//===- llvm/ADT/PriorityQueue.h - Priority queues ---------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the PriorityQueue class. // //===----------------------------------------------------------------------===// #ifndef LLVM_ADT_PRIORITYQUEUE_H #define LLVM_ADT_PRIORITYQUEUE_H #include #include namespace llvm { /// PriorityQueue - This class behaves like std::priority_queue and /// provides a few additional convenience functions. /// template, class Compare = std::less > class PriorityQueue : public std::priority_queue { public: explicit PriorityQueue(const Compare &compare = Compare(), const Sequence &sequence = Sequence()) : std::priority_queue(compare, sequence) {} template PriorityQueue(Iterator begin, Iterator end, const Compare &compare = Compare(), const Sequence &sequence = Sequence()) : std::priority_queue(begin, end, compare, sequence) {} /// erase_one - Erase one element from the queue, regardless of its /// position. This operation performs a linear search to find an element /// equal to t, but then uses all logarithmic-time algorithms to do /// the erase operation. /// void erase_one(const T &t) { // Linear-search to find the element. typename Sequence::size_type i = std::find(this->c.begin(), this->c.end(), t) - this->c.begin(); // Logarithmic-time heap bubble-up. while (i != 0) { typename Sequence::size_type parent = (i - 1) / 2; this->c[i] = this->c[parent]; i = parent; } // The element we want to remove is now at the root, so we can use // priority_queue's plain pop to remove it. this->pop(); } /// reheapify - If an element in the queue has changed in a way that /// affects its standing in the comparison function, the queue's /// internal state becomes invalid. Calling reheapify() resets the /// queue's state, making it valid again. This operation has time /// complexity proportional to the number of elements in the queue, /// so don't plan to use it a lot. /// void reheapify() { std::make_heap(this->c.begin(), this->c.end(), this->comp); } /// clear - Erase all elements from the queue. /// void clear() { this->c.clear(); } }; } // End llvm namespace #endif