//===- llvm/PassSupport.h - Pass Support code -------------------*- C++ -*-===// // // This file defines stuff that is used to define and "use" Passes. This file // is automatically #included by Pass.h, so: // // NO .CPP FILES SHOULD INCLUDE THIS FILE DIRECTLY // // Instead, #include Pass.h. // // This file defines Pass registration code and classes used for it. // //===----------------------------------------------------------------------===// #ifndef LLVM_PASS_SUPPORT_H #define LLVM_PASS_SUPPORT_H // No need to include Pass.h, we are being included by it! class TargetData; class TargetMachine; //===--------------------------------------------------------------------------- /// PassInfo class - An instance of this class exists for every pass known by /// the system, and can be obtained from a live Pass by calling its /// getPassInfo() method. These objects are set up by the RegisterPass<> /// template, defined below. /// class PassInfo { const char *PassName; // Nice name for Pass const char *PassArgument; // Command Line argument to run this pass const std::type_info &TypeInfo; // type_info object for this Pass class unsigned char PassType; // Set of enums values below... std::vector ItfImpl;// Interfaces implemented by this pass Pass *(*NormalCtor)(); // No argument ctor Pass *(*DataCtor)(const TargetData&);// Ctor taking const TargetData object... Pass *(*TargetCtor)(TargetMachine&); // Ctor taking TargetMachine object... public: /// PassType - Define symbolic constants that can be used to test to see if /// this pass should be listed by analyze or opt. Passes can use none, one or /// many of these flags or'd together. It is not legal to combine the /// AnalysisGroup flag with others. /// enum { Analysis = 1, Optimization = 2, LLC = 4, AnalysisGroup = 8 }; /// PassInfo ctor - Do not call this directly, this should only be invoked /// through RegisterPass. PassInfo(const char *name, const char *arg, const std::type_info &ti, unsigned pt, Pass *(*normal)() = 0, Pass *(*datactor)(const TargetData &) = 0, Pass *(*targetctor)(TargetMachine &) = 0) : PassName(name), PassArgument(arg), TypeInfo(ti), PassType(pt), NormalCtor(normal), DataCtor(datactor), TargetCtor(targetctor) { } /// getPassName - Return the friendly name for the pass, never returns null /// const char *getPassName() const { return PassName; } void setPassName(const char *Name) { PassName = Name; } /// getPassArgument - Return the command line option that may be passed to /// 'opt' that will cause this pass to be run. This will return null if there /// is no argument. /// const char *getPassArgument() const { return PassArgument; } /// getTypeInfo - Return the type_info object for the pass... /// const std::type_info &getTypeInfo() const { return TypeInfo; } /// getPassType - Return the PassType of a pass. Note that this can be /// several different types or'd together. This is _strictly_ for use by opt, /// analyze and llc for deciding which passes to use as command line options. /// unsigned getPassType() const { return PassType; } /// getNormalCtor - Return a pointer to a function, that when called, creates /// an instance of the pass and returns it. This pointer may be null if there /// is no default constructor for the pass. /// Pass *(*getNormalCtor() const)() { return NormalCtor; } void setNormalCtor(Pass *(*Ctor)()) { NormalCtor = Ctor; } /// createPass() - Use this method to create an instance of this pass. Pass *createPass() const { assert((PassType != AnalysisGroup || NormalCtor) && "No default implementation found for analysis group!"); assert(NormalCtor && "Cannot call createPass on PassInfo without default ctor!"); return NormalCtor(); } /// getDataCtor - Return a pointer to a function that creates an instance of /// the pass and returns it. This returns a constructor for a version of the /// pass that takes a TargetData object as a parameter. /// Pass *(*getDataCtor() const)(const TargetData &) { return DataCtor; } /// getTargetCtor - Return a pointer to a function that creates an instance of /// the pass and returns it. This returns a constructor for a version of the /// pass that takes a TargetMachine object as a parameter. /// Pass *(*getTargetCtor() const)(TargetMachine &) { return TargetCtor; } /// addInterfaceImplemented - This method is called when this pass is /// registered as a member of an analysis group with the RegisterAnalysisGroup /// template. /// void addInterfaceImplemented(const PassInfo *ItfPI) { ItfImpl.push_back(ItfPI); } /// getInterfacesImplemented - Return a list