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path: root/lib/CodeGen/VirtRegMap.cpp
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* Revert r68073. It's causing a failure in the Apple-style builds.Bill Wendling2009-03-31
* Add newlines at end of file (this can annoy gcov)Daniel Dunbar2009-03-14
* Convert VirtRegMap to a MachineFunctionPass.Owen Anderson2009-03-13
* Reorganization: Move the Spiller out of VirtRegMap.cpp into its own files. N...Owen Anderson2009-03-11
* Yet another case where the spiller marked two uses of the same register on th...Evan Cheng2009-03-09
* If a MI uses the same register more than once, only mark one of them as 'kill'.Evan Cheng2009-03-08
* Last commit accidentially deleted this code.Evan Cheng2009-02-28
* The last commit was overly conservative. It's ok to reuse value that's alread...Evan Cheng2009-02-26
* If an available register falls through to a succ block, unset the last kill. ...Evan Cheng2009-02-26
* A couple of places where reused use operands should be marked kill. This is e...Evan Cheng2009-02-17
* Revert this. It was breaking stuff.Bill Wendling2009-02-13
* Turn off the old way of handling debug information in the code generator. UseBill Wendling2009-02-13
* Adjust the sizes for a few SmallVectors to reflect their usage.Dan Gohman2009-02-12
* It's (currently) not safe to keep certain physical registers live across basi...Evan Cheng2009-02-12
* If availability info is kept when fallthrough into a bb, add the available re...Evan Cheng2009-02-12
* Remove a bogus assertion. It's possible a live-in available value is used by ...Evan Cheng2009-02-11
* Implement PR3495: local spiller optimization. The local spiller can now keep ...Evan Cheng2009-02-11
* Explicitly pass in debug location information to BuildMI.Bill Wendling2009-02-03
* Change TargetInstrInfo::isMoveInstr to return source and destination sub-regi...Evan Cheng2009-01-20
* Fix PR3124: overly strict assert.Evan Cheng2008-12-02
* Fix PR2898. Spiller delete a store for reuse before it knows for sure the reu...Evan Cheng2008-10-17
* Fix a very subtle spiller bug: UpdateKills should not forget to track defs of...Evan Cheng2008-10-17
* Fix command-line option printing to print two spaces where needed,Dan Gohman2008-10-14
* Don't dereference the end() iterator. Thanks toDan Gohman2008-10-06
* Switch the MachineOperand accessors back to the short names likeDan Gohman2008-10-03
* Propagate subreg index when promoting a load to a copy.Evan Cheng2008-09-11
* Fix PR2664 - spiller GetRegForReload wasn't respecting sub-register indices o...Evan Cheng2008-09-10
* Fix an overly strict assertion. Source register of a copy may not be killed, ...Evan Cheng2008-09-04
* Make SimpleSpiller respect subregister indices.Owen Anderson2008-08-19
* Fix PR2596: out of bound reference.Evan Cheng2008-08-05
* Fix a LocalSpiller leak. This fixes tramp3d-v4.Dan Gohman2008-07-18
* Pool-allocation for MachineInstrs, MachineBasicBlocks, andDan Gohman2008-07-07
* Cosmetic.Evan Cheng2008-06-18
* Fix read after free found by valgrind.Evan Cheng2008-06-16
* Teach the spiller to commute instructions in order to fold a reload. This hit...Evan Cheng2008-06-13
* Move #include to right place.Evan Cheng2008-06-04
* Remove warnings about comparison between signed and unsigned expressions.Bill Wendling2008-05-23
* Don't attempt to update SpillSlotToUsesMap for stack slots that aren'tDavid Greene2008-05-22
* More local spiller complexity!Evan Cheng2008-05-20
* Clean up the use of static and anonymous namespaces. This turned upDan Gohman2008-05-13
* Yet another nasty spiller bug.Evan Cheng2008-05-07
* Use of implicit_def is not part of live interval. Create empty intervals for ...Evan Cheng2008-04-11
* Move reMaterialize() from TargetRegisterInfo to TargetInstrInfo.Evan Cheng2008-03-31
* Avoid commuting a def MI in order to coalesce a copy instruction away if any ...Evan Cheng2008-03-26
* A couple of kill marker maintainence bug.Evan Cheng2008-03-21
* Fix PR2138. Apparently any modification to a std::multimap (including remove ...Evan Cheng2008-03-14
* Change VirtRegMap's dump to dump to cerr, not DOUT, so that itDan Gohman2008-03-12
* Set NextMII after issuing a physical register spill.Evan Cheng2008-03-12
* Minor debug output bug.Evan Cheng2008-03-12
* Transfer physical register spill info when load / store folding happens.Evan Cheng2008-03-11