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-rw-r--r--lib/Target/SystemZ/SystemZFrameLowering.cpp535
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diff --git a/lib/Target/SystemZ/SystemZFrameLowering.cpp b/lib/Target/SystemZ/SystemZFrameLowering.cpp
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+++ b/lib/Target/SystemZ/SystemZFrameLowering.cpp
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+//===-- SystemZFrameLowering.cpp - Frame lowering for SystemZ -------------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+
+#include "SystemZFrameLowering.h"
+#include "SystemZCallingConv.h"
+#include "SystemZInstrBuilder.h"
+#include "SystemZMachineFunctionInfo.h"
+#include "SystemZTargetMachine.h"
+#include "llvm/CodeGen/MachineModuleInfo.h"
+#include "llvm/CodeGen/MachineRegisterInfo.h"
+#include "llvm/IR/Function.h"
+
+using namespace llvm;
+
+SystemZFrameLowering::SystemZFrameLowering(const SystemZTargetMachine &tm,
+ const SystemZSubtarget &sti)
+ : TargetFrameLowering(TargetFrameLowering::StackGrowsDown, 8,
+ -SystemZMC::CallFrameSize),
+ TM(tm),
+ STI(sti) {
+ // The ABI-defined register save slots, relative to the incoming stack
+ // pointer.
+ static const unsigned SpillOffsetTable[][2] = {
+ { SystemZ::R2D, 0x10 },
+ { SystemZ::R3D, 0x18 },
+ { SystemZ::R4D, 0x20 },
+ { SystemZ::R5D, 0x28 },
+ { SystemZ::R6D, 0x30 },
+ { SystemZ::R7D, 0x38 },
+ { SystemZ::R8D, 0x40 },
+ { SystemZ::R9D, 0x48 },
+ { SystemZ::R10D, 0x50 },
+ { SystemZ::R11D, 0x58 },
+ { SystemZ::R12D, 0x60 },
+ { SystemZ::R13D, 0x68 },
+ { SystemZ::R14D, 0x70 },
+ { SystemZ::R15D, 0x78 },
+ { SystemZ::F0D, 0x80 },
+ { SystemZ::F2D, 0x88 },
+ { SystemZ::F4D, 0x90 },
+ { SystemZ::F6D, 0x98 }
+ };
+
+ // Create a mapping from register number to save slot offset.
+ RegSpillOffsets.grow(SystemZ::NUM_TARGET_REGS);
+ for (unsigned I = 0, E = array_lengthof(SpillOffsetTable); I != E; ++I)
+ RegSpillOffsets[SpillOffsetTable[I][0]] = SpillOffsetTable[I][1];
+}
+
+void SystemZFrameLowering::
+processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
+ RegScavenger *RS) const {
+ MachineFrameInfo *MFFrame = MF.getFrameInfo();
+ MachineRegisterInfo &MRI = MF.getRegInfo();
+ const TargetRegisterInfo *TRI = MF.getTarget().getRegisterInfo();
+ bool HasFP = hasFP(MF);
+ SystemZMachineFunctionInfo *MFI = MF.getInfo<SystemZMachineFunctionInfo>();
+ bool IsVarArg = MF.getFunction()->isVarArg();
+
+ // va_start stores incoming FPR varargs in the normal way, but delegates
+ // the saving of incoming GPR varargs to spillCalleeSavedRegisters().
+ // Record these pending uses, which typically include the call-saved
+ // argument register R6D.
+ if (IsVarArg)
+ for (unsigned I = MFI->getVarArgsFirstGPR(); I < SystemZ::NumArgGPRs; ++I)
+ MRI.setPhysRegUsed(SystemZ::ArgGPRs[I]);
+
+ // If the function requires a frame pointer, record that the hard
+ // frame pointer will be clobbered.
+ if (HasFP)
+ MRI.setPhysRegUsed(SystemZ::R11D);
+
+ // If the function calls other functions, record that the return
+ // address register will be clobbered.
+ if (MFFrame->hasCalls())
+ MRI.setPhysRegUsed(SystemZ::R14D);
+
+ // If we are saving GPRs other than the stack pointer, we might as well
+ // save and restore the stack pointer at the same time, via STMG and LMG.
