//===-- llvm/CodeGen/MachineInstr.h - MachineInstr class --------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file contains the declaration of the MachineInstr class, which is the // basic representation for all target dependent machine instructions used by // the back end. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_MACHINEINSTR_H #define LLVM_CODEGEN_MACHINEINSTR_H #include "llvm/ADT/ilist.h" #include "llvm/ADT/ilist_node.h" #include "llvm/ADT/STLExtras.h" #include "llvm/CodeGen/MachineOperand.h" #include "llvm/CodeGen/MachineMemOperand.h" #include "llvm/Target/TargetInstrDesc.h" #include "llvm/Support/DebugLoc.h" #include #include namespace llvm { class TargetInstrDesc; class TargetInstrInfo; class TargetRegisterInfo; class MachineFunction; //===----------------------------------------------------------------------===// /// MachineInstr - Representation of each machine instruction. /// class MachineInstr : public ilist_node { const TargetInstrDesc *TID; // Instruction descriptor. unsigned short NumImplicitOps; // Number of implicit operands (which // are determined at construction time). std::vector Operands; // the operands std::list MemOperands; // information on memory references MachineBasicBlock *Parent; // Pointer to the owning basic block. DebugLoc debugLoc; // Source line information. // OperandComplete - Return true if it's illegal to add a new operand bool OperandsComplete() const; MachineInstr(const MachineInstr&); // DO NOT IMPLEMENT void operator=(const MachineInstr&); // DO NOT IMPLEMENT // Intrusive list support friend struct ilist_traits; friend struct ilist_traits; void setParent(MachineBasicBlock *P) { Parent = P; } /// MachineInstr ctor - This constructor creates a copy of the given /// MachineInstr in the given MachineFunction. MachineInstr(MachineFunction &, const MachineInstr &); /// MachineInstr ctor - This constructor creates a dummy MachineInstr with /// TID NULL and no operands. MachineInstr(); // The next two constructors have DebugLoc and non-DebugLoc versions; // over time, the non-DebugLoc versions should be phased out and eventually // removed. /// MachineInstr ctor - This constructor create a MachineInstr and add the /// implicit operands. It reserves space for number of operands specified by /// TargetInstrDesc. The version with a DebugLoc should be preferred. explicit MachineInstr(const TargetInstrDesc &TID, bool NoImp = false); /// MachineInstr ctor - Work exactly the same as the ctor above, except that /// the MachineInstr is created and added to the end of the specified basic /// block. The version with a DebugLoc should be preferred. /// MachineInstr(MachineBasicBlock *MBB, const TargetInstrDesc &TID); /// MachineInstr ctor - This constructor create a MachineInstr and add the /// implicit operands. It reserves space for number of operands specified by /// TargetInstrDesc. An explicit DebugLoc is supplied. explicit MachineInstr(const TargetInstrDesc &TID, const DebugLoc dl, bool NoImp = false); /// MachineInstr ctor - Work exactly the same as the ctor above, except that /// the MachineInstr is created and added to the end of the specified basic /// block. /// MachineInstr(MachineBasicBlock *MBB, const DebugLoc dl, const TargetInstrDesc &TID); ~MachineInstr(); // MachineInstrs are pool-allocated and owned by MachineFunction. friend class MachineFunction; public: const MachineBasicBlock* getParent() const { return Parent; } MachineBasicBlock* getParent() { return Parent; } /// getDebugLoc - Returns the debug location id of this MachineInstr. /// DebugLoc getDebugLoc() const { return debugLoc; } /// getDesc - Returns the target instruction descriptor of this /// MachineInstr. const TargetInstrDesc &getDesc() const { return *TID; } /// getOpcode - Returns the opcode of this MachineInstr. /// int getOpcode() const { return TID->Opcode; } /// Access to explicit operands of the instruction. /// unsigned getNumOperands() const { return (unsigned)Operands.size(); } const MachineOperand& getOperand(unsigned i) const { assert(i < getNumOperands() && "getOperand() out of range!"); return Operands[i]; } MachineOperand& getOperand(unsigned i) { assert(i < getNumOperands() && "getOperand() out of range!"); return Operands[i]; } /// getNumExplicitOperands - Returns the number of non-implicit operands. /// unsigned getNumExplicitOperands() const; /// Access to memory operands of the instruction std::list::iterator memoperands_begin() { return MemOperands.begin(); } std::list::iterator memoperands_end() { return MemOperands.end(); } std::list::const_iterator memoperands_begin() const { return MemOperands.begin(); } std::list::const_iterator memoperands_end() const { return MemOperands.end(); } bool memoperands_empty() const { return MemOperands.empty(); } /// hasOneMemOperand - Return true if this instruction has exactly one /// MachineMemOperand. bool hasOneMemOperand() const { return !memoperands_empty() && next(memoperands_begin()) == memoperands_end(); } /// isIdenticalTo - Return true if this instruction is identical to (same /// opcode and same operands as) the specified instruction. bool isIdenticalTo(const MachineInstr *Other) const { if (Other->getOpcode() != getOpcode() || Other->getNumOperands() != getNumOperands()) return false; for (unsigned i = 0, e = getNumOperands(); i != e; ++i) if (!getOperand(i).isIdenticalTo(Other->getOperand(i))) return false; return true; } /// removeFromParent - This method unlinks 'this' from the containing basic /// block, and returns it, but does not delete it. MachineInstr *removeFromParent(); /// eraseFromParent - This method unlinks 'this' from the containing basic /// block and deletes it. void eraseFromParent(); /// isLabel - Returns true if the MachineInstr represents a label. /// bool isLabel() const; /// isDebugLabel - Returns true if the MachineInstr represents a debug label. /// bool isDebugLabel() const; /// readsRegister - Return true if the MachineInstr reads the specified /// register. If TargetRegisterInfo is passed, then it also checks if there /// is a read of a super-register. bool readsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const { return findRegisterUseOperandIdx(Reg, false, TRI) != -1; } /// killsRegister - Return true if the MachineInstr kills the specified /// register. If TargetRegisterInfo is passed, then it also checks if there is /// a kill of a super-register. bool killsRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const { return findRegisterUseOperandIdx(Reg, true, TRI) != -1; } /// modifiesRegister - Return true if the MachineInstr modifies the /// specified register. If TargetRegisterInfo is passed, then it also checks /// if there is a def of a super-register. bool modifiesRegister(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const { return findRegisterDefOperandIdx(Reg, false, TRI) != -1; } /// registerDefIsDead - Returns true if the register is dead in this machine /// instruction. If TargetRegisterInfo is passed, then it also checks /// if there is a dead def of a super-register. bool registerDefIsDead(unsigned Reg, const TargetRegisterInfo *TRI = NULL) const { return findRegisterDefOperandIdx(Reg, true, TRI) != -1; } /// findRegisterUseOperandIdx() - Returns the operand index that is a use of /// the specific register or -1 if it is not found. It further tightening /// the search criteria to a use that kills the register if isKill is true. int findRegisterUseOperandIdx(unsigned Reg, bool isKill = false, const TargetRegisterInfo *TRI = NULL) const; /// findRegisterUseOperand - Wrapper for findRegisterUseOperandIdx, it returns /// a pointer to the MachineOperand rather than an index. MachineOperand *findRegisterUseOperand(unsigned Reg, bool isKill = false, const TargetRegisterInfo *TRI = NULL) { int Idx = findRegisterUseOperandIdx(Reg, isKill, TRI); return (Idx == -1) ? NULL : &getOperand(Idx); } /// findRegisterDefOperandIdx() - Returns the operand index that is a def of /// the specified register or -1 if it is not found. If isDead is true, defs /// that are not dead are skipped. If TargetRegisterInfo is non-null, then it /// also checks if there is a def of a super-register. int findRegisterDefOperandIdx(unsigned Reg, bool isDead = false, const TargetRegisterInfo *TRI = NULL) const; /// findRegisterDefOperand - Wrapper for findRegisterDefOperandIdx, it returns /// a pointer to the MachineOperand rather than an index. MachineOperand *findRegisterDefOperand(unsigned Reg, bool isDead = false, const TargetRegisterInfo *TRI = NULL) { int Idx = findRegisterDefOperandIdx(Reg, isDead, TRI); return (Idx == -1) ? NULL : &getOperand(Idx); } /// findFirstPredOperandIdx() - Find the index of the first operand in the /// operand list that is used to represent the predicate. It returns -1 if /// none is found. int findFirstPredOperandIdx() const; /// isRegTiedToUseOperand - Given the index of a register def operand, /// check if the register def is tied to a source operand, due to either /// two-address elimination or inline assembly constraints. Returns the /// first tied use operand index by reference is UseOpIdx is not null. bool isRegTiedToUseOperand(unsigned DefOpIdx, unsigned *UseOpIdx = 0) const; /// isRegTiedToDefOperand - Return true if the use operand of the specified /// index is tied to an def operand. It also returns the def operand index by /// reference if DefOpIdx is not null. bool isRegTiedToDefOperand(unsigned UseOpIdx, unsigned *DefOpIdx = 0) const; /// copyKillDeadInfo - Copies kill / dead operand properties from MI. /// void copyKillDeadInfo(const MachineInstr *MI); /// copyPredicates - Copies predicate operand(s) from MI. void copyPredicates(const MachineInstr *MI); /// addRegisterKilled - We have determined MI kills a register. Look for the /// operand that uses it and mark it as IsKill. If AddIfNotFound is true, /// add a implicit operand if it's not found. Returns true if the operand /// exists / is added. bool addRegisterKilled(unsigned IncomingReg, const TargetRegisterInfo *RegInfo, bool AddIfNotFound = false); /// addRegisterDead - We have determined MI defined a register without a use. /// Look for the operand that defines it and mark it as IsDead. If /// AddIfNotFound is true, add a implicit operand if it's not found. Returns /// true if the operand exists / is added. bool addRegisterDead(unsigned IncomingReg, const TargetRegisterInfo *RegInfo, bool AddIfNotFound = false); /// isSafeToMove - Return true if it is safe to move this instruction. If /// SawStore is set to true, it means that there is a store (or call) between /// the instruction's location and its intended destination. bool isSafeToMove(const TargetInstrInfo *TII, bool &SawStore) const; /// isSafeToReMat - Return true if it's safe to rematerialize the specified /// instruction which defined the specified register instead of copying it. bool isSafeToReMat(const TargetInstrInfo *TII, unsigned DstReg) const; /// hasVolatileMemoryRef - Return true if this instruction may have a /// volatile memory reference, or if the information describing the /// memory reference is not available. Return false if it is known to /// have no volatile memory references. bool hasVolatileMemoryRef() const; // // Debugging support // void print(raw_ostream &OS, const TargetMachine *TM = 0) const; void dump() const; //===--------------------------------------------------------------------===// // Accessors used to build up machine instructions. /// addOperand - Add the specified operand to the instruction. If it is an /// implicit operand, it is added to the end of the operand list. If it is /// an explicit operand it is added at the end of the explicit operand list /// (before the first implicit operand). void addOperand(const MachineOperand &Op); /// setDesc - Replace the instruction descriptor (thus opcode) of /// the current instruction with a new one. /// void setDesc(const TargetInstrDesc &tid) { TID = &tid; } /// setDebugLoc - Replace current source information with new such. /// Avoid using this, the constructor argument is preferable. /// void setDebugLoc(const DebugLoc dl) { debugLoc = dl; } /// RemoveOperand - Erase an operand from an instruction, leaving it with one /// fewer operand than it started with. /// void RemoveOperand(unsigned i); /// addMemOperand - Add a MachineMemOperand to the machine instruction, /// referencing arbitrary storage. void addMemOperand(MachineFunction &MF, const MachineMemOperand &MO); /// clearMemOperands - Erase all of this MachineInstr's MachineMemOperands. void clearMemOperands(MachineFunction &MF); private: /// getRegInfo - If this instruction is embedded into a MachineFunction, /// return the MachineRegisterInfo object for the current function, otherwise /// return null. MachineRegisterInfo *getRegInfo(); /// addImplicitDefUseOperands - Add all implicit def and use operands to /// this instruction. void addImplicitDefUseOperands(); /// RemoveRegOperandsFromUseLists - Unlink all of the register operands in /// this instruction from their respective use lists. This requires that the /// operands already be on their use lists. void RemoveRegOperandsFromUseLists(); /// AddRegOperandsToUseLists - Add all of the register operands in /// this instruction from their respective use lists. This requires that the /// operands not be on their use lists yet. void AddRegOperandsToUseLists(MachineRegisterInfo &RegInfo); }; //===----------------------------------------------------------------------===// // Debugging Support inline raw_ostream& operator<<(raw_ostream &OS, const MachineInstr &MI) { MI.print(OS); return OS; } } // End llvm namespace #endif