+ for (uint8_t i = 1; i < sectionIndex; i++) {
+ error_code err;
+ si.increment(err);
+ if (si == se)
+ break;
}
- }
-
- // Resolve the addresses of any symbols that were defined in this segment.
- for (int i = 0, e = SymbolNames.size(); i != e; ++i)
- resolveSymbol(SymbolNames[i]);
-
- return false;
-}
-
-bool RuntimeDyldMachO::
-processSymbols32(const MachOObject *Obj,
- SmallVectorImpl<unsigned> &SectionMap,
- SmallVectorImpl<StringRef> &SymbolNames,
- const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
- // FIXME: Combine w/ processSymbols64. Factor 64/32 datatype and such.
- for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
- InMemoryStruct<macho::SymbolTableEntry> STE;
- Obj->ReadSymbolTableEntry(SymtabLC->SymbolTableOffset, i, STE);
- if (!STE)
- return Error("unable to read symbol: '" + Twine(i) + "'");
- // Get the symbol name.
- StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
- SymbolNames.push_back(Name);
-
- // FIXME: Check the symbol type and flags.
- if (STE->Type != 0xF) // external, defined in this segment.
- continue;
- // Flags in the upper nibble we don't care about.
- if ((STE->Flags & 0xf) != 0x0)
- continue;
-
- // Remember the symbol.
- uint32_t SectionID = SectionMap[STE->SectionIndex - 1];
- SymbolTable[Name] = SymbolLoc(SectionID, STE->Value);
-
- DEBUG(dbgs() << "Symbol: '" << Name << "' @ "
- << (getSectionAddress(SectionID) + STE->Value)
- << "\n");
- }
- return false;
-}
-
-bool RuntimeDyldMachO::
-processSymbols64(const MachOObject *Obj,
- SmallVectorImpl<unsigned> &SectionMap,
- SmallVectorImpl<StringRef> &SymbolNames,
- const InMemoryStruct<macho::SymtabLoadCommand> &SymtabLC) {
- for (unsigned i = 0; i != SymtabLC->NumSymbolTableEntries; ++i) {
- InMemoryStruct<macho::Symbol64TableEntry> STE;
- Obj->ReadSymbol64TableEntry(SymtabLC->SymbolTableOffset, i, STE);
- if (!STE)
- return Error("unable to read symbol: '" + Twine(i) + "'");
- // Get the symbol name.
- StringRef Name = Obj->getStringAtIndex(STE->StringIndex);
- SymbolNames.push_back(Name);
-
- // FIXME: Check the symbol type and flags.
- if (STE->Type != 0xF) // external, defined in this segment.
- continue;
- // Flags in the upper nibble we don't care about.
- if ((STE->Flags & 0xf) != 0x0)
- continue;
-
- // Remember the symbol.
- uint32_t SectionID = SectionMap[STE->SectionIndex - 1];
- SymbolTable[Name] = SymbolLoc(SectionID, STE->Value);
-
- DEBUG(dbgs() << "Symbol: '" << Name << "' @ "
- << (getSectionAddress(SectionID) + STE->Value)
- << "\n");
- }
- return false;
-}
-
-// resolveSymbol - Resolve any relocations to the specified symbol if
-// we know where it lives.
-void RuntimeDyldMachO::resolveSymbol(StringRef Name) {
- StringMap<SymbolLoc>::const_iterator Loc = SymbolTable.find(Name);
- if (Loc == SymbolTable.end())
- return;
-
- RelocationList &Relocs = UnresolvedRelocations[Name];
- DEBUG(dbgs() << "Resolving symbol '" << Name << "'\n");
- for (int i = 0, e = Relocs.size(); i != e; ++i) {
- // Change the relocation to be section relative rather than symbol
- // relative and move it to the resolved relocation list.
- RelocationEntry Entry = Relocs[i];
- Entry.Addend += Loc->second.second;
- uint32_t RelocationIndex = Relocations[Loc->second.first].size();
- Relocations[Loc->second.first].push_back(Entry);
- Referrers[Entry.SectionID].push_back(Referrer(Loc->second.first, RelocationIndex));
- }
- // FIXME: Keep a worklist of the relocations we've added so that we can
- // resolve more selectively later.