+ // This allows the deallocation to be done by the LMG, rather than needing
+ // a separate %r15 addition.
+ const uint16_t *CSRegs = TRI->getCalleeSavedRegs(&MF);
+ for (unsigned I = 0; CSRegs[I]; ++I) {
+ unsigned Reg = CSRegs[I];
+ if (SystemZ::GR64BitRegClass.contains(Reg) && MRI.isPhysRegUsed(Reg)) {
+ MRI.setPhysRegUsed(SystemZ::R15D);
+ break;
+ }
+ }
+}
+
+// Add GPR64 to the save instruction being built by MIB, which is in basic
+// block MBB. IsImplicit says whether this is an explicit operand to the
+// instruction, or an implicit one that comes between the explicit start
+// and end registers.
+static void addSavedGPR(MachineBasicBlock &MBB, MachineInstrBuilder &MIB,
+ const SystemZTargetMachine &TM,
+ unsigned GPR64, bool IsImplicit) {
+ const SystemZRegisterInfo *RI = TM.getRegisterInfo();
+ unsigned GPR32 = RI->getSubReg(GPR64, SystemZ::subreg_32bit);
+ bool IsLive = MBB.isLiveIn(GPR64) || MBB.isLiveIn(GPR32);
+ if (!IsLive || !IsImplicit) {
+ MIB.addReg(GPR64, getImplRegState(IsImplicit) | getKillRegState(!IsLive));
+ if (!IsLive)
+ MBB.addLiveIn(GPR64);
+ }
+}
+
+bool SystemZFrameLowering::
+spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ if (CSI.empty())
+ return false;
+
+ MachineFunction &MF = *MBB.getParent();
+ const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
+ SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
+ bool IsVarArg = MF.getFunction()->isVarArg();
+ DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
+
+ // Scan the call-saved GPRs and find the bounds of the register spill area.
+ unsigned SavedGPRFrameSize = 0;
+ unsigned LowGPR = 0;
+ unsigned HighGPR = SystemZ::R15D;
+ unsigned StartOffset = -1U;
+ for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
+ unsigned Reg = CSI[I].getReg();
+ if (SystemZ::GR64BitRegClass.contains(Reg)) {
+ SavedGPRFrameSize += 8;
+ unsigned Offset = RegSpillOffsets[Reg];
+ assert(Offset && "Unexpected GPR save");
+ if (StartOffset > Offset) {
+ LowGPR = Reg;
+ StartOffset = Offset;
+ }
+ }
+ }
+
+ // Save information about the range and location of the call-saved
+ // registers, for use by the epilogue inserter.
+ ZFI->setSavedGPRFrameSize(SavedGPRFrameSize);
+ ZFI->setLowSavedGPR(LowGPR);
+ ZFI->setHighSavedGPR(HighGPR);
+
+ // Include the GPR varargs, if any. R6D is call-saved, so would
+ // be included by the loop above, but we also need to handle the
+ // call-clobbered argument registers.
+ if (IsVarArg) {
+ unsigned FirstGPR = ZFI->getVarArgsFirstGPR();
+ if (FirstGPR < SystemZ::NumArgGPRs) {
+ unsigned Reg = SystemZ::ArgGPRs[FirstGPR];
+ unsigned Offset = RegSpillOffsets[Reg];
+ if (StartOffset > Offset) {
+ LowGPR = Reg; StartOffset = Offset;
+ }
+ }
+ }
+
+ // Save GPRs
+ if (LowGPR) {
+ assert(LowGPR != HighGPR && "Should be saving %r15 and something else");
+
+ // Build an STMG instruction.
+ MachineInstrBuilder MIB = BuildMI(MBB, MBBI, DL, TII->get(SystemZ::STMG));
+
+ // Add the explicit register operands.
+ addSavedGPR(MBB, MIB, TM, LowGPR, false);
+ addSavedGPR(MBB, MIB, TM, HighGPR, false);
+
+ // Add the address.
