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-rw-r--r--test/Transforms/SROA/vector-promotion.ll34
1 files changed, 17 insertions, 17 deletions
diff --git a/test/Transforms/SROA/vector-promotion.ll b/test/Transforms/SROA/vector-promotion.ll
index f957fef6dd..846a4326f7 100644
--- a/test/Transforms/SROA/vector-promotion.ll
+++ b/test/Transforms/SROA/vector-promotion.ll
@@ -281,37 +281,37 @@ entry:
declare void @llvm.memset.p0i32.i32(i32* nocapture, i32, i32, i32, i1) nounwind
-define <4 x i32> @test_subvec_memset() {
+define <4 x float> @test_subvec_memset() {
; CHECK: @test_subvec_memset
entry:
- %a = alloca <4 x i32>
+ %a = alloca <4 x float>
; CHECK-NOT: alloca
- %a.gep0 = getelementptr <4 x i32>* %a, i32 0, i32 0
- %a.cast0 = bitcast i32* %a.gep0 to i8*
+ %a.gep0 = getelementptr <4 x float>* %a, i32 0, i32 0
+ %a.cast0 = bitcast float* %a.gep0 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast0, i8 0, i32 8, i32 0, i1 false)
; CHECK-NOT: store
-; CHECK: %[[insert1:.*]] = shufflevector <4 x i32> <i32 0, i32 0, i32 undef, i32 undef>, <4 x i32> undef, <4 x i32> <i32 0, i32 1, {{.*}}>
+; CHECK: %[[insert1:.*]] = shufflevector <4 x float> <float 0.000000e+00, float 0.000000e+00, float undef, float undef>, <4 x float> undef, <4 x i32> <i32 0, i32 1, {{.*}}>
- %a.gep1 = getelementptr <4 x i32>* %a, i32 0, i32 1
- %a.cast1 = bitcast i32* %a.gep1 to i8*
+ %a.gep1 = getelementptr <4 x float>* %a, i32 0, i32 1
+ %a.cast1 = bitcast float* %a.gep1 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast1, i8 1, i32 8, i32 0, i1 false)
-; CHECK-NEXT: %[[insert2:.*]] = shufflevector <4 x i32> <i32 undef, i32 16843009, i32 16843009, i32 undef>, <4 x i32> %[[insert1]], <4 x i32> <i32 4, i32 1, i32 2, {{.*}}>
+; CHECK-NEXT: %[[insert2:.*]] = shufflevector <4 x float> <float undef, float 0x3820202020000000, float 0x3820202020000000, float undef>, <4 x float> %[[insert1]], <4 x i32> <i32 4, i32 1, i32 2, {{.*}}>
- %a.gep2 = getelementptr <4 x i32>* %a, i32 0, i32 2
- %a.cast2 = bitcast i32* %a.gep2 to i8*
+ %a.gep2 = getelementptr <4 x float>* %a, i32 0, i32 2
+ %a.cast2 = bitcast float* %a.gep2 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast2, i8 3, i32 8, i32 0, i1 false)
-; CHECK-NEXT: %[[insert3:.*]] = shufflevector <4 x i32> <i32 undef, i32 undef, i32 50529027, i32 50529027>, <4 x i32> %[[insert2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
+; CHECK-NEXT: %[[insert3:.*]] = shufflevector <4 x float> <float undef, float undef, float 0x3860606060000000, float 0x3860606060000000>, <4 x float> %[[insert2]], <4 x i32> <i32 4, i32 5, i32 2, i32 3>
- %a.gep3 = getelementptr <4 x i32>* %a, i32 0, i32 3
- %a.cast3 = bitcast i32* %a.gep3 to i8*
+ %a.gep3 = getelementptr <4 x float>* %a, i32 0, i32 3
+ %a.cast3 = bitcast float* %a.gep3 to i8*
call void @llvm.memset.p0i8.i32(i8* %a.cast3, i8 7, i32 4, i32 0, i1 false)
-; CHECK-NEXT: %[[insert4:.*]] = insertelement <4 x i32> %[[insert3]], i32 117901063, i32 3
+; CHECK-NEXT: %[[insert4:.*]] = insertelement <4 x float> %[[insert3]], float 0x38E0E0E0E0000000, i32 3
- %ret = load <4 x i32>* %a
+ %ret = load <4 x float>* %a
- ret <4 x i32> %ret
-; CHECK-NEXT: ret <4 x i32> %[[insert4]]
+ ret <4 x float> %ret
+; CHECK-NEXT: ret <4 x float> %[[insert4]]
}
define i32 @PR14212() {