- Relocs.clear();
-}
-
-bool RuntimeDyldMachO::loadObject(MemoryBuffer *InputBuffer) {
- // If the linker is in an error state, don't do anything.
- if (hasError())
- return true;
- // Load the Mach-O wrapper object.
- std::string ErrorStr;
- OwningPtr<MachOObject> Obj(
- MachOObject::LoadFromBuffer(InputBuffer, &ErrorStr));
- if (!Obj)
- return Error("unable to load object: '" + ErrorStr + "'");
-
- // Get the CPU type information from the header.
- const macho::Header &Header = Obj->getHeader();
-
- // FIXME: Error checking that the loaded object is compatible with
- // the system we're running on.
- CPUType = Header.CPUType;
- CPUSubtype = Header.CPUSubtype;
-
- // Validate that the load commands match what we expect.
- const MachOObject::LoadCommandInfo *SegmentLCI = 0, *SymtabLCI = 0,
- *DysymtabLCI = 0;
- for (unsigned i = 0; i != Header.NumLoadCommands; ++i) {
- const MachOObject::LoadCommandInfo &LCI = Obj->getLoadCommandInfo(i);
- switch (LCI.Command.Type) {
- case macho::LCT_Segment:
- case macho::LCT_Segment64:
- if (SegmentLCI)
- return Error("unexpected input object (multiple segments)");
- SegmentLCI = &LCI;
- break;
- case macho::LCT_Symtab:
- if (SymtabLCI)
- return Error("unexpected input object (multiple symbol tables)");
- SymtabLCI = &LCI;
- break;
- case macho::LCT_Dysymtab:
- if (DysymtabLCI)
- return Error("unexpected input object (multiple symbol tables)");
- DysymtabLCI = &LCI;
- break;
- default:
- return Error("unexpected input object (unexpected load command");
+ assert(si != se && "No section containing relocation!");
+ Value.SectionID = findOrEmitSection(*si, true, ObjSectionToID);
+ Value.Addend = *(const intptr_t *)Target;
+ if (Value.Addend) {
+ // The MachO addend is offset from the current section, we need set it
+ // as offset from destination section
+ Value.Addend += Section.ObjAddress - Sections[Value.SectionID].ObjAddress;
}
}
- if (!SymtabLCI)
- return Error("no symbol table found in object");
- if (!SegmentLCI)
- return Error("no segments found in object");
-
- // Read and register the symbol table data.
- InMemoryStruct<macho::SymtabLoadCommand> SymtabLC;
- Obj->ReadSymtabLoadCommand(*SymtabLCI, SymtabLC);
- if (!SymtabLC)
- return Error("unable to load symbol table load command");
- Obj->RegisterStringTable(*SymtabLC);
-
- // Read the dynamic link-edit information, if present (not present in static
- // objects).
- if (DysymtabLCI) {
- InMemoryStruct<macho::DysymtabLoadCommand> DysymtabLC;
- Obj->ReadDysymtabLoadCommand(*DysymtabLCI, DysymtabLC);
- if (!DysymtabLC)
- return Error("unable to load dynamic link-exit load command");
-
- // FIXME: We don't support anything interesting yet.
-// if (DysymtabLC->LocalSymbolsIndex != 0)
-// return Error("NOT YET IMPLEMENTED: local symbol entries");
-// if (DysymtabLC->ExternalSymbolsIndex != 0)
-// return Error("NOT YET IMPLEMENTED: non-external symbol entries");
-// if (DysymtabLC->UndefinedSymbolsIndex != SymtabLC->NumSymbolTableEntries)
-// return Error("NOT YET IMPLEMENTED: undefined symbol entries");
- }
-
- // Load the segment load command.
- if (SegmentLCI->Command.Type == macho::LCT_Segment) {
- if (loadSegment32(Obj.get(), SegmentLCI, SymtabLC))
- return true;
- } else {
- if (loadSegment64(Obj.get(), SegmentLCI, SymtabLC))
- return true;
- }
-
- // Assign the addresses of the sections from the object so that any
- // relocations to them get set properly.
- // FIXME: This is done directly from the client at the moment. We should
- // default the values to the local storage, at least when the target arch
- // is the same as the host arch.
