//===- ProgramInfo.h - Information about the loaded program -----*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by the LLVM research group and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file defines various pieces of information about the currently loaded // program. One instance of this object is created every time a program is // loaded, and destroyed every time it is unloaded. // // The various pieces of information gathered about the source program are all // designed to be extended by various SourceLanguage implementations. This // allows source languages to keep any extended information that they support in // the derived class portions of the class. // //===----------------------------------------------------------------------===// #ifndef LLVM_DEBUGGER_PROGRAMINFO_H #define LLVM_DEBUGGER_PROGRAMINFO_H #include "llvm/System/TimeValue.h" #include #include #include namespace llvm { class GlobalVariable; class Module; class SourceFile; class SourceLanguage; class ProgramInfo; /// SourceLanguageCache - SourceLanguage implementations are allowed to cache /// stuff in the ProgramInfo object. The only requirement we have on these /// instances is that they are destroyable. struct SourceLanguageCache { virtual ~SourceLanguageCache() {} }; /// SourceFileInfo - One instance of this structure is created for each /// source file in the program. /// class SourceFileInfo { /// BaseName - The filename of the source file. std::string BaseName; /// Directory - The working directory of this source file when it was /// compiled. std::string Directory; /// Version - The version of the LLVM debug information that this file was /// compiled with. unsigned Version; /// Language - The source language that the file was compiled with. This /// pointer is never null. /// const SourceLanguage *Language; /// Descriptor - The LLVM Global Variable which describes the source file. /// const GlobalVariable *Descriptor; /// SourceText - The body of this source file, or null if it has not yet /// been loaded. mutable SourceFile *SourceText; public: SourceFileInfo(const GlobalVariable *Desc, const SourceLanguage &Lang); ~SourceFileInfo(); const std::string &getBaseName() const { return BaseName; } const std::string &getDirectory() const { return Directory; } unsigned getDebugVersion() const { return Version; } const GlobalVariable *getDescriptor() const { return Descriptor; } SourceFile &getSourceText() const; const SourceLanguage &getLanguage() const { return *Language; } }; /// SourceFunctionInfo - An instance of this class is used to represent each /// source function in the program. /// class SourceFunctionInfo { /// Name - This contains an abstract name that is potentially useful to the /// end-user. If there is no explicit support for the current language, /// then this string is used to identify the function. std::string Name; /// Descriptor - The descriptor for this function. /// const GlobalVariable *Descriptor; /// SourceFile - The file that this function is defined in. /// const SourceFileInfo *SourceFile; /// LineNo, ColNo - The location of the first stop-point in the function. /// These are computed on demand. mutable unsigned LineNo, ColNo; public: SourceFunctionInfo(ProgramInfo &PI, const GlobalVariable *Desc); virtual ~SourceFunctionInfo() {} /// getSymbolicName - Return a human-readable symbolic name to identify the /// function (for example, in stack traces). virtual std::string getSymbolicName() const { return Name; } /// getDescriptor - This returns the descriptor for the function. /// const GlobalVariable *getDescriptor() const { return Descriptor; } /// getSourceFile - This returns the source file that defines the function. /// const SourceFileInfo &getSourceFile() const { return *SourceFile; } /// getSourceLocation - This method returns the location of the first /// stopping point in the function. If the body of the function cannot be /// found, this returns zeros for both values. void getSourceLocation(unsigned &LineNo, unsigned &ColNo) const; }; /// ProgramInfo - This object contains information about the loaded program. /// When a new program is loaded, an instance of this class is created. When /// the program is unloaded, the instance is destroyed. This object basically /// manages the lazy computation of information useful for the debugger. class ProgramInfo { Module *M; /// ProgramTimeStamp - This is the timestamp of the executable file that we /// currently have loaded into the debugger. sys::TimeValue ProgramTimeStamp; /// SourceFiles - This map is used to transform source file descriptors into /// their corresponding SourceFileInfo objects. This mapping owns the /// memory for the SourceFileInfo objects. /// bool SourceFilesIsComplete; std::map SourceFiles; /// SourceFileIndex - Mapping from source file basenames to the information /// about the file. Note that there can be filename collisions, so this is /// a multimap. This map is populated incrementally as the user interacts /// with the program, through the getSourceFileFromDesc method. If ALL of /// the source files are needed, the getSourceFiles() method scans the /// entire program looking for them. /// std::multimap SourceFileIndex; /// SourceFunctions - This map contains entries functions in the source /// program. If SourceFunctionsIsComplete is true, then this is ALL of the /// functions in the program are in this map. bool SourceFunctionsIsComplete; std::map SourceFunctions; /// LanguageCaches - Each source language is permitted to keep a per-program /// cache of information specific to whatever it needs. This vector is /// effectively a small map from the languages that are active in the /// program to their caches. This can be accessed by the language by the /// "getLanguageCache" method. std::vector > LanguageCaches; public: ProgramInfo(Module *m); ~ProgramInfo(); /// getProgramTimeStamp - Return the time-stamp of the program when it was /// loaded. sys::TimeValue getProgramTimeStamp() const { return ProgramTimeStamp; } //===------------------------------------------------------------------===// // Interfaces to the source code files that make up the program. // /// getSourceFile - Return source file information for the specified source /// file descriptor object, adding it to the collection as needed. This /// method always succeeds (is unambiguous), and is always efficient. /// const SourceFileInfo &getSourceFile(const GlobalVariable *Desc); /// getSourceFile - Look up the file with the specified name. If there is /// more than one match for the specified filename, prompt the user to pick /// one. If there is no source file that matches the specified name, throw /// an exception indicating that we can't find the file. Otherwise, return /// the file information for that file. /// /// If the source file hasn't been discovered yet in the program, this /// method might have to index the whole program by calling the /// getSourceFiles() method. /// const SourceFileInfo &getSourceFile(const std::string &Filename); /// getSourceFiles - Index all of the source files in the program and return /// them. This information is lazily computed the first time that it is /// requested. Since this information can take a long time to compute, the /// user is given a chance to cancel it. If this occurs, an exception is /// thrown. const std::map & getSourceFiles(bool RequiresCompleteMap = true); //===------------------------------------------------------------------===// // Interfaces to the functions that make up the program. // /// getFunction - Return source function information for the specified /// function descriptor object, adding it to the collection as needed. This /// method always succeeds (is unambiguous), and is always efficient. /// const SourceFunctionInfo &getFunction(const GlobalVariable *Desc); /// getSourceFunctions - Index all of the functions in the program and /// return them. This information is lazily computed the first time that it /// is requested. Since this information can take a long time to compute, /// the user is given a chance to cancel it. If this occurs, an exception /// is thrown. const std::map & getSourceFunctions(bool RequiresCompleteMap = true); /// addSourceFunctionsRead - Return true if the source functions map is /// complete: that is, all functions in the program have been read in. bool allSourceFunctionsRead() const { return SourceFunctionsIsComplete; } /// getLanguageCache - This method is used to build per-program caches of /// information, such as the functions or types visible to the program. /// This can be used by SourceLanguage implementations because it requires /// an accessible [sl]::CacheType typedef, where [sl] is the C++ type of the /// source-language subclass. template typename SL::CacheType &getLanguageCache(const SL *L) { for (unsigned i = 0, e = LanguageCaches.size(); i != e; ++i) if (LanguageCaches[i].first == L) return *(typename SL::CacheType*)LanguageCaches[i].second; typename SL::CacheType *NewCache = L->createSourceLanguageCache(*this); LanguageCaches.push_back(std::make_pair(L, NewCache)); return *NewCache; } }; } // end namespace llvm #endif