of all of the analysis group /// interfaces implemented by this pass. /// const std::vector &getInterfacesImplemented() const { return ItfImpl; } }; //===--------------------------------------------------------------------------- /// RegisterPass template - This template class is used to notify the system /// that a Pass is available for use, and registers it into the internal /// database maintained by the PassManager. Unless this template is used, opt, /// for example will not be able to see the pass and attempts to create the pass /// will fail. This template is used in the follow manner (at global scope, in /// your .cpp file): /// /// static RegisterPass tmp("passopt", "My Pass Name"); /// /// This statement will cause your pass to be created by calling the default /// constructor exposed by the pass. If you have a different constructor that /// must be called, create a global constructor function (which takes the /// arguments you need and returns a Pass*) and register your pass like this: /// /// Pass *createMyPass(foo &opt) { return new MyPass(opt); } /// static RegisterPass tmp("passopt", "My Name", createMyPass); /// struct RegisterPassBase { /// getPassInfo - Get the pass info for the registered class... /// const PassInfo *getPassInfo() const { return PIObj; } RegisterPassBase() : PIObj(0) {} ~RegisterPassBase() { // Intentionally non-virtual... if (PIObj) unregisterPass(PIObj); } protected: PassInfo *PIObj; // The PassInfo object for this pass void registerPass(PassInfo *); void unregisterPass(PassInfo *); /// setPreservesCFG - Notice that this pass only depends on the CFG, so /// transformations that do not modify the CFG do not invalidate this pass. /// void setPreservesCFG(); }; template Pass *callDefaultCtor() { return new PassName(); } template struct RegisterPass : public RegisterPassBase { // Register Pass using default constructor... RegisterPass(const char *PassArg, const char *Name, unsigned PassTy = 0) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, callDefaultCtor)); } // Register Pass using default constructor explicitly... RegisterPass(const char *PassArg, const char *Name, unsigned PassTy, Pass *(*ctor)()) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, ctor)); } // Register Pass using TargetData constructor... RegisterPass(const char *PassArg, const char *Name, unsigned PassTy, Pass *(*datactor)(const TargetData &)) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, 0, datactor)); } // Register Pass using TargetMachine constructor... RegisterPass(const char *PassArg, const char *Name, unsigned PassTy, Pass *(*targetctor)(TargetMachine &)) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, 0, 0, targetctor)); } // Generic constructor version that has an unknown ctor type... template RegisterPass(const char *PassArg, const char *Name, unsigned PassTy, CtorType *Fn) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassTy, 0)); } }; /// RegisterOpt - Register something that is to show up in Opt, this is just a /// shortcut for specifying RegisterPass... /// template struct RegisterOpt : public RegisterPassBase { RegisterOpt(const char *PassArg, const char *Name) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::Optimization, callDefaultCtor)); } /// Register Pass using default constructor explicitly... /// RegisterOpt(const char *PassArg, const char *Name, Pass *(*ctor)()) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::Optimization, ctor)); } /// Register Pass using TargetData constructor... /// RegisterOpt(const char *PassArg, const char *Name, Pass *(*datactor)(const TargetData &)) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::Optimization, 0, datactor)); } /// Register Pass using TargetMachine constructor... /// RegisterOpt(const char *PassArg, const char *Name, Pass *(*targetctor)(TargetMachine &)) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::Optimization, 0, 0, targetctor)); } }; /// RegisterAnalysis - Register something that is to show up in Analysis, this /// is just a shortcut for specifying RegisterPass... Analyses take a special /// argument that, when set to true, tells the system that the analysis ONLY /// depends on the shape of the CFG, so if a transformation preserves the CFG /// that the analysis is not invalidated. /// template struct RegisterAnalysis : public RegisterPassBase { RegisterAnalysis(const char *PassArg, const char *Name, bool CFGOnly = false) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::Analysis, callDefaultCtor)); if (CFGOnly) setPreservesCFG(); } }; /// RegisterLLC - Register something that is to show up in LLC, this is just a /// shortcut for specifying RegisterPass... /// template struct RegisterLLC : public RegisterPassBase { RegisterLLC(const char *PassArg, const char *Name) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::LLC, callDefaultCtor)); } /// Register Pass using default constructor explicitly... /// RegisterLLC(const char *PassArg, const char *Name, Pass *(*ctor)()) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::LLC, ctor)); } /// Register Pass using TargetData constructor... /// RegisterLLC(const char *PassArg, const char *Name, Pass *(*datactor)(const TargetData &)) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::LLC, 0, datactor)); } /// Register Pass using TargetMachine constructor... /// RegisterLLC(const char *PassArg, const char *Name, Pass *(*datactor)(TargetMachine &)) { registerPass(new PassInfo(Name, PassArg, typeid(PassName), PassInfo::LLC)); } }; /// RegisterAnalysisGroup - Register a Pass as a member of an analysis _group_. /// Analysis groups are used to define an interface (which need not derive from /// Pass) that is required by passes to do their job. Analysis Groups differ /// from normal analyses because any available implementation of the group will /// be used if it is available. /// /// If no analysis implementing the interface is available, a default /// implementation is created and added. A pass registers itself as the default /// implementation by specifying 'true' as the third template argument of this /// class. /// /// In addition to registering itself as an analysis group member, a pass must /// register itself normally as well. Passes may be members of multiple groups /// and may still be "required" specifically by name. /// /// The actual interface may also be registered as well (by not specifying the /// second template argument). The interface should be registered to associate /// a nice name with the interface. /// class RegisterAGBase : public RegisterPassBase { PassInfo *InterfaceInfo; const PassInfo *ImplementationInfo; bool isDefaultImplementation; protected: RegisterAGBase(const std::type_info &Interface, const std::type_info *Pass = 0, bool isDefault = false); void setGroupName(const char *Name); public: ~RegisterAGBase(); }; template struct RegisterAnalysisGroup : public RegisterAGBase { RegisterAnalysisGroup() : RegisterAGBase(typeid(Interface), &typeid(DefaultImplementationPass), Default) { } }; /// Define a specialization of RegisterAnalysisGroup that is used to set the /// name for the analysis group. /// template struct RegisterAnalysisGroup : public RegisterAGBase { RegisterAnalysisGroup(const char *Name) : RegisterAGBase(typeid(Interface)) { setGroupName(Name); } }; //===--------------------------------------------------------------------------- /// PassRegistrationListener class - This class is meant to be derived from by /// clients that are interested in which passes get registered and unregistered /// at runtime (which can be because of the RegisterPass constructors being run /// as the program starts up, or may be because a shared object just got /// loaded). Deriving from the PassRegistationListener class automatically /// registers your object to receive callbacks indicating when passes are loaded /// and removed. /// struct PassRegistrationListener { /// PassRegistrationListener ctor - Add the current object to the list of /// PassRegistrationListeners... PassRegistrationListener(); /// dtor - Remove object from list of listeners... /// virtual ~PassRegistrationListener(); /// Callback functions - These functions are invoked whenever a pass is loaded /// or removed from the current executable. /// virtual void passRegistered(const PassInfo *P) {} virtual void passUnregistered(const PassInfo *P) {} /// enumeratePasses - Iterate over the registered passes, calling the /// passEnumerate callback on each PassInfo object. /// void enumeratePasses(); /// passEnumerate - Callback function invoked when someone calls /// enumeratePasses on this PassRegistrationListener object. /// virtual void passEnumerate(const PassInfo *P) {} }; //===--------------------------------------------------------------------------- /// IncludeFile class - This class is used as a hack to make sure that the /// implementation of a header file is included into a tool that uses the /// header. This is solely to overcome problems linking .a files and not /// getting the implementation of passes we need. /// struct IncludeFile { IncludeFile(void *); }; #endif