//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MachineInstr class, which is the // basic representation for all target dependent machine instructions used by // the back end. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEINSTR_H #define LLVM_CODEGEN_MACHINEINSTR_H #include "llvm/ADT/iterator" #include "llvm/Support/DataTypes.h" #include #include namespace llvm { class Value; class Function; class MachineBasicBlock; class TargetInstrInfo; class TargetInstrDescriptor; class TargetMachine; class GlobalValue; template struct ilist_traits; template struct ilist; //===----------------------------------------------------------------------===// // class MachineOperand // // Representation of each machine instruction operand. // struct MachineOperand { enum MachineOperandType { MO_Register, // Register operand. MO_Immediate, // Immediate Operand MO_MachineBasicBlock, // MachineBasicBlock reference MO_FrameIndex, // Abstract Stack Frame Index MO_ConstantPoolIndex, // Address of indexed Constant in Constant Pool MO_JumpTableIndex, // Address of indexed Jump Table for switch MO_ExternalSymbol, // Name of external global symbol MO_GlobalAddress // Address of a global value }; private: union { GlobalValue *GV; // For MO_GlobalAddress. MachineBasicBlock *MBB; // For MO_MachineBasicBlock. const char *SymbolName; // For MO_ExternalSymbol. unsigned RegNo; // For MO_Register. int64_t immedVal; // For MO_Immediate and MO_*Index. } contents; MachineOperandType opType:8; // Discriminate the union. bool IsDef : 1; // True if this is a def, false if this is a use. bool IsImp : 1; // True if this is an implicit def or use. bool IsKill : 1; // True if this is a reg use and the reg is dead // immediately after the read. bool IsDead : 1; // True if this is a reg def and the reg is dead // immediately after the write. i.e. A register // that is defined but never used. /// offset - Offset to address of global or external, only valid for /// MO_GlobalAddress, MO_ExternalSym and MO_ConstantPoolIndex int offset; MachineOperand() {} public: MachineOperand(const MachineOperand &M) { *this = M; } ~MachineOperand() {} static MachineOperand CreateImm(int64_t Val) { MachineOperand Op; Op.opType = MachineOperand::MO_Immediate; Op.contents.immedVal = Val; Op.IsDef = false; Op.IsImp = false; Op.IsKill = false; Op.IsDead = false; Op.offset = 0; return Op; } const MachineOperand &operator=(const MachineOperand &MO) { contents = MO.contents; IsDef = MO.IsDef; IsImp = MO.IsImp; IsKill = MO.IsKill; IsDead = MO.IsDead; opType = MO.opType; offset = MO.offset; return *this; } /// getType - Returns the MachineOperandType for this operand. /// MachineOperandType getType() const { return opType; } /// Accessors that tell you what kind of MachineOperand you're looking at. /// bool isReg() const { return opType == MO_Register; } bool isImm() const { return opType == MO_Immediate; } bool isMBB() const { return opType == MO_MachineBasicBlock; } bool isRegister() const { return opType == MO_Register; } bool isImmediate() const { return opType == MO_Immediate; } bool isMachineBasicBlock() const { return opType == MO_MachineBasicBlock; } bool isFrameIndex() const { return opType == MO_FrameIndex; } bool isConstantPoolIndex() const { return opType == MO_ConstantPoolIndex; } bool isJumpTableIndex() const { return opType == MO_JumpTableIndex; } bool isGlobalAddress() const { return opType == MO_GlobalAddress; } bool isExternalSymbol() const { return opType == MO_ExternalSymbol; } int64_t getImm() const { assert(isImm() && "Wrong MachineOperand accessor"); return contents.immedVal; } int64_t getImmedValue() const { assert(isImm() && "Wrong MachineOperand accessor"); return contents.immedVal; } MachineBasicBlock *getMBB() const { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); return contents.MBB; } MachineBasicBlock *getMachineBasicBlock() const { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); return contents.MBB; } void setMachineBasicBlock(MachineBasicBlock *MBB) { assert(isMachineBasicBlock() && "Wrong MachineOperand accessor"); contents.MBB = MBB; } int getFrameIndex() const { assert(isFrameIndex() && "Wrong MachineOperand accessor"); return (int)contents.immedVal; } unsigned getConstantPoolIndex() const { assert(isConstantPoolIndex() && "Wrong MachineOperand accessor"); return (unsigned)contents.immedVal; } unsigned getJumpTableIndex() const { assert(isJumpTableIndex() && "Wrong MachineOperand accessor"); return (unsigned)contents.immedVal; } GlobalValue *getGlobal() const { assert(isGlobalAddress() && "Wrong MachineOperand accessor"); return contents.GV; } int getOffset() const { assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex()) && "Wrong MachineOperand accessor"); return offset; } const char *getSymbolName() const { assert(isExternalSymbol() && "Wrong MachineOperand accessor"); return contents.SymbolName; } bool isUse() const { assert(isRegister() && "Wrong