+ MIB.addReg(SystemZ::R15D).addImm(StartOffset);
+
+ // Make sure all call-saved GPRs are included as operands and are
+ // marked as live on entry.
+ for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
+ unsigned Reg = CSI[I].getReg();
+ if (SystemZ::GR64BitRegClass.contains(Reg))
+ addSavedGPR(MBB, MIB, TM, Reg, true);
+ }
+
+ // ...likewise GPR varargs.
+ if (IsVarArg)
+ for (unsigned I = ZFI->getVarArgsFirstGPR(); I < SystemZ::NumArgGPRs; ++I)
+ addSavedGPR(MBB, MIB, TM, SystemZ::ArgGPRs[I], true);
+ }
+
+ // Save FPRs in the normal TargetInstrInfo way.
+ for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
+ unsigned Reg = CSI[I].getReg();
+ if (SystemZ::FP64BitRegClass.contains(Reg)) {
+ MBB.addLiveIn(Reg);
+ TII->storeRegToStackSlot(MBB, MBBI, Reg, true, CSI[I].getFrameIdx(),
+ &SystemZ::FP64BitRegClass, TRI);
+ }
+ }
+
+ return true;
+}
+
+bool SystemZFrameLowering::
+restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MBBI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+ if (CSI.empty())
+ return false;
+
+ MachineFunction &MF = *MBB.getParent();
+ const TargetInstrInfo *TII = MF.getTarget().getInstrInfo();
+ SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
+ bool HasFP = hasFP(MF);
+ DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
+
+ // Restore FPRs in the normal TargetInstrInfo way.
+ for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
+ unsigned Reg = CSI[I].getReg();
+ if (SystemZ::FP64BitRegClass.contains(Reg))
+ TII->loadRegFromStackSlot(MBB, MBBI, Reg, CSI[I].getFrameIdx(),
+ &SystemZ::FP64BitRegClass, TRI);
+ }
+
+ // Restore call-saved GPRs (but not call-clobbered varargs, which at
+ // this point might hold return values).
+ unsigned LowGPR = ZFI->getLowSavedGPR();
+ unsigned HighGPR = ZFI->getHighSavedGPR();
+ unsigned StartOffset = RegSpillOffsets[LowGPR];
+ if (LowGPR) {
+ // If we saved any of %r2-%r5 as varargs, we should also be saving
+ // and restoring %r6. If we're saving %r6 or above, we should be
+ // restoring it too.
+ assert(LowGPR != HighGPR && "Should be loading %r15 and something else");
+
+ // Build an LMG instruction.
+ MachineInstrBuilder MIB = BuildMI(MBB, MBBI, DL, TII->get(SystemZ::LMG));
+
+ // Add the explicit register operands.
+ MIB.addReg(LowGPR, RegState::Define);
+ MIB.addReg(HighGPR, RegState::Define);
+
+ // Add the address.
+ MIB.addReg(HasFP ? SystemZ::R11D : SystemZ::R15D);
+ MIB.addImm(StartOffset);
+
+ // Do a second scan adding regs as being defined by instruction
+ for (unsigned I = 0, E = CSI.size(); I != E; ++I) {
+ unsigned Reg = CSI[I].getReg();
+ if (Reg != LowGPR && Reg != HighGPR)
+ MIB.addReg(Reg, RegState::ImplicitDefine);
+ }
+ }
+
+ return true;
+}
+
+// Emit instructions before MBBI (in MBB) to add NumBytes to Reg.
+static void emitIncrement(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator &MBBI,
+ const DebugLoc &DL,
+ unsigned Reg, int64_t NumBytes,
+ const TargetInstrInfo *TII) {
+ while (NumBytes) {
+ unsigned Opcode;
+ int64_t ThisVal = NumBytes;
+ if (isInt<16>(NumBytes))
+ Opcode = SystemZ::AGHI;
+ else {
+ Opcode = SystemZ::AGFI;
+ // Make sure we maintain 8-byte stack alignment.
