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diff --git a/lib/Target/AArch64/AArch64InstrInfo.h b/lib/Target/AArch64/AArch64InstrInfo.h
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+//===- AArch64InstrInfo.h - AArch64 Instruction Information -----*- C++ -*-===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file contains the AArch64 implementation of the TargetInstrInfo class.
+//
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_TARGET_AARCH64INSTRINFO_H
+#define LLVM_TARGET_AARCH64INSTRINFO_H
+
+#include "llvm/Target/TargetInstrInfo.h"
+#include "AArch64RegisterInfo.h"
+
+#define GET_INSTRINFO_HEADER
+#include "AArch64GenInstrInfo.inc"
+
+namespace llvm {
+
+class AArch64Subtarget;
+
+class AArch64InstrInfo : public AArch64GenInstrInfo {
+ const AArch64RegisterInfo RI;
+ const AArch64Subtarget &Subtarget;
+public:
+ explicit AArch64InstrInfo(const AArch64Subtarget &TM);
+
+ /// getRegisterInfo - TargetInstrInfo is a superset of MRegister info. As
+ /// such, whenever a client has an instance of instruction info, it should
+ /// always be able to get register info as well (through this method).
+ ///
+ const TargetRegisterInfo &getRegisterInfo() const { return RI; }
+
+ const AArch64Subtarget &getSubTarget() const { return Subtarget; }
+
+ void copyPhysReg(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I, DebugLoc DL,
+ unsigned DestReg, unsigned SrcReg,
+ bool KillSrc) const;
+
+ MachineInstr *emitFrameIndexDebugValue(MachineFunction &MF, int FrameIx,
+ uint64_t Offset, const MDNode *MDPtr,
+ DebugLoc DL) const;
+
+ void storeRegToStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ unsigned SrcReg, bool isKill, int FrameIndex,
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const;
+ void loadRegFromStackSlot(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ unsigned DestReg, int FrameIdx,
+ const TargetRegisterClass *RC,
+ const TargetRegisterInfo *TRI) const;
+
+ bool AnalyzeBranch(MachineBasicBlock &MBB, MachineBasicBlock *&TBB,
+ MachineBasicBlock *&FBB,
+ SmallVectorImpl<MachineOperand> &Cond,
+ bool AllowModify = false) const;
+ unsigned InsertBranch(MachineBasicBlock &MBB, MachineBasicBlock *TBB,
+ MachineBasicBlock *FBB,
+ const SmallVectorImpl<MachineOperand> &Cond,
+ DebugLoc DL) const;
+ unsigned RemoveBranch(MachineBasicBlock &MBB) const;
+ bool ReverseBranchCondition(SmallVectorImpl<MachineOperand> &Cond) const;
+
+ bool expandPostRAPseudo(MachineBasicBlock::iterator MI) const;
+
+ /// Look through the instructions in this function and work out the largest
+ /// the stack frame can be while maintaining the ability to address local
+ /// slots with no complexities.
+ unsigned estimateRSStackLimit(MachineFunction &MF) const;
+
+ /// getAddressConstraints - For loads and stores (and PRFMs) taking an
+ /// immediate offset, this function determines the constraints required for
+ /// the immediate. It must satisfy:
+ /// + MinOffset <= imm <= MaxOffset
+ /// + imm % OffsetScale == 0
+ void getAddressConstraints(const MachineInstr &MI, int &AccessScale,
+ int &MinOffset, int &MaxOffset) const;
+
+ unsigned getInstSizeInBytes(const MachineInstr &MI) const;
+
+ unsigned getInstBundleLength(const MachineInstr &MI) const;
+};
+
+bool rewriteA64FrameIndex(MachineInstr &MI, unsigned FrameRegIdx,
+ unsigned FrameReg, int &Offset,
+ const AArch64InstrInfo &TII);
+
+
+void emitRegUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
+ DebugLoc dl, const TargetInstrInfo &TII,
+ unsigned DstReg, unsigned SrcReg, unsigned ScratchReg,
+ int64_t NumBytes,
+ MachineInstr::MIFlag MIFlags = MachineInstr::NoFlags);
+
+void emitSPUpdate(MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
+ DebugLoc dl, const TargetInstrInfo &TII,
+ unsigned ScratchReg, int64_t NumBytes,
+ MachineInstr::MIFlag MIFlags = MachineInstr::NoFlags);
+
+}
+
+#endif