//===- MachO.h - MachO object file implementation ---------------*- C++ -*-===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This file declares the MachOObjectFile class, which implement the ObjectFile // interface for MachO files. // //===----------------------------------------------------------------------===// #ifndef LLVM_OBJECT_MACHO_H #define LLVM_OBJECT_MACHO_H #include "llvm/ADT/ArrayRef.h" #include "llvm/ADT/SmallVector.h" #include "llvm/ADT/Triple.h" #include "llvm/Object/MachOFormat.h" #include "llvm/Object/ObjectFile.h" #include "llvm/Support/MachO.h" #include "llvm/Support/raw_ostream.h" namespace llvm { namespace object { /// DiceRef - This is a value type class that represents a single /// data in code entry in the table in a Mach-O object file. class DiceRef { DataRefImpl DicePimpl; const ObjectFile *OwningObject; public: DiceRef() : OwningObject(NULL) { } DiceRef(DataRefImpl DiceP, const ObjectFile *Owner); bool operator==(const DiceRef &Other) const; bool operator<(const DiceRef &Other) const; error_code getNext(DiceRef &Result) const; error_code getOffset(uint32_t &Result) const; error_code getLength(uint16_t &Result) const; error_code getKind(uint16_t &Result) const; DataRefImpl getRawDataRefImpl() const; const ObjectFile *getObjectFile() const; }; typedef content_iterator dice_iterator; class MachOObjectFile : public ObjectFile { public: struct LoadCommandInfo { const char *Ptr; // Where in memory the load command is. macho::LoadCommand C; // The command itself. }; MachOObjectFile(MemoryBuffer *Object, bool IsLittleEndian, bool Is64Bits, error_code &ec); virtual error_code getSymbolNext(DataRefImpl Symb, SymbolRef &Res) const; virtual error_code getSymbolName(DataRefImpl Symb, StringRef &Res) const; virtual error_code getSymbolAddress(DataRefImpl Symb, uint64_t &Res) const; virtual error_code getSymbolFileOffset(DataRefImpl Symb, uint64_t &Res) const; virtual error_code getSymbolAlignment(DataRefImpl Symb, uint32_t &Res) const; virtual error_code getSymbolSize(DataRefImpl Symb, uint64_t &Res) const; virtual error_code getSymbolType(DataRefImpl Symb, SymbolRef::Type &Res) const; virtual error_code getSymbolNMTypeChar(DataRefImpl Symb, char &Res) const; virtual error_code getSymbolFlags(DataRefImpl Symb, uint32_t &Res) const; virtual error_code getSymbolSection(DataRefImpl Symb, section_iterator &Res) const; virtual error_code getSymbolValue(DataRefImpl Symb, uint64_t &Val) const; virtual error_code getSectionNext(DataRefImpl Sec, SectionRef &Res) const; virtual error_code getSectionName(DataRefImpl Sec, StringRef &Res) const; virtual error_code getSectionAddress(DataRefImpl Sec, uint64_t &Res) const; virtual error_code getSectionSize(DataRefImpl Sec, uint64_t &Res) const; virtual error_code getSectionContents(DataRefImpl Sec, StringRef &Res) const; virtual error_code getSectionAlignment(DataRefImpl Sec, uint64_t &Res) const; virtual error_code isSectionText(DataRefImpl Sec, bool &Res) const; virtual error_code isSectionData(DataRefImpl Sec, bool &Res) const; virtual error_code isSectionBSS(DataRefImpl Sec, bool &Res) const; virtual error_code isSectionRequiredForExecution(DataRefImpl Sec, bool &Res) const; virtual error_code isSectionVirtual(DataRefImpl Sec, bool &Res) const; virtual error_code isSectionZeroInit(DataRefImpl Sec, bool &Res) const; virtual error_code isSectionReadOnlyData(DataRefImpl Sec, bool &Res) const; virtual error_code sectionContainsSymbol(DataRefImpl Sec, DataRefImpl Symb, bool &Result) const; virtual relocation_iterator getSectionRelBegin(DataRefImpl Sec) const; virtual relocation_iterator getSectionRelEnd(DataRefImpl Sec) const; virtual error_code getRelocationNext(DataRefImpl Rel, RelocationRef &Res) const; virtual error_code getRelocationAddress(DataRefImpl Rel, uint64_t &Res) const; virtual error_code getRelocationOffset(DataRefImpl Rel, uint64_t &Res) const; virtual symbol_iterator getRelocationSymbol(DataRefImpl Rel) const; virtual error_code getRelocationType(DataRefImpl Rel, uint64_t &Res) const; virtual error_code getRelocationTypeName(DataRefImpl Rel, SmallVectorImpl &Result) const; virtual error_code getRelocationValueString(DataRefImpl Rel, SmallVectorImpl &Result) const; virtual error_code getRelocationHidden(DataRefImpl Rel, bool &Result) const; virtual error_code getLibraryNext(DataRefImpl LibData, LibraryRef &Res) const; virtual error_code getLibraryPath(DataRefImpl LibData, StringRef &Res) const; // TODO: Would be useful to have an iterator based version // of the load command interface too. virtual symbol_iterator begin_symbols() const; virtual symbol_iterator end_symbols() const; virtual symbol_iterator begin_dynamic_symbols() const; virtual symbol_iterator end_dynamic_symbols() const; virtual section_iterator begin_sections() const; virtual section_iterator end_sections() const; virtual library_iterator begin_libraries_needed() const; virtual library_iterator end_libraries_needed() const; virtual uint8_t getBytesInAddress() const; virtual StringRef getFileFormatName() const; virtual unsigned getArch() const; virtual