MachineOperand accessor"); return !IsDef; } bool isDef() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsDef; } void setIsUse() { assert(isRegister() && "Wrong MachineOperand accessor"); IsDef = false; } void setIsDef() { assert(isRegister() && "Wrong MachineOperand accessor"); IsDef = true; } bool isImplicit() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsImp; } void setImplicit() { assert(isRegister() && "Wrong MachineOperand accessor"); IsImp = true; } bool isKill() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsKill; } bool isDead() const { assert(isRegister() && "Wrong MachineOperand accessor"); return IsDead; } void setIsKill() { assert(isRegister() && !IsDef && "Wrong MachineOperand accessor"); IsKill = true; } void setIsDead() { assert(isRegister() && IsDef && "Wrong MachineOperand accessor"); IsDead = true; } void unsetIsKill() { assert(isRegister() && !IsDef && "Wrong MachineOperand accessor"); IsKill = false; } void unsetIsDead() { assert(isRegister() && IsDef && "Wrong MachineOperand accessor"); IsDead = false; } /// getReg - Returns the register number. /// unsigned getReg() const { assert(isRegister() && "This is not a register operand!"); return contents.RegNo; } /// MachineOperand mutators. /// void setReg(unsigned Reg) { assert(isRegister() && "This is not a register operand!"); contents.RegNo = Reg; } void setImmedValue(int64_t immVal) { assert(isImm() && "Wrong MachineOperand mutator"); contents.immedVal = immVal; } void setImm(int64_t immVal) { assert(isImm() && "Wrong MachineOperand mutator"); contents.immedVal = immVal; } void setOffset(int Offset) { assert((isGlobalAddress() || isExternalSymbol() || isConstantPoolIndex() || isJumpTableIndex()) && "Wrong MachineOperand accessor"); offset = Offset; } void setConstantPoolIndex(unsigned Idx) { assert(isConstantPoolIndex() && "Wrong MachineOperand accessor"); contents.immedVal = Idx; } void setJumpTableIndex(unsigned Idx) { assert(isJumpTableIndex() && "Wrong MachineOperand accessor"); contents.immedVal = Idx; } /// isIdenticalTo - Return true if this operand is identical to the specified /// operand. Note: This method ignores isKill and isDead properties. bool isIdenticalTo(const MachineOperand &Other) const; /// ChangeToImmediate - Replace this operand with a new immediate operand of /// the specified value. If an operand is known to be an immediate already, /// the setImmedValue method should be used. void ChangeToImmediate(int64_t ImmVal) { opType = MO_Immediate; contents.immedVal = ImmVal; } /// ChangeToRegister - Replace this operand with a new register operand of /// the specified value. If an operand is known to be an register already, /// the setReg method should be used. void ChangeToRegister(unsigned Reg, bool isDef) { opType = MO_Register; contents.RegNo = Reg; IsDef = isDef; IsImp = false; IsKill = false; IsDead = false; } friend std::ostream& operator<<(std::ostream& os, const MachineOperand& mop); friend class MachineInstr; }; //===----------------------------------------------------------------------===// /// MachineInstr - Representation of each machine instruction. /// class MachineInstr { short Opcode; // the opcode short NumImplicitOps; // Number of implicit operands (which // are determined at construction time). std::vector Operands; // the operands MachineInstr* prev, *next; // links for our intrusive list MachineBasicBlock* parent; // pointer to the owning basic block // OperandComplete - Return true if it's illegal to add a new operand bool OperandsComplete() const; MachineInstr(const MachineInstr&); void operator=(const MachineInstr&); // DO NOT IMPLEMENT // Intrusive list support // friend struct ilist_traits; public: /// MachineInstr ctor - This constructor reserves space for numOperand /// operands. MachineInstr(short Opcode, unsigned numOperands); /// MachineInstr ctor - This constructor create a MachineInstr and add the /// implicit operands. It reserves space for numOperand operands. MachineInstr(const TargetInstrInfo &TII, short Opcode, unsigned numOperands); /// MachineInstr ctor - Work exactly the same as the ctor above, except that /// the MachineInstr is created and added to the end of the specified basic /// block. /// MachineInstr(MachineBasicBlock *MBB, short Opcode, unsigned numOps); ~MachineInstr(); const MachineBasicBlock* getParent() const { return parent; } MachineBasicBlock* getParent() { return parent; } /// getOpcode - Returns the opcode of this MachineInstr. /// const int getOpcode() const { return Opcode; } /// Access to explicit operands of the instruction. /// unsigned getNumOperands() const { return Operands.size(); } const MachineOperand& getOperand(unsigned i) const { assert(i < getNumOperands() && "getOperand() out of range!"); return Operands[i]; } MachineOperand& getOperand(unsigned i) { assert(i < getNumOperands() && "getOperand() out of range!"); return Operands[i]; } /// isIdenticalTo - Return true if this