From c5f18d34c37e947fcda67cf160f2307f5de8e7e8 Mon Sep 17 00:00:00 2001 From: Chandler Carruth Date: Tue, 21 Feb 2012 09:29:14 +0000 Subject: Tiny cosmetic change to use the same style for all of the while loops in the normalize routine, especially the empty while loops. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@151050 91177308-0d34-0410-b5e6-96231b3b80d8 --- lib/Support/Triple.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'lib/Support/Triple.cpp') diff --git a/lib/Support/Triple.cpp b/lib/Support/Triple.cpp index 72f3131451..ae69c60731 100644 --- a/lib/Support/Triple.cpp +++ b/lib/Support/Triple.cpp @@ -414,7 +414,8 @@ std::string Triple::normalize(StringRef Str) { // components to the right. for (unsigned i = Pos; !CurrentComponent.empty(); ++i) { // Skip over any fixed components. - while (i < array_lengthof(Found) && Found[i]) ++i; + while (i < array_lengthof(Found) && Found[i]) + ++i; // Place the component at the new position, getting the component // that was at this position - it will be moved right. std::swap(CurrentComponent, Components[i]); @@ -442,7 +443,8 @@ std::string Triple::normalize(StringRef Str) { Components.push_back(CurrentComponent); // Advance Idx to the component's new position. - while (++Idx < array_lengthof(Found) && Found[Idx]) {} + while (++Idx < array_lengthof(Found) && Found[Idx]) + ; } while (Idx < Pos); // Add more until the final position is reached. } assert(Pos < Components.size() && Components[Pos] == Comp && -- cgit v1.2.3