StringRef getLoadName() const; relocation_iterator getSectionRelBegin(unsigned Index) const; relocation_iterator getSectionRelEnd(unsigned Index) const; dice_iterator begin_dices() const; dice_iterator end_dices() const; // In a MachO file, sections have a segment name. This is used in the .o // files. They have a single segment, but this field specifies which segment // a section should be put in in the final object. StringRef getSectionFinalSegmentName(DataRefImpl Sec) const; // Names are stored as 16 bytes. These returns the raw 16 bytes without // interpreting them as a C string. ArrayRef getSectionRawName(DataRefImpl Sec) const; ArrayRef getSectionRawFinalSegmentName(DataRefImpl Sec) const; // MachO specific Info about relocations. bool isRelocationScattered(const macho::RelocationEntry &RE) const; unsigned getPlainRelocationSymbolNum(const macho::RelocationEntry &RE) const; bool getPlainRelocationExternal(const macho::RelocationEntry &RE) const; bool getScatteredRelocationScattered(const macho::RelocationEntry &RE) const; uint32_t getScatteredRelocationValue(const macho::RelocationEntry &RE) const; unsigned getAnyRelocationAddress(const macho::RelocationEntry &RE) const; unsigned getAnyRelocationPCRel(const macho::RelocationEntry &RE) const; unsigned getAnyRelocationLength(const macho::RelocationEntry &RE) const; unsigned getAnyRelocationType(const macho::RelocationEntry &RE) const; SectionRef getRelocationSection(const macho::RelocationEntry &RE) const; // Walk load commands. LoadCommandInfo getFirstLoadCommandInfo() const; LoadCommandInfo getNextLoadCommandInfo(const LoadCommandInfo &L) const; // MachO specific structures. macho::Section getSection(DataRefImpl DRI) const; macho::Section64 getSection64(DataRefImpl DRI) const; macho::Section getSection(const LoadCommandInfo &L, unsigned Index) const; macho::Section64 getSection64(const LoadCommandInfo &L, unsigned Index) const; macho::SymbolTableEntry getSymbolTableEntry(DataRefImpl DRI) const; macho::Symbol64TableEntry getSymbol64TableEntry(DataRefImpl DRI) const; macho::LinkeditDataLoadCommand getLinkeditDataLoadCommand(const LoadCommandInfo &L) const; macho::SegmentLoadCommand getSegmentLoadCommand(const LoadCommandInfo &L) const; macho::Segment64LoadCommand getSegment64LoadCommand(const LoadCommandInfo &L) const; macho::LinkerOptionsLoadCommand getLinkerOptionsLoadCommand(const LoadCommandInfo &L) const; macho::RelocationEntry getRelocation(DataRefImpl Rel) const; macho::DataInCodeTableEntry getDice(DataRefImpl Rel) const; macho::Header getHeader() const; macho::Header64Ext getHeader64Ext() const; macho::IndirectSymbolTableEntry getIndirectSymbolTableEntry(const macho::DysymtabLoadCommand &DLC, unsigned Index) const; macho::DataInCodeTableEntry getDataInCodeTableEntry(uint32_t DataOffset, unsigned Index) const; macho::SymtabLoadCommand getSymtabLoadCommand() const; macho::DysymtabLoadCommand getDysymtabLoadCommand() const; macho::LinkeditDataLoadCommand getDataInCodeLoadCommand() const; StringRef getStringTableData() const; bool is64Bit() const; void ReadULEB128s(uint64_t Index, SmallVectorImpl &Out) const; static Triple::ArchType getArch(uint32_t CPUType); static bool classof(const Binary *v) { return v->isMachO(); } private: typedef SmallVector SectionList; SectionList Sections; const char *SymtabLoadCmd; const char *DysymtabLoadCmd; const char *DataInCodeLoadCmd; }; /// DiceRef inline DiceRef::DiceRef(DataRefImpl DiceP, const ObjectFile *Owner) : DicePimpl(DiceP) , OwningObject(Owner) {} inline bool DiceRef::operator==(const DiceRef &Other) const { return DicePimpl == Other.DicePimpl; } inline bool DiceRef::operator<(const DiceRef &Other) const { return DicePimpl < Other.DicePimpl; } inline error_code DiceRef::getNext(DiceRef &Result) const { DataRefImpl Rel = DicePimpl; const macho::DataInCodeTableEntry *P = reinterpret_cast(Rel.p); Rel.p = reinterpret_cast(P + 1); Result = DiceRef(Rel, OwningObject); return object_error::success; } // Since a Mach-O data in code reference, a DiceRef, can only be created when // the OwningObject ObjectFile is a MachOObjectFile a static_cast<> is used for // the methods that get the values of the fields of the reference. inline error_code DiceRef::getOffset(uint32_t &Result) const { const MachOObjectFile *MachOOF = static_cast(OwningObject); macho::DataInCodeTableEntry Dice = MachOOF->getDice(DicePimpl); Result = Dice.Offset; return object_error::success; } inline error_code DiceRef::getLength(uint16_t &Result) const { const MachOObjectFile *MachOOF = static_cast(OwningObject); macho::DataInCodeTableEntry Dice = MachOOF->getDice(DicePimpl); Result = Dice.Length; return object_error::success; } inline error_code DiceRef::getKind(uint16_t &Result) const { const MachOObjectFile *MachOOF = static_cast(OwningObject); macho::DataInCodeTableEntry Dice = MachOOF->getDice(DicePimpl); Result = Dice.Kind; return object_error::success; } inline DataRefImpl DiceRef::getRawDataRefImpl() const { return DicePimpl; } inline const ObjectFile *DiceRef::getObjectFile() const { return OwningObject; } } } #endif