-
- return false;
+ if (Arch == Triple::arm && RelType == macho::RIT_ARM_Branch24Bit) {
+ // This is an ARM branch relocation, need to use a stub function.
+
+ // Look up for existing stub.
+ StubMap::const_iterator i = Stubs.find(Value);
+ if (i != Stubs.end())
+ resolveRelocation(Target, (uint64_t)Target,
+ (uint64_t)Section.Address + i->second,
+ RelType, 0);
+ else {
+ // Create a new stub function.
+ Stubs[Value] = Section.StubOffset;
+ uint8_t *StubTargetAddr = createStubFunction(Section.Address +
+ Section.StubOffset);
+ AddRelocation(Value, Rel.SectionID, StubTargetAddr - Section.Address,
+ macho::RIT_Vanilla);
+ resolveRelocation(Target, (uint64_t)Target,
+ (uint64_t)Section.Address + Section.StubOffset,
+ RelType, 0);
+ Section.StubOffset += getMaxStubSize();
+ }
+ } else
+ AddRelocation(Value, Rel.SectionID, Rel.Offset, RelType);
}
-// Assign an address to a symbol name and resolve all the relocations
-// associated with it.
-void RuntimeDyldMachO::reassignSectionAddress(unsigned SectionID,
- uint64_t Addr) {
- // The address to use for relocation resolution is not
- // the address of the local section buffer. We must be doing
- // a remote execution environment of some sort. Re-apply any
- // relocations referencing this section with the given address.
- //
- // Addr is a uint64_t because we can't assume the pointer width
- // of the target is the same as that of the host. Just use a generic
- // "big enough" type.
-
- SectionLoadAddress[SectionID] = Addr;
-
- RelocationList &Relocs = Relocations[SectionID];
- for (unsigned i = 0, e = Relocs.size(); i != e; ++i) {
- RelocationEntry &RE = Relocs[i];
- uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset;
- uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset;
- bool isPCRel = (RE.Data >> 24) & 1;
- unsigned Type = (RE.Data >> 28) & 0xf;
- unsigned Size = 1 << ((RE.Data >> 25) & 3);
-
- DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
- << " + " << RE.Offset << " (" << format("%p", Target) << ")"
- << " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
- << "(" << (isPCRel ? "pcrel" : "absolute")
- << ", type: " << Type << ", Size: " << Size << ", Addend: "
- << RE.Addend << ").\n");
-
- resolveRelocation(Target,
- FinalTarget,
- Addr,
- isPCRel,
- Type,
- Size,
- RE.Addend);
- }
- ReferrerList &Refers = Referrers[SectionID];
- for (unsigned i = 0, e = Refers.size(); i != e; ++i) {
- Referrer &R = Refers[i];
- RelocationEntry &RE = Relocations[R.SectionID][R.Index];
- uint8_t *Target = (uint8_t*)Sections[RE.SectionID].base() + RE.Offset;
- uint64_t FinalTarget = (uint64_t)SectionLoadAddress[RE.SectionID] + RE.Offset;
- bool isPCRel = (RE.Data >> 24) & 1;
- unsigned Type = (RE.Data >> 28) & 0xf;
- unsigned Size = 1 << ((RE.Data >> 25) & 3);
-
- DEBUG(dbgs() << "Resolving relocation at Section #" << RE.SectionID
- << " + " << RE.Offset << " (" << format("%p", Target) << ")"
- << " from Section #" << SectionID << " (" << format("%p", Addr) << ")"
- << "(" << (isPCRel ? "pcrel" : "absolute")
- << ", type: " << Type << ", Size: " << Size << ", Addend: "
- << RE.Addend << ").\n");
-
- resolveRelocation(Target,
- FinalTarget,
- Addr,
- isPCRel,
- Type,
- Size,
- RE.Addend);
- }
-}
-bool RuntimeDyldMachO::isKnownFormat(const MemoryBuffer *InputBuffer) {
+bool RuntimeDyldMachO::isCompatibleFormat(const MemoryBuffer *InputBuffer) const {
StringRef Magic = InputBuffer->getBuffer().slice(0, 4);
if (Magic == "\xFE\xED\xFA\xCE") return true;
if (Magic == "\xCE\xFA\xED\xFE") return true;