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-rw-r--r--lib/Transforms/IPO/DeadArgumentElimination.cpp20
1 files changed, 13 insertions, 7 deletions
diff --git a/lib/Transforms/IPO/DeadArgumentElimination.cpp b/lib/Transforms/IPO/DeadArgumentElimination.cpp
index 6f00c89bf5..3253c54a68 100644
--- a/lib/Transforms/IPO/DeadArgumentElimination.cpp
+++ b/lib/Transforms/IPO/DeadArgumentElimination.cpp
@@ -598,15 +598,21 @@ bool DAE::RemoveDeadStuffFromFunction(Function *F) {
++NumRetValsEliminated;
Changed = true;
}
- if (RetTypes.size() == 0)
- // No return types? Make it void
- NRetTy = Type::VoidTy;
+ if (RetTypes.size() > 1 || (STy && STy->getNumElements() == RetTypes.size()))
+ // More than one return type? Return a struct with them. Also, if we used
+ // to return a struct and didn't change the number of return values,
+ // return a struct again. This prevents chaning {something} into something
+ // and {} into void.
+ // Make the new struct packed if we used to return a packed struct
+ // already.
+ NRetTy = StructType::get(RetTypes, STy->isPacked());
else if (RetTypes.size() == 1)
- // One return type? Just a simple value then
+ // One return type? Just a simple value then, but only if we didn't use to
+ // return a struct with that simple value before.
NRetTy = RetTypes.front();
- else
- // More return types? Return a struct with them
- NRetTy = StructType::get(RetTypes);
+ else if (RetTypes.size() == 0)
+ // No return types? Make it void, but only if we didn't use to return {}
+ NRetTy = Type::VoidTy;
} else {
NRetTy = Type::VoidTy;
}