//===-- llvm/GlobalValue.h - Class to represent a global value ---*- C++ -*--=// // // This file is a common base class of all globally definable objects. As such, // it is subclassed by GlobalVariable and by Method. This is used because you // can do certain things with these global objects that you can't do to anything // else. For example, use the address of one as a constant. // //===----------------------------------------------------------------------===// #ifndef LLVM_GLOBALVALUE_H #define LLVM_GLOBALVALUE_H #include "llvm/User.h" class PointerType; class GlobalValue : public User { GlobalValue(const GlobalValue &); // do not implement protected: GlobalValue(const Type *Ty, ValueTy vty, bool hasInternalLinkage, const std::string &name = "") : User(Ty, vty, name), HasInternalLinkage(hasInternalLinkage), Parent(0) {} bool HasInternalLinkage; // Is this value accessable externally? Module *Parent; public: ~GlobalValue() {} // getType - Global values are always pointers. inline const PointerType *getType() const { return (const PointerType*)User::getType(); } // Internal Linkage - True if the global value is inaccessible to bool hasInternalLinkage() const { return HasInternalLinkage; } bool hasExternalLinkage() const { return !HasInternalLinkage; } void setInternalLinkage(bool HIL) { HasInternalLinkage = HIL; } // Get the module that this global value is contained inside of... inline Module *getParent() { return Parent; } inline const Module *getParent() const { return Parent; } // Methods for support type inquiry through isa, cast, and dyn_cast: static inline bool classof(const GlobalValue *T) { return true; } static inline bool classof(const Value *V) { return V->getValueType() == Value::MethodVal || V->getValueType() == Value::GlobalVariableVal; } }; #endif