instruction is identical to (same /// opcode and same operands as) the specified instruction. bool isIdenticalTo(const MachineInstr *Other) const { if (Other->getOpcode() != getOpcode() || Other->getNumOperands() != getNumOperands()) return false; for (unsigned i = 0, e = getNumOperands(); i != e; ++i) if (!getOperand(i).isIdenticalTo(Other->getOperand(i))) return false; return true; } /// clone - Create a copy of 'this' instruction that is identical in /// all ways except the the instruction has no parent, prev, or next. MachineInstr* clone() const { return new MachineInstr(*this); } /// removeFromParent - This method unlinks 'this' from the containing basic /// block, and returns it, but does not delete it. MachineInstr *removeFromParent(); /// eraseFromParent - This method unlinks 'this' from the containing basic /// block and deletes it. void eraseFromParent() { delete removeFromParent(); } /// copyKillDeadInfo - Copies kill / dead operand properties from MI. /// void copyKillDeadInfo(const MachineInstr *MI) { for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { const MachineOperand &MO = MI->getOperand(i); if (MO.isReg() && (MO.isKill() || MO.isDead())) { for (unsigned j = 0, ee = getNumOperands(); j != ee; ++j) { MachineOperand &MOp = getOperand(j); if (MOp.isIdenticalTo(MO)) { if (MO.isKill()) MOp.setIsKill(); else MOp.setIsDead(); break; } } } } } // // Debugging support // void print(std::ostream &OS, const TargetMachine *TM) const; void dump() const; friend std::ostream& operator<<(std::ostream& os, const MachineInstr& minstr); //===--------------------------------------------------------------------===// // Accessors to add operands when building up machine instructions. // /// addRegOperand - Add a register operand. /// void addRegOperand(unsigned Reg, bool IsDef, bool IsImp = false, bool IsKill = false, bool IsDead = false) { MachineOperand &Op = AddNewOperand(IsImp); Op.opType = MachineOperand::MO_Register; Op.IsDef = IsDef; Op.IsImp = IsImp; Op.IsKill = IsKill; Op.IsDead = IsDead; Op.contents.RegNo = Reg; Op.offset = 0; } /// addImmOperand - Add a zero extended constant argument to the /// machine instruction. /// void addImmOperand(int64_t Val) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_Immediate; Op.contents.immedVal = Val; Op.offset = 0; } void addMachineBasicBlockOperand(MachineBasicBlock *MBB) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_MachineBasicBlock; Op.contents.MBB = MBB; Op.offset = 0; } /// addFrameIndexOperand - Add an abstract frame index to the instruction /// void addFrameIndexOperand(unsigned Idx) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_FrameIndex; Op.contents.immedVal = Idx; Op.offset = 0; } /// addConstantPoolndexOperand - Add a constant pool object index to the /// instruction. /// void addConstantPoolIndexOperand(unsigned Idx, int Offset) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_ConstantPoolIndex; Op.contents.immedVal = Idx; Op.offset = Offset; } /// addJumpTableIndexOperand - Add a jump table object index to the /// instruction. /// void addJumpTableIndexOperand(unsigned Idx) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_JumpTableIndex; Op.contents.immedVal = Idx; Op.offset = 0; } void addGlobalAddressOperand(GlobalValue *GV, int Offset) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_GlobalAddress; Op.contents.GV = GV; Op.offset = Offset; } /// addExternalSymbolOperand - Add an external symbol operand to this instr /// void addExternalSymbolOperand(const char *SymName) { MachineOperand &Op = AddNewOperand(); Op.opType = MachineOperand::MO_ExternalSymbol; Op.contents.SymbolName = SymName; Op.offset = 0; } //===--------------------------------------------------------------------===// // Accessors used to modify instructions in place. // /// setOpcode - Replace the opcode of the current instruction with a new one. /// void setOpcode(unsigned Op); /// RemoveOperand - Erase an operand from an instruction, leaving it with one /// fewer operand than it started with. /// void RemoveOperand(unsigned i) { Operands.erase(Operands.begin()+i); } private: MachineOperand &AddNewOperand(bool IsImp = false) { assert((IsImp || !OperandsComplete()) && "Trying to add an operand to a machine instr that is already done!"); if (NumImplicitOps == 0) { // This is true most of the time. Operands.push_back(MachineOperand()); return Operands.back(); } else { return *Operands.insert(Operands.begin()+Operands.size()-NumImplicitOps, MachineOperand()); } } /// addImplicitDefUseOperands - Add all implicit def and use operands to /// this instruction. void addImplicitDefUseOperands(const TargetInstrDescriptor &TID); }; //===----------------------------------------------------------------------===// // Debugging Support std::ostream& operator<<(std::ostream &OS, const MachineInstr &MI); std::ostream& operator<<(std::ostream &OS, const MachineOperand &MO); } // End llvm namespace #endif