+ int64_t MinVal = -int64_t(1) << 31;
+ int64_t MaxVal = (int64_t(1) << 31) - 8;
+ if (ThisVal < MinVal)
+ ThisVal = MinVal;
+ else if (ThisVal > MaxVal)
+ ThisVal = MaxVal;
+ }
+ MachineInstr *MI = BuildMI(MBB, MBBI, DL, TII->get(Opcode), Reg)
+ .addReg(Reg).addImm(ThisVal);
+ // The PSW implicit def is dead.
+ MI->getOperand(3).setIsDead();
+ NumBytes -= ThisVal;
+ }
+}
+
+void SystemZFrameLowering::emitPrologue(MachineFunction &MF) const {
+ MachineBasicBlock &MBB = MF.front();
+ MachineFrameInfo *MFFrame = MF.getFrameInfo();
+ const SystemZInstrInfo *ZII =
+ static_cast<const SystemZInstrInfo*>(MF.getTarget().getInstrInfo());
+ SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
+ MachineBasicBlock::iterator MBBI = MBB.begin();
+ MachineModuleInfo &MMI = MF.getMMI();
+ std::vector<MachineMove> &Moves = MMI.getFrameMoves();
+ const std::vector<CalleeSavedInfo> &CSI = MFFrame->getCalleeSavedInfo();
+ bool HasFP = hasFP(MF);
+ DebugLoc DL = MBBI != MBB.end() ? MBBI->getDebugLoc() : DebugLoc();
+
+ // The current offset of the stack pointer from the CFA.
+ int64_t SPOffsetFromCFA = -SystemZMC::CFAOffsetFromInitialSP;
+
+ if (ZFI->getLowSavedGPR()) {
+ // Skip over the GPR saves.
+ if (MBBI != MBB.end() && MBBI->getOpcode() == SystemZ::STMG)
+ ++MBBI;
+ else
+ llvm_unreachable("Couldn't skip over GPR saves");
+
+ // Add CFI for the GPR saves.
+ MCSymbol *GPRSaveLabel = MMI.getContext().CreateTempSymbol();
+ BuildMI(MBB, MBBI, DL,
+ ZII->get(TargetOpcode::PROLOG_LABEL)).addSym(GPRSaveLabel);
+ for (std::vector<CalleeSavedInfo>::const_iterator
+ I = CSI.begin(), E = CSI.end(); I != E; ++I) {
+ unsigned Reg = I->getReg();
+ if (SystemZ::GR64BitRegClass.contains(Reg)) {
+ int64_t Offset = SPOffsetFromCFA + RegSpillOffsets[Reg];
+ MachineLocation StackSlot(MachineLocation::VirtualFP, Offset);
+ MachineLocation RegValue(Reg);
+ Moves.push_back(MachineMove(GPRSaveLabel, StackSlot, RegValue));
+ }
+ }
+ }
+
+ uint64_t StackSize = getAllocatedStackSize(MF);
+ if (StackSize) {
+ // Allocate StackSize bytes.
+ int64_t Delta = -int64_t(StackSize);
+ emitIncrement(MBB, MBBI, DL, SystemZ::R15D, Delta, ZII);
+
+ // Add CFI for the allocation.
+ MCSymbol *AdjustSPLabel = MMI.getContext().CreateTempSymbol();
+ BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::PROLOG_LABEL))
+ .addSym(AdjustSPLabel);
+ MachineLocation FPDest(MachineLocation::VirtualFP);
+ MachineLocation FPSrc(MachineLocation::VirtualFP, SPOffsetFromCFA + Delta);
+ Moves.push_back(MachineMove(AdjustSPLabel, FPDest, FPSrc));
+ SPOffsetFromCFA += Delta;
+ }
+
+ if (HasFP) {
+ // Copy the base of the frame to R11.
+ BuildMI(MBB, MBBI, DL, ZII->get(SystemZ::LGR), SystemZ::R11D)
+ .addReg(SystemZ::R15D);
+
+ // Add CFI for the new frame location.
+ MCSymbol *SetFPLabel = MMI.getContext().CreateTempSymbol();
+ BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::PROLOG_LABEL))
+ .addSym(SetFPLabel);
+ MachineLocation HardFP(SystemZ::R11D);
+ MachineLocation VirtualFP(MachineLocation::VirtualFP);
+ Moves.push_back(MachineMove(SetFPLabel, HardFP, VirtualFP));
+
+ // Mark the FramePtr as live at the beginning of every block except
+ // the entry block. (We'll have marked R11 as live on entry when
+ // saving the GPRs.)
