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path: root/include/llvm/Analysis/LoopInfoImpl.h
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* Sort the #include lines for the include/... tree with the script.Chandler Carruth2012-12-03
| | | | | | | | | | AKA: Recompile *ALL* the source code! This one went much better. No manual edits here. I spot-checked for silliness and grep-checked for really broken edits and everything seemed good. It all still compiles. Yell if you see something that looks goofy. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169133 91177308-0d34-0410-b5e6-96231b3b80d8
* Remove unused typedefs gcc4.8 warns about.Roman Divacky2012-09-05
| | | | git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@163225 91177308-0d34-0410-b5e6-96231b3b80d8
* Enable the new LoopInfo algorithm by default.Andrew Trick2012-06-26
| | | | | | | | | | | | | | | | | | | | | | | | The primary advantage is that loop optimizations will be applied in a stable order. This helps debugging and unit test creation. It is also a better overall implementation without pathologically bad performance on deep functions. On large functions (llvm-stress --size=200000 | opt -loops) Before: 0.1263s After: 0.0225s On deep functions (after tweaking llvm-stress, thanks Nadav): Before: 0.2281s After: 0.0227s See r158790 for more comments. The loop tree is now consistently generated in forward order, but loop passes are applied in reverse order over the program. If we have a loop optimization that prefers forward order, that can easily be achieved by adding a different type of LoopPassManager. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@159183 91177308-0d34-0410-b5e6-96231b3b80d8
* Restructure PopulateLoopsDFS::insertIntoLoop.Andrew Trick2012-06-20
| | | | | | As Nadav pointed out the first implementation was obscure. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158862 91177308-0d34-0410-b5e6-96231b3b80d8
* A new algorithm for computing LoopInfo. Temporarily disabled.Andrew Trick2012-06-20
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | -stable-loops enables a new algorithm for generating the Loop forest. It differs from the original algorithm in a few respects: - Not determined by use-list order. - Initially guarantees RPO order of block and subloops. - Linear in the number of CFG edges. - Nonrecursive. I didn't want to change the LoopInfo API yet, so the block lists are still inclusive. This seems strange to me, and it means that building LoopInfo is not strictly linear, but it may not be a problem in practice. At least the block lists start out in RPO order now. In the future we may add an attribute or wrapper analysis that allows other passes to assume RPO order. The primary motivation of this work was not to optimize LoopInfo, but to allow reproducing performance issues by decomposing the compilation stages. I'm often unable to do this with the current LoopInfo, because the loop tree order determines Loop pass order. Serializing the IR tends to invert the order, which reverses the optimization order. This makes it nearly impossible to debug interdependent loop optimizations such as LSR. I also believe this will provide more stable performance results across time. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158790 91177308-0d34-0410-b5e6-96231b3b80d8
* Move the implementation of LoopInfo into LoopInfoImpl.h.Andrew Trick2012-06-20
The implementation only needs inclusion from LoopInfo.cpp and MachineLoopInfo.cpp. Clients of the interface should only include the interface. This makes the interface readable and speeds up rebuilds after modifying the implementation. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@158787 91177308-0d34-0410-b5e6-96231b3b80d8