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path: root/lib/CodeGen/VirtRegMap.cpp
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* These files don't need to include <iostream> since they include "Support/Debu...Brian Gaeke2004-07-21
* Fix IA64 compatibilityChris Lattner2004-07-16
* Made a fix so that you can print out MachineInstrs that belong to a MachineBa...Tanya Lattner2004-06-25
* Adjust to new TargetMachine interfaceChris Lattner2004-06-02
* Add method to assign stack slot to virtual register without creating aAlkis Evlogimenos2004-05-29
* Spill explicit physical register defs as well.Alkis Evlogimenos2004-03-09
* As I wrote in the docs, simple is the default spiller :-)Alkis Evlogimenos2004-03-06
* Add simple spiller.Alkis Evlogimenos2004-03-06
* Add a spiller option to llc. A simple spiller will come soon. When we get CFG...Alkis Evlogimenos2004-03-01
* Add the long awaited memory operand folding support for linear scanAlkis Evlogimenos2004-03-01
* Make spiller push stores right after the definition of a register soAlkis Evlogimenos2004-02-27
* Clear maps right after basic block is processed.Alkis Evlogimenos2004-02-26
* Fix bugs found with recent addition of assertions inAlkis Evlogimenos2004-02-25
* Add DenseMap template and actually use it for for mapping virtual regsAlkis Evlogimenos2004-02-25
* Move machine code rewriter and spiller outside the registerAlkis Evlogimenos2004-02-24
* Refactor VirtRegMap out of RegAllocLinearScan as the first part of bugAlkis Evlogimenos2004-02-23