+ for (MachineFunction::iterator
+ I = llvm::next(MF.begin()), E = MF.end(); I != E; ++I)
+ I->addLiveIn(SystemZ::R11D);
+ }
+
+ // Skip over the FPR saves.
+ MCSymbol *FPRSaveLabel = 0;
+ for (std::vector<CalleeSavedInfo>::const_iterator
+ I = CSI.begin(), E = CSI.end(); I != E; ++I) {
+ unsigned Reg = I->getReg();
+ if (SystemZ::FP64BitRegClass.contains(Reg)) {
+ if (MBBI != MBB.end() &&
+ (MBBI->getOpcode() == SystemZ::STD ||
+ MBBI->getOpcode() == SystemZ::STDY))
+ ++MBBI;
+ else
+ llvm_unreachable("Couldn't skip over FPR save");
+
+ // Add CFI for the this save.
+ if (!FPRSaveLabel)
+ FPRSaveLabel = MMI.getContext().CreateTempSymbol();
+ unsigned Reg = I->getReg();
+ int64_t Offset = getFrameIndexOffset(MF, I->getFrameIdx());
+ MachineLocation Slot(MachineLocation::VirtualFP,
+ SPOffsetFromCFA + Offset);
+ MachineLocation RegValue(Reg);
+ Moves.push_back(MachineMove(FPRSaveLabel, Slot, RegValue));
+ }
+ }
+ // Complete the CFI for the FPR saves, modelling them as taking effect
+ // after the last save.
+ if (FPRSaveLabel)
+ BuildMI(MBB, MBBI, DL, ZII->get(TargetOpcode::PROLOG_LABEL))
+ .addSym(FPRSaveLabel);
+}
+
+void SystemZFrameLowering::emitEpilogue(MachineFunction &MF,
+ MachineBasicBlock &MBB) const {
+ MachineBasicBlock::iterator MBBI = MBB.getLastNonDebugInstr();
+ const SystemZInstrInfo *ZII =
+ static_cast<const SystemZInstrInfo*>(MF.getTarget().getInstrInfo());
+ SystemZMachineFunctionInfo *ZFI = MF.getInfo<SystemZMachineFunctionInfo>();
+
+ // Skip the return instruction.
+ assert(MBBI->getOpcode() == SystemZ::RET &&
+ "Can only insert epilogue into returning blocks");
+
+ uint64_t StackSize = getAllocatedStackSize(MF);
+ if (ZFI->getLowSavedGPR()) {
+ --MBBI;
+ unsigned Opcode = MBBI->getOpcode();
+ if (Opcode != SystemZ::LMG)
+ llvm_unreachable("Expected to see callee-save register restore code");
+
+ unsigned AddrOpNo = 2;
+ DebugLoc DL = MBBI->getDebugLoc();
+ uint64_t Offset = StackSize + MBBI->getOperand(AddrOpNo + 1).getImm();
+ unsigned NewOpcode = ZII->getOpcodeForOffset(Opcode, Offset);
+
+ // If the offset is too large, use the largest stack-aligned offset
+ // and add the rest to the base register (the stack or frame pointer).
