//===-- RuntimeDyld.h - Run-time dynamic linker for MC-JIT ------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // Interface for the runtime dynamic linker facilities of the MC-JIT. // //===----------------------------------------------------------------------===// #ifndef LLVM_RUNTIME_DYLD_H #define LLVM_RUNTIME_DYLD_H #include "llvm/ADT/StringRef.h" #include "llvm/Support/Memory.h" namespace llvm { class RuntimeDyldImpl; class MemoryBuffer; // RuntimeDyld clients often want to handle the memory management of // what gets placed where. For JIT clients, this is an abstraction layer // over the JITMemoryManager, which references objects by their source // representations in LLVM IR. // FIXME: As the RuntimeDyld fills out, additional routines will be needed // for the varying types of objects to be allocated. class RTDyldMemoryManager { RTDyldMemoryManager(const RTDyldMemoryManager&); // DO NOT IMPLEMENT void operator=(const RTDyldMemoryManager&); // DO NOT IMPLEMENT public: RTDyldMemoryManager() {} virtual ~RTDyldMemoryManager(); /// allocateCodeSection - Allocate a memory block of (at least) the given /// size suitable for executable code. virtual uint8_t *allocateCodeSection(uintptr_t Size, unsigned Alignment, unsigned SectionID) = 0; /// allocateDataSection - Allocate a memory block of (at least) the given /// size suitable for data. virtual uint8_t *allocateDataSection(uintptr_t Size, unsigned Alignment, unsigned SectionID) = 0; virtual void *getPointerToNamedFunction(const std::string &Name, bool AbortOnFailure = true) = 0; }; class RuntimeDyld { RuntimeDyld(const RuntimeDyld &); // DO NOT IMPLEMENT void operator=(const RuntimeDyld &); // DO NOT IMPLEMENT // RuntimeDyldImpl is the actual class. RuntimeDyld is just the public // interface. RuntimeDyldImpl *Dyld; RTDyldMemoryManager *MM; protected: // Change the address associated with a section when resolving relocations. // Any relocations already associated with the symbol will be re-resolved. void reassignSectionAddress(unsigned SectionID, uint64_t Addr); public: RuntimeDyld(RTDyldMemoryManager*); ~RuntimeDyld(); bool loadObject(MemoryBuffer *InputBuffer); // Get the address of our local copy of the symbol. This may or may not // be the address used for relocation (clients can copy the data around // and resolve relocatons based on where they put it). void *getSymbolAddress(StringRef Name); // Resolve the relocations for all symbols we currently know about. void resolveRelocations(); /// mapSectionAddress - map a section to its target address space value. /// Map the address of a JIT section as returned from the memory manager /// to the address in the target process as the running code will see it. /// This is the address which will be used for relocation resolution. void mapSectionAddress(void *LocalAddress, uint64_t TargetAddress); StringRef getErrorString(); }; } // end namespace llvm #endif