//=- llvm/CodeGen/ScheduleHazardRecognizer.h - Scheduling Support -*- C++ -*-=// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file implements the ScheduleHazardRecognizer class, which implements // hazard-avoidance heuristics for scheduling. // //===----------------------------------------------------------------------===// #ifndef LLVM_CODEGEN_SCHEDULEHAZARDRECOGNIZER_H #define LLVM_CODEGEN_SCHEDULEHAZARDRECOGNIZER_H namespace llvm { class SUnit; /// HazardRecognizer - This determines whether or not an instruction can be /// issued this cycle, and whether or not a noop needs to be inserted to handle /// the hazard. class ScheduleHazardRecognizer { protected: /// MaxLookAhead - Indicate the number of cycles in the scoreboard /// state. Important to restore the state after backtracking. Additionally, /// MaxLookAhead=0 identifies a fake recognizer, allowing the client to /// bypass virtual calls. Currently the PostRA scheduler ignores it. unsigned MaxLookAhead; public: ScheduleHazardRecognizer(): MaxLookAhead(0) {} virtual ~ScheduleHazardRecognizer(); enum HazardType { NoHazard, // This instruction can be emitted at this cycle. Hazard, // This instruction can't be emitted at this cycle. NoopHazard // This instruction can't be emitted, and needs noops. }; unsigned getMaxLookAhead() const { return MaxLookAhead; } bool isEnabled() const { return MaxLookAhead != 0; } /// atIssueLimit - Return true if no more instructions may be issued in this /// cycle. /// /// FIXME: remove this once MachineScheduler is the only client. virtual bool atIssueLimit() const { return false; } /// getHazardType - Return the hazard type of emitting this node. There are /// three possible results. Either: /// * NoHazard: it is legal to issue this instruction on this cycle. /// * Hazard: issuing this instruction would stall the machine. If some /// other instruction is available, issue it first. /// * NoopHazard: issuing this instruction would break the program. If /// some other instruction can be issued, do so, otherwise issue a noop. virtual HazardType getHazardType(SUnit *m, int Stalls = 0) { return NoHazard; } /// Reset - This callback is invoked when a new block of /// instructions is about to be schedule. The hazard state should be /// set to an initialized state. virtual void Reset() {} /// EmitInstruction - This callback is invoked when an instruction is /// emitted, to advance the hazard state. virtual void EmitInstruction(SUnit *) {} /// AdvanceCycle - This callback is invoked whenever the next top-down /// instruction to be scheduled cannot issue in the current cycle, either /// because of latency or resource conflicts. This should increment the /// internal state of the hazard recognizer so that previously "Hazard" /// instructions will now not be hazards. virtual void AdvanceCycle() {} /// RecedeCycle - This callback is invoked whenever the next bottom-up /// instruction to be scheduled cannot issue in the current cycle, either /// because of latency or resource conflicts. virtual void RecedeCycle() {} /// EmitNoop - This callback is invoked when a noop was added to the /// instruction stream. virtual void EmitNoop() { // Default implementation: count it as a cycle. AdvanceCycle(); } }; } #endif