//===-- RegAllocPBQP.h ------------------------------------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines the PBQPBuilder interface, for classes which build PBQP // instances to represent register allocation problems, and the RegAllocPBQP // interface. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_REGALLOCPBQP_H #define LLVM_CODEGEN_REGALLOCPBQP_H #include "llvm/ADT/DenseMap.h" #include "llvm/ADT/SmallVector.h" #include "llvm/CodeGen/MachineFunctionPass.h" #include "llvm/CodeGen/PBQP/RegAllocSolver.h" #include #include namespace llvm { class LiveIntervals; class MachineBlockFrequencyInfo; class MachineFunction; class TargetRegisterInfo; typedef PBQP::RegAlloc::Graph PBQPRAGraph; /// This class wraps up a PBQP instance representing a register allocation /// problem, plus the structures necessary to map back from the PBQP solution /// to a register allocation solution. (i.e. The PBQP-node <--> vreg map, /// and the PBQP option <--> storage location map). class PBQPRAProblem { public: typedef SmallVector AllowedSet; PBQPRAGraph& getGraph() { return graph; } const PBQPRAGraph& getGraph() const { return graph; } /// Record the mapping between the given virtual register and PBQP node, /// and the set of allowed pregs for the vreg. /// /// If you are extending /// PBQPBuilder you are unlikely to need this: Nodes and options for all /// vregs will already have been set up for you by the base class. template void recordVReg(unsigned vreg, PBQPRAGraph::NodeId nodeId, AllowedRegsItr arBegin, AllowedRegsItr arEnd) { assert(node2VReg.find(nodeId) == node2VReg.end() && "Re-mapping node."); assert(vreg2Node.find(vreg) == vreg2Node.end() && "Re-mapping vreg."); assert(allowedSets[vreg].empty() && "vreg already has pregs."); node2VReg[nodeId] = vreg; vreg2Node[vreg] = nodeId; std::copy(arBegin, arEnd, std::back_inserter(allowedSets[vreg])); } /// Get the virtual register corresponding to the given PBQP node. unsigned getVRegForNode(PBQPRAGraph::NodeId nodeId) const; /// Get the PBQP node corresponding to the given virtual register. PBQPRAGraph::NodeId getNodeForVReg(unsigned vreg) const; /// Returns true if the given PBQP option represents a physical register, /// false otherwise. bool isPRegOption(unsigned vreg, unsigned option) const { // At present we only have spills or pregs, so anything that's not a // spill is a preg. (This might be extended one day to support remat). return !isSpillOption(vreg, option); } /// Returns true if the given PBQP option represents spilling, false /// otherwise. bool isSpillOption(unsigned vreg, unsigned option) const { // We hardcode option zero as the spill option. return option == 0; } /// Returns the allowed set for the given virtual register. const AllowedSet& getAllowedSet(unsigned vreg) const; /// Get PReg for option. unsigned getPRegForOption(unsigned vreg, unsigned option) const; private: typedef std::map Node2VReg; typedef DenseMap VReg2Node; typedef DenseMap AllowedSetMap; PBQPRAGraph graph; Node2VReg node2VReg; VReg2Node vreg2Node; AllowedSetMap allowedSets; }; /// Builds PBQP instances to represent register allocation problems. Includes /// spill, interference and coalescing costs by default. You can extend this /// class to support additional constraints for your architecture. class PBQPBuilder { private: PBQPBuilder(const PBQPBuilder&) LLVM_DELETED_FUNCTION; void operator=(const PBQPBuilder&) LLVM_DELETED_FUNCTION; public: typedef std::set RegSet; /// Default constructor. PBQPBuilder() {} /// Clean up a PBQPBuilder. virtual ~PBQPBuilder() {} /// Build a PBQP instance to represent the register allocation problem for /// the given MachineFunction. virtual PBQPRAProblem *build(MachineFunction *mf, const LiveIntervals *lis, const MachineBlockFrequencyInfo *mbfi, const RegSet &vregs); private: void addSpillCosts(PBQP::Vector &costVec, PBQP::PBQPNum spillCost); void addInterferenceCosts(PBQP::Matrix &costMat, const PBQPRAProblem::AllowedSet &vr1Allowed, const PBQPRAProblem::AllowedSet &vr2Allowed, const TargetRegisterInfo *tri); }; /// Extended builder which adds coalescing constraints to a problem. class PBQPBuilderWithCoalescing : public PBQPBuilder { public: /// Build a PBQP instance to represent the register allocation problem for /// the given MachineFunction. PBQPRAProblem *build(MachineFunction *mf, const LiveIntervals *lis, const MachineBlockFrequencyInfo *mbfi, const RegSet &vregs) override; private: void addPhysRegCoalesce(PBQP::Vector &costVec, unsigned pregOption, PBQP::PBQPNum benefit); void addVirtRegCoalesce(PBQP::Matrix &costMat, const PBQPRAProblem::AllowedSet &vr1Allowed, const PBQPRAProblem::AllowedSet &vr2Allowed, PBQP::PBQPNum benefit); }; FunctionPass * createPBQPRegisterAllocator(std::unique_ptr &builder, char *customPassID = nullptr); } #endif /* LLVM_CODEGEN_REGALLOCPBQP_H */