| Commit message (Collapse) | Author | Age |
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The register spiller assumes that only one new instruction is created
when spilling and restoring registers, so we need to emit pseudo
instructions for vector register spills and lower them after
register allocation.
v2:
- Fix calculation of lane index
- Extend VGPR liveness to end of program.
v3:
- Use SIMM16 field of S_NOP to specify multiple NOPs.
https://bugs.freedesktop.org/show_bug.cgi?id=75005
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207843 91177308-0d34-0410-b5e6-96231b3b80d8
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'final' and leave 'virtual' on some methods that are marked virtual without overriding anything and have no obvious overrides themselves. R600 edition
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@207503 91177308-0d34-0410-b5e6-96231b3b80d8
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SGPRs are spilled into VGPRs using the {READ,WRITE}LANE_B32 instructions.
v2:
- Fix encoding of Lane Mask
- Use correct register flags, so we don't overwrite the low dword
when restoring multi-dword registers.
v3:
- Register spilling seems to hang the GPU, so replace all shaders
that need spilling with a dummy shader.
v4:
- Fix *LANE definitions
- Change destination reg class for 32-bit SMRD instructions
v5:
- Remove small optimization that was crashing Serious Sam 3.
https://bugs.freedesktop.org/show_bug.cgi?id=68224
https://bugs.freedesktop.org/show_bug.cgi?id=71285
NOTE: This is a candidate for the 3.4 branch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195880 91177308-0d34-0410-b5e6-96231b3b80d8
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This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file. The memory leaks in this version have been fixed. Thanks
Alexey for pointing them out.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@195064 91177308-0d34-0410-b5e6-96231b3b80d8
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This change is incorrect. If you delete virtual destructor of both a base class
and a subclass, then the following code:
Base *foo = new Child();
delete foo;
will not cause the destructor for members of Child class. As a result, I observe
plently of memory leaks. Notable examples I investigated are:
ObjectBuffer and ObjectBufferStream, AttributeImpl and StringSAttributeImpl.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194997 91177308-0d34-0410-b5e6-96231b3b80d8
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This patch removes most of the trivial cases of weak vtables by pinning them to
a single object file.
Differential Revision: http://llvm-reviews.chandlerc.com/D2068
Reviewed by Andy
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@194865 91177308-0d34-0410-b5e6-96231b3b80d8
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git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178504 91177308-0d34-0410-b5e6-96231b3b80d8
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v2: update CMakeLists.txt as well
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176626 91177308-0d34-0410-b5e6-96231b3b80d8
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Just encode the type as target specific attribute.
Signed-off-by: Christian König <christian.koenig@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@176622 91177308-0d34-0410-b5e6-96231b3b80d8
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A new backend supporting AMD GPUs: Radeon HD2XXX - HD7XXX
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@169915 91177308-0d34-0410-b5e6-96231b3b80d8
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