+ if (!NewOpcode) {
+ uint64_t NumBytes = Offset - 0x7fff8;
+ emitIncrement(MBB, MBBI, DL, MBBI->getOperand(AddrOpNo).getReg(),
+ NumBytes, ZII);
+ Offset -= NumBytes;
+ NewOpcode = ZII->getOpcodeForOffset(Opcode, Offset);
+ assert(NewOpcode && "No restore instruction available");
+ }
+
+ MBBI->setDesc(ZII->get(NewOpcode));
+ MBBI->getOperand(AddrOpNo + 1).ChangeToImmediate(Offset);
+ } else if (StackSize) {
+ DebugLoc DL = MBBI->getDebugLoc();
+ emitIncrement(MBB, MBBI, DL, SystemZ::R15D, StackSize, ZII);
+ }
+}
+
+bool SystemZFrameLowering::hasFP(const MachineFunction &MF) const {
+ return (MF.getTarget().Options.DisableFramePointerElim(MF) ||
+ MF.getFrameInfo()->hasVarSizedObjects() ||
+ MF.getInfo<SystemZMachineFunctionInfo>()->getManipulatesSP());
+}
+
+int SystemZFrameLowering::getFrameIndexOffset(const MachineFunction &MF,
+ int FI) const {
+ const MachineFrameInfo *MFFrame = MF.getFrameInfo();
+
+ // Start with the offset of FI from the top of the caller-allocated frame
+ // (i.e. the top of the 160 bytes allocated by the caller). This initial
+ // offset is therefore negative.
+ int64_t Offset = (MFFrame->getObjectOffset(FI) +
+ MFFrame->getOffsetAdjustment());
+ if (FI >= 0)
+ // Non-fixed objects are allocated below the incoming stack pointer.
+ // Account for the space at the top of the frame that we choose not
+ // to allocate.
+ Offset += getUnallocatedTopBytes(MF);
+
+ // Make the offset relative to the incoming stack pointer.
+ Offset -= getOffsetOfLocalArea();
+
+ // Make the offset relative to the bottom of the frame.
+ Offset += getAllocatedStackSize(MF);
+
+ return Offset;
+}
+
+uint64_t SystemZFrameLowering::
+getUnallocatedTopBytes(const MachineFunction &MF) const {
+ return MF.getInfo<SystemZMachineFunctionInfo>()->getSavedGPRFrameSize();
+}
+
+uint64_t SystemZFrameLowering::
+getAllocatedStackSize(const MachineFunction &MF) const {
+ const MachineFrameInfo *MFFrame = MF.getFrameInfo();
+
+ // Start with the size of the local variables and spill slots.
+ uint64_t StackSize = MFFrame->getStackSize();
+
+ // Remove any bytes that we choose not to allocate.
+ StackSize -= getUnallocatedTopBytes(MF);
+
+ // Include space for an emergency spill slot, if one might be needed.
+ StackSize += getEmergencySpillSlotSize(MF);
+
+ // We need to allocate the ABI-defined 160-byte base area whenever
+ // we allocate stack space for our own use and whenever we call another
+ // function.
+ if (StackSize || MFFrame->hasVarSizedObjects() || MFFrame->hasCalls())
+ StackSize += SystemZMC::CallFrameSize;
+
+ return StackSize;
+}
+
+unsigned SystemZFrameLowering::
+getEmergencySpillSlotSize(const MachineFunction &MF) const {
+ const MachineFrameInfo *MFFrame = MF.getFrameInfo();
+ uint64_t MaxReach = MFFrame->getStackSize() + SystemZMC::CallFrameSize * 2;
+ return isUInt<12>(MaxReach) ? 0 : 8;
+}
+
+unsigned SystemZFrameLowering::
+getEmergencySpillSlotOffset(const MachineFunction &MF) const {
+ assert(getEmergencySpillSlotSize(MF) && "No emergency spill slot");
+ return SystemZMC::CallFrameSize;
+}
+
+bool
+SystemZFrameLowering::hasReservedCallFrame(const MachineFunction &MF) const {
+ // The ABI requires us to allocate 160 bytes of stack space for the callee,
+ // with any outgoing stack arguments being placed above that. It seems
+ // better to make that area a permanent feature of the frame even if
+ // we're using a frame pointer.
+ return true;
+}
+
+void SystemZFrameLowering::
+eliminateCallFramePseudoInstr(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI) const {
+ switch (MI->getOpcode()) {
+ case SystemZ::ADJCALLSTACKDOWN:
+ case SystemZ::ADJCALLSTACKUP:
+ assert(hasReservedCallFrame(MF) &&
+ "ADJSTACKDOWN and ADJSTACKUP should be no-ops");
+ MBB.erase(MI);
+ break;
+
+ default:
+ llvm_unreachable("Unexpected call frame instruction");
+ }
+}