//===- ModuleMaker.cpp - Example project which creates modules --*- C++ -*-===// // // This programs is a simple example that creates an LLVM module "from scratch", // emitting it as a bytecode file to standard out. This is just to show how // LLVM projects work and to demonstrate some of the LLVM APIs. // //===----------------------------------------------------------------------===// #include "llvm/Module.h" #include "llvm/DerivedTypes.h" #include "llvm/Constants.h" #include "llvm/Instructions.h" #include "llvm/Bytecode/Writer.h" int main() { // Create the "module" or "program" or "translation unit" to hold the // function Module *M = new Module("test"); // Create the main function: first create the type 'int ()' FunctionType *FT = FunctionType::get(Type::IntTy, std::vector(), /*not vararg*/false); // By passing a module as the last parameter to the Function constructor, // it automatically gets appended to the Module. Function *F = new Function(FT, Function::ExternalLinkage, "main", M); // Add a basic block to the function... again, it automatically inserts // because of the last argument. BasicBlock *BB = new BasicBlock("EntryBlock", F); // Get pointers to the constant integers... Value *Two = ConstantSInt::get(Type::IntTy, 2); Value *Three = ConstantSInt::get(Type::IntTy, 3); // Create the add instruction... does not insert... Instruction *Add = BinaryOperator::create(Instruction::Add, Two, Three, "addresult"); // explicitly insert it into the basic block... BB->getInstList().push_back(Add); // Create the return instruction and add it to the basic block BB->getInstList().push_back(new ReturnInst(Add)); // Output the bytecode file to stdout WriteBytecodeToFile(M, std::cout); // Delete the module and all of its contents. delete M; return 0; }