//===-- llvm/InlineAsm.h - Class to represent inline asm strings-*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file was developed by Chris Lattner and is distributed under // the University of Illinois Open Source License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This class represents the inline asm strings, which are Value*'s that are // used as the callee operand of call instructions. InlineAsm's are uniqued // like constants, and created via InlineAsm::get(...). // //===----------------------------------------------------------------------===// #ifndef LLVM_INLINEASM_H #define LLVM_INLINEASM_H #include "llvm/Value.h" #include "llvm/System/IncludeFile.h" #include namespace llvm { struct AssemblyAnnotationWriter; class PointerType; class FunctionType; class Module; class InlineAsm : public Value { InlineAsm(const InlineAsm &); // do not implement void operator=(const InlineAsm&); // do not implement std::string AsmString, Constraints; bool HasSideEffects; InlineAsm(const FunctionType *Ty, const std::string &AsmString, const std::string &Constraints, bool hasSideEffects); virtual ~InlineAsm(); public: /// InlineAsm::get - Return the the specified uniqued inline asm string. /// static InlineAsm *get(const FunctionType *Ty, const std::string &AsmString, const std::string &Constraints, bool hasSideEffects); bool hasSideEffects() const { return HasSideEffects; } /// getType - InlineAsm's are always pointers. /// const PointerType *getType() const { return reinterpret_cast(Value::getType()); } /// getFunctionType - InlineAsm's are always pointers to functions. /// const FunctionType *getFunctionType() const; const std::string &getAsmString() const { return AsmString; } const std::string &getConstraintString() const { return Constraints; } virtual void print(std::ostream &O) const { print(O, 0); } void print(std::ostream *O) const { if (O) print(*O); } void print(std::ostream &OS, AssemblyAnnotationWriter *AAW) const; /// Verify - This static method can be used by the parser to check to see if /// the specified constraint string is legal for the type. This returns true /// if legal, false if not. /// static bool Verify(const FunctionType *Ty, const std::string &Constraints); // Constraint String Parsing enum ConstraintPrefix { isInput, // 'x' isOutput, // '=x' isClobber // '~x' }; struct ConstraintInfo { /// Type - The basic type of the constraint: input/output/clobber /// ConstraintPrefix Type; /// isEarlyClobber - "&": output operand writes result before inputs are all /// read. This is only ever set for an output operand. bool isEarlyClobber; /// isIndirectOutput - If this is true for an output constraint, the address /// to store the output result is passed as an operand to the call. bool isIndirectOutput; /// hasMatchingInput - This is set to true for an output constraint iff /// there is an input constraint that is required to match it (e.g. "0"). bool hasMatchingInput; /// isCommutative - This is set to true for a constraint that is commutative /// with the next operand. bool isCommutative; /// Code - The constraint code, either the register name (in braces) or the /// constraint letter/number. std::vector Codes; /// Parse - Analyze the specified string (e.g. "==&{eax}") and fill in the /// fields in this structure. If the constraint string is not understood, /// return true, otherwise return false. bool Parse(const std::string &Str, std::vector &ConstraintsSoFar); }; /// ParseConstraints - Split up the constraint string into the specific /// constraints and their prefixes. If this returns an empty vector, and if /// the constraint string itself isn't empty, there was an error parsing. static std::vector ParseConstraints(const std::string &ConstraintString); /// ParseConstraints - Parse the constraints of this inlineasm object, /// returning them the same way that ParseConstraints(str) does. std::vector ParseConstraints() const { return ParseConstraints(Constraints); } // Methods for support type inquiry through isa, cast, and dyn_cast: static inline bool classof(const InlineAsm *) { return true; } static inline bool classof(const Value *V) { return V->getValueType() == Value::InlineAsmVal; } }; } // End llvm namespace // Make sure the InlineAsm.cpp file is linked when this one is #included. FORCE_DEFINING_FILE_TO_BE_LINKED(